Player Matchup

Anubis
Anubis
A9 CubanB 7
Anubis
Level 49
God Stats
1W - 3L
1,427 SR
Queue Stats
61W - 77L
1,417 Elo+
Solo
Tyr
Tyr
DoctorWombat
Tyr
Level 142
God Stats
10W - 14L
1,441 SR
Queue Stats
41W - 37L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Leiyummiii
Tsukuyomi
Level 40
God Stats
0W - 1L
1,549 SR
Queue Stats
32W - 44L
1,326 Elo+
Solo
Kumbhakarna
Kumbhakarna
manban193
Kumbhakarna
Level 85
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 2L
1,554 Elo+
Solo
Nut
Nut
nosoyelkenny
Nut
Level 144
God Stats
0W - 4L
1,492 SR
Queue Stats
97W - 105L
1,499 Elo+
Party 2
Team Averages
Level 92
1,480 SR
1,459 Elo+

VS

Team Averages
Level 72
1,487 SR
1,398 Elo+
Amaterasu
Amaterasu
ExMachinay
Amaterasu
Level 39
God Stats
3W - 1L
1,757 SR
Queue Stats
185W - 155L
1,506 Elo+
Solo
Arachne
Arachne
Gaudir
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,497 Elo+
Solo
Freya
Freya
Mortal krumpet
Freya
Level 117
God Stats
7W - 6L
1,490 SR
Queue Stats
13W - 22L
1,306 Elo+
Party 1
Athena
Athena
ThinnishZeus691
Athena
Level 40
God Stats
5W - 7L
1,187 SR
Queue Stats
13W - 22L
1,306 Elo+
Party 1
Anubis
Anubis
asdajsdinad
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 1
6,463
431
4,637
7,871
2,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 1
8,159
544
9,428
13,315
13,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Leiyummiii
Tsukuyomi
13
3 / 5 / 0
7,462
497
6,341
12,369
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
manban193
Kumbhakarna
10
1 / 2 / 2
6,701
447
4,507
10,311
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 2
7,191
479
9,614
11,159
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ExMachinay
Amaterasu
15
4 / 2 / 7
9,601
640
11,420
18,076
14,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Gaudir
Arachne
13
0 / 1 / 4
7,185
479
2,357
11,407
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 2 / 0
7,761
517
7,360
8,149
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 2
8,521
568
3,600
12,729
9,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
17
9 / 0 / 3
10,613
708
14,259
11,284
4,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
17
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
1
0.13
L
1
3
1
0.5
W
Amaterasu
ExMachinay
Amaterasu
4
2
7
3.75
W
Arachne
Gaudir
Arachne
0
1
4
2
L
Tsukuyomi
Leiyummiii
Tsukuyomi
3
5
0
0.6
W
2
2
0
1
W
2
1
2
3
W
Anubis
9
0
3
10.5
L
Kumbhakarna
manban193
Kumbhakarna
1
2
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,527
Damage
38,996
55,025
Taken
61,645
30,086
Mitigated
35,328
17,064
Healing
29,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,637
140
0
1,488
7,871
2,804
0
4,891
2,980
37,599
545
L
9,428
1,606
0
5,322
13,315
13,667
0
2,047
11,268
829
70,526
W
Amaterasu
ExMachinay
Amaterasu
11,420
5,433
0
9,665
18,076
14,484
335
1,488
16,588
0
65,513
W
Arachne
Gaudir
Arachne
2,357
1,464
0
5,211
11,407
3,977
371
752
10,655
0
56,125
L
Tsukuyomi
Leiyummiii
Tsukuyomi
6,341
1,081
0
4,177
12,369
3,199
8
5,943
6,426
0
49,587
W
7,360
2,383
0
1,964
8,149
2,823
1,756
1,340
6,809
54,082
0
W
3,600
765
2,422
3,292
12,729
9,650
602
2,546
10,183
30,238
2,189
W
Anubis
14,259
673
0
7,086
11,284
4,394
0
3,267
8,017
92,111
1,061
L
Kumbhakarna
manban193
Kumbhakarna
4,507
593
0
1,204
10,311
6,695
0
5,823
4,090
21,892
0
L
9,614
4,268
0
4,873
11,159
3,721
0
5,531
5,238
0
56,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
43,681
401
Minions Killed
538
0
Camps Cleared
0
1,517,265
Distance Traveled
1,573,432
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,463
431
57
4
0
266,923
2
L
Tyr
8,159
544
118
8
0
318,704
1
W
Amaterasu
9,601
640
126
8
0
320,621
5
W
Arachne
7,185
479
84
6
0
342,733
0
L
Tsukuyomi
7,462
497
85
6
0
320,300
0
W
Freya
7,761
517
109
7
0
283,214
0
W
Athena
8,521
568
57
4
0
339,413
0
W
Anubis
10,613
708
162
11
0
287,451
0
L
Kumbhakarna
6,701
447
30
2
0
337,438
1
L
Nut
7,191
479
111
7
0
273,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role