Player Matchup

Kali
Kali
 
Kali
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
King0125
Ah Muzen Cab
Level 127
God Stats
1W - 4L
1,276 SR
Queue Stats
149W - 130L
1,453 Elo+
Solo
Ymir
Ymir
Kit Mit OP
Ymir
Level 92
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MrCrowbar1234
Guan Yu
Level 17
God Stats
0W - 2L
1,168 SR
Queue Stats
25W - 20L
1,117 Elo+
Party 2
Zhong Kui
Zhong Kui
Warshak
Zhong Kui
Level 193
God Stats
42W - 30L
1,661 SR
Queue Stats
375W - 352L
1,481 Elo+
Party 2
Team Averages
Level 102
1,390 SR
1,410 Elo+

VS

Team Averages
Level 121
1,531 SR
1,482 Elo+
Kuzenbo
Kuzenbo
HibachiSco
Kuzenbo
Level 115
God Stats
7W - 7L
1,257 SR
Queue Stats
180W - 193L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
TaintPaint5238
Sun Wukong
Level 49
God Stats
80W - 63L
1,568 SR
Queue Stats
132W - 157L
1,431 Elo+
Party 1
Chang'e
Chang'e
becoolant
Chang'e
Level 129
God Stats
12W - 6L
1,605 SR
Queue Stats
604W - 606L
1,500 Elo+
Party 1
Olorun
Olorun
guwap22
Olorun
Level 156
God Stats
11W - 7L
1,632 SR
Queue Stats
103W - 90L
1,529 Elo+
Solo
Ravana
Ravana
zay37th
Ravana
Level 158
God Stats
4W - 3L
1,591 SR
Queue Stats
277W - 283L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 3 / 1
7,753
431
3,268
12,767
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
King0125
Ah Muzen Cab
8
0 / 2 / 0
6,386
355
3,465
5,726
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 3 / 1
8,362
465
7,452
15,695
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
13
2 / 6 / 0
7,578
421
1,884
10,624
9,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Warshak
Zhong Kui
13
0 / 6 / 1
7,403
411
9,300
14,301
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HibachiSco
Kuzenbo
16
7 / 0 / 3
10,657
592
7,602
16,432
20,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TaintPaint5238
Sun Wukong
16
6 / 3 / 1
11,451
636
5,746
16,850
10,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
becoolant
Chang'e
16
3 / 0 / 8
10,540
586
10,858
11,216
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
guwap22
Olorun
16
0 / 2 / 7
9,502
528
8,077
10,160
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
zay37th
Ravana
17
4 / 1 / 5
10,228
568
8,229
6,951
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
20
20
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
1
0.83
W
Kuzenbo
HibachiSco
Kuzenbo
7
0
3
8.5
L
Ah Muzen Cab
King0125
Ah Muzen Cab
0
2
0
0
L
1
3
1
0.5
L
Guan Yu
2
6
0
0.33
W
Sun Wukong
TaintPaint5238
Sun Wukong
6
3
1
2.17
L
Zhong Kui
Warshak
Zhong Kui
0
6
1
0.08
W
Chang'e
becoolant
Chang'e
3
0
8
7
W
Olorun
guwap22
Olorun
0
2
7
1.75
W
Ravana
zay37th
Ravana
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
40,512
59,113
Taken
61,609
36,584
Mitigated
42,320
9,870
Healing
27,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,268
1,249
0
3,530
12,767
4,743
0
2,363
10,280
0
48,808
W
Kuzenbo
HibachiSco
Kuzenbo
7,602
3,195
108
4,390
16,432
20,959
114
5,843
10,061
27,727
5
L
Ah Muzen Cab
King0125
Ah Muzen Cab
3,465
1,569
0
650
5,726
1,439
0
2,367
3,053
0
28,812
L
7,452
1,143
0
1,878
15,695
10,333
0
10,903
4,514
38,254
0
L
Guan Yu
1,884
413
0
1,191
10,624
9,946
0
1,881
8,673
0
26,458
W
Sun Wukong
TaintPaint5238
Sun Wukong
5,746
1,219
0
5,398
16,850
10,431
5,347
1,636
15,132
0
81,562
L
Zhong Kui
Warshak
Zhong Kui
9,300
2,542
0
2,621
14,301
10,123
0
7,910
6,311
55,180
6,585
W
Chang'e
becoolant
Chang'e
10,858
1,242
2,462
6,820
11,216
4,251
1,771
2,328
8,845
73,344
0
W
Olorun
guwap22
Olorun
8,077
3,687
585
5,133
10,160
3,836
6,980
4,951
5,028
58,638
4,003
W
Ravana
zay37th
Ravana
8,229
2,217
0
2,636
6,951
2,843
535
885
6,066
0
78,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
52,378
317
Minions Killed
547
0
Camps Cleared
0
1,438,252
Distance Traveled
1,767,612
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,753
431
94
5
0
285,395
0
W
Kuzenbo
10,657
592
32
2
0
371,144
2
L
Ah Muzen Cab
6,386
355
42
2
0
192,037
2
L
Ymir
8,362
465
46
3
0
314,707
0
L
Guan Yu
7,578
421
34
2
0
348,752
0
W
Sun Wukong
11,451
636
140
8
0
330,785
0
L
Zhong Kui
7,403
411
101
6
0
297,361
0
W
Chang'e
10,540
586
129
7
0
350,977
1
W
Olorun
9,502
528
114
6
0
324,830
2
W
Ravana
10,228
568
132
7
0
389,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role