Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
JayBea
Raijin
Level 149
God Stats
11W - 7L
1,692 SR
Queue Stats
51W - 48L
1,557 Elo+
Solo
Mulan
Mulan
NohTrim
Mulan
Level 125
God Stats
170W - 55L
1,741 SR
Queue Stats
192W - 69L
1,709 Elo+
Party 2
Ix Chel
Ix Chel
WTFpinfi
Ix Chel
Level 149
God Stats
23W - 7L
1,728 SR
Queue Stats
225W - 83L
1,704 Elo+
Party 2
Charybdis
Charybdis
marmarreyer
Charybdis
Level 108
God Stats
7W - 6L
1,665 SR
Queue Stats
32W - 23L
1,620 Elo+
Solo
Team Averages
Level 138
1,665 SR
1,618 Elo+

VS

Team Averages
Level 127
1,641 SR
1,554 Elo+
Amaterasu
Amaterasu
ArtRock
Amaterasu
Level 95
God Stats
9W - 6L
1,819 SR
Queue Stats
238W - 246L
1,499 Elo+
Party 1
Hera
Hera
Dhaku
Hera
Level 149
God Stats
8W - 5L
1,588 SR
Queue Stats
125W - 122L
1,566 Elo+
Party 1
Poseidon
Poseidon
Nakasr
Poseidon
Level 137
God Stats
73W - 56L
1,636 SR
Queue Stats
275W - 265L
1,567 Elo+
Solo
Nox
Nox
TimoTheos TM
Nox
Level 126
God Stats
13W - 8L
1,605 SR
Queue Stats
1,315W - 1,407L
1,513 Elo+
Solo
Charybdis
Charybdis
warakil
Charybdis
Level 129
God Stats
8W - 6L
1,559 SR
Queue Stats
28W - 23L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 9
7,078
1,416
3,882
4,758
4,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
JayBea
Raijin
12
4 / 0 / 7
6,943
1,389
7,353
2,878
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
NohTrim
Mulan
11
1 / 2 / 8
6,301
1,260
3,392
5,609
4,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
WTFpinfi
Ix Chel
11
7 / 2 / 5
7,593
1,519
6,851
3,562
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
marmarreyer
Charybdis
11
0 / 1 / 9
6,036
1,207
3,941
3,811
1,066
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

375

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArtRock
Amaterasu
11
3 / 3 / 3
6,660
1,332
4,385
8,186
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hera
Dhaku
Hera
11
1 / 3 / 5
6,349
1,270
6,258
6,183
1,548
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Poseidon
Nakasr
Poseidon
11
0 / 2 / 3
5,890
1,178
2,322
3,096
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 1 / 2
6,559
1,312
1,977
3,265
1,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
warakil
Charybdis
10
0 / 5 / 2
5,447
1,089
2,154
6,535
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
14
Kills
6
6
Deaths
14
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
9
6.5
L
Amaterasu
ArtRock
Amaterasu
3
3
3
1.5
L
Hera
Dhaku
Hera
1
3
5
1.17
W
Raijin
JayBea
Raijin
4
0
7
7.5
L
Poseidon
Nakasr
Poseidon
0
2
3
0.75
W
Mulan
NohTrim
Mulan
1
2
8
2.5
L
2
1
2
3
W
Ix Chel
WTFpinfi
Ix Chel
7
2
5
4.75
W
Charybdis
marmarreyer
Charybdis
0
1
9
4.5
L
Charybdis
warakil
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
17,096
20,618
Taken
27,265
11,062
Mitigated
10,908
3,037
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,882
214
0
856
4,758
4,037
0
2,121
2,565
15,542
0
L
Amaterasu
ArtRock
Amaterasu
4,385
1,504
0
1,232
8,186
6,012
0
4,909
3,038
0
5,595
L
Hera
Dhaku
Hera
6,258
1,147
0
410
6,183
1,548
0
2,722
3,314
14,330
427
W
Raijin
JayBea
Raijin
7,353
350
0
0
2,878
867
0
1,048
1,796
17,565
0
L
Poseidon
Nakasr
Poseidon
2,322
688
0
204
3,096
784
0
2,090
883
20,594
1,124
W
Mulan
NohTrim
Mulan
3,392
181
0
672
5,609
4,006
0
3,488
2,046
0
6,006
L
1,977
223
0
112
3,265
1,085
0
2,504
635
9,560
0
W
Ix Chel
WTFpinfi
Ix Chel
6,851
512
139
832
3,562
1,086
0
1,476
2,036
15,977
0
W
Charybdis
marmarreyer
Charybdis
3,941
1,950
0
538
3,811
1,066
0
2,010
1,725
0
19,486
L
Charybdis
warakil
Charybdis
2,154
1,265
0
331
6,535
1,479
0
5,005
1,309
0
7,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
30,905
119
Minions Killed
94
8
Camps Cleared
4
516,768
Distance Traveled
467,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,078
1,416
20
4
2
115,716
0
L
Amaterasu
6,660
1,332
3
1
1
108,169
0
L
Hera
6,349
1,270
16
3
1
109,754
0
W
Raijin
6,943
1,389
29
6
4
103,956
0
L
Poseidon
5,890
1,178
41
8
0
91,414
0
W
Mulan
6,301
1,260
13
3
1
102,626
0
L
Nox
6,559
1,312
21
4
0
102,737
0
W
Ix Chel
7,593
1,519
20
4
1
102,514
0
W
Charybdis
6,036
1,207
37
7
0
91,956
0
L
Charybdis
5,447
1,089
13
3
2
55,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role