Player Matchup

Ares
Ares
 
Ares
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blitzmuffin
Ra
Level 154
God Stats
7W - 5L
1,517 SR
Queue Stats
209W - 211L
1,507 Elo+
Party 2
Ullr
Ullr
GrillmasterGary
Ullr
Level 109
God Stats
2W - 2L
1,658 SR
Queue Stats
54W - 39L
1,601 Elo+
Solo
Vamana
Vamana
OGDirtyDrawers
Vamana
Level 128
God Stats
1W - 3L
1,213 SR
Queue Stats
105W - 105L
1,433 Elo+
Solo
Hera
Hera
old greg1
Hera
Level 149
God Stats
1W - 2L
1,233 SR
Queue Stats
312W - 306L
1,527 Elo+
Party 2
Team Averages
Level 144
1,424 SR
1,514 Elo+

VS

Team Averages
Level 120
1,501 SR
1,570 Elo+
Kuzenbo
Kuzenbo
BenjiLycan
Kuzenbo
Level 87
God Stats
7W - 3L
1,620 SR
Queue Stats
10W - 7L
1,603 Elo+
Solo
Artemis
Artemis
Eurictus
Artemis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,592 Elo+
Solo
Amaterasu
Amaterasu
LittleKuro
Amaterasu
Level 168
God Stats
9W - 10L
1,515 SR
Queue Stats
344W - 336L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
MacDaddi
Ne Zha
Level 126
God Stats
0W - 2L
1,186 SR
Queue Stats
201W - 175L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Xo NiCk oX
Nu Wa
Level 157
God Stats
42W - 31L
1,683 SR
Queue Stats
198W - 179L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 0 / 5
6,919
629
4,361
9,600
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 5
6,571
597
3,803
6,949
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 4
7,353
668
7,477
7,215
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 0
7,016
638
6,443
11,400
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
13
2 / 1 / 2
7,109
646
5,268
4,385
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenjiLycan
Kuzenbo
8
0 / 4 / 2
5,463
497
2,940
7,984
6,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Eurictus
Artemis
8
0 / 5 / 0
4,809
437
5,423
7,909
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
LittleKuro
Amaterasu
11
2 / 2 / 0
6,255
569
4,587
10,191
6,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
MacDaddi
Ne Zha
12
2 / 2 / 1
6,322
575
2,665
8,813
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
11
1 / 3 / 1
6,038
549
4,825
6,988
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
5
6.5
L
Kuzenbo
BenjiLycan
Kuzenbo
0
4
2
0.25
W
2
1
5
4.5
L
Artemis
Eurictus
Artemis
0
5
0
0
W
6
1
4
8
L
Amaterasu
LittleKuro
Amaterasu
2
2
0
1
L
Ne Zha
MacDaddi
Ne Zha
2
2
1
1.25
W
2
2
0
1
L
Nu Wa
1
3
1
0.5
W
Hera
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
20,440
39,549
Taken
41,885
22,380
Mitigated
20,246
13,843
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,361
233
0
3,005
9,600
8,122
328
2,127
7,387
15,351
2,921
L
Kuzenbo
BenjiLycan
Kuzenbo
2,940
1,303
0
1,053
7,984
6,912
0
2,783
5,201
15,005
0
W
3,803
404
696
3,913
6,949
2,205
0
1,560
5,281
48,332
1,087
L
Artemis
Eurictus
Artemis
5,423
1,887
0
1,238
7,909
2,329
0
1,249
6,660
0
30,020
W
7,477
3,501
0
1,539
7,215
2,594
0
1,339
5,858
0
50,314
L
Amaterasu
LittleKuro
Amaterasu
4,587
2,267
0
4,139
10,191
6,630
0
0
10,191
0
43,803
L
Ne Zha
MacDaddi
Ne Zha
2,665
978
0
3,763
8,813
2,566
0
2,756
5,960
0
40,412
W
6,443
2,582
0
3,730
11,400
8,212
380
348
11,020
0
47,913
L
Nu Wa
4,825
2,008
0
1,864
6,988
1,809
0
5,729
881
34,968
374
W
Hera
5,268
1,341
0
960
4,385
1,247
0
2,076
2,118
60,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
28,887
404
Minions Killed
294
0
Camps Cleared
0
1,136,314
Distance Traveled
1,122,942
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,919
629
31
3
0
220,759
5
L
Kuzenbo
5,463
497
22
2
0
244,694
0
W
Ra
6,571
597
86
8
0
253,684
0
L
Artemis
4,809
437
54
5
0
193,413
0
W
Ullr
7,353
668
85
8
0
211,865
2
L
Amaterasu
6,255
569
74
7
0
215,883
6
L
Ne Zha
6,322
575
78
7
0
271,808
0
W
Vamana
7,016
638
80
7
0
217,494
2
L
Nu Wa
6,038
549
66
6
0
197,144
0
W
Hera
7,109
646
122
11
0
232,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role