Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Chompyz
Zeus
Level 140
God Stats
7W - 5L
1,500 SR
Queue Stats
179W - 173L
1,455 Elo+
Solo
Scylla
Scylla
MrBellyButton
Scylla
Level 129
God Stats
2W - 0L
1,870 SR
Queue Stats
13W - 6L
1,650 Elo+
Solo
Nike
Nike
centoriun
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,582 Elo+
Solo
Neith
Neith
skytland10
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,433 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,524 Elo+

VS

Team Averages
Level 90
1,567 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
DANIELIRA114
Cu Chulainn
Level 128
God Stats
2W - 2L
1,743 SR
Queue Stats
151W - 126L
1,553 Elo+
Solo
Thanatos
Thanatos
Gaurdian007
Thanatos
Level 145
God Stats
3W - 3L
1,555 SR
Queue Stats
235W - 247L
1,474 Elo+
Party 1
Hades
Hades
GiveJohnson
Hades
Level 27
God Stats
1W - 4L
1,536 SR
Queue Stats
201W - 189L
1,577 Elo+
Solo
Hercules
Hercules
Hipopipotonumus
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,488 Elo+
Solo
Sobek
Sobek
NinjaMocha23
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 8
6,421
1,070
3,015
3,793
3,464
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Chompyz
Zeus
11
1 / 0 / 12
6,357
1,060
6,118
1,159
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 11
7,207
1,201
5,984
2,891
1,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
6 / 1 / 9
7,149
1,192
5,372
4,780
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
12
4 / 0 / 10
7,015
1,169
6,173
4,062
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DANIELIRA114
Cu Chulainn
10
1 / 2 / 1
5,967
995
1,547
4,323
4,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Gaurdian007
Thanatos
11
0 / 4 / 2
5,408
901
2,453
4,674
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
5,530
922
2,921
4,667
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
10
0 / 4 / 2
5,210
868
2,814
7,258
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 3
5,951
992
1,638
8,025
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
15
Kills
2
4
Deaths
15
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
8
2.5
W
Zeus
Chompyz
Zeus
1
0
12
7
L
Cu Chulainn
DANIELIRA114
Cu Chulainn
1
2
1
0.75
L
Thanatos
Gaurdian007
Thanatos
0
4
2
0.25
L
0
2
2
0.5
L
Hercules
0
4
2
0.25
W
3
1
11
8.5
L
1
3
3
0.83
W
Nike
6
1
9
10.5
W
Neith
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,662
Damage
11,373
16,685
Taken
28,947
9,632
Mitigated
22,540
4,206
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,015
32
0
232
3,793
3,464
0
1,625
2,095
3,677
114
W
Zeus
Chompyz
Zeus
6,118
716
0
483
1,159
341
272
773
386
14,518
0
L
Cu Chulainn
DANIELIRA114
Cu Chulainn
1,547
305
0
170
4,323
4,159
0
2,195
2,128
0
8,406
L
Thanatos
Gaurdian007
Thanatos
2,453
469
0
735
4,674
2,122
0
2,106
2,568
0
8,105
L
2,921
377
443
1,447
4,667
2,662
0
2,115
2,552
9,842
257
L
Hercules
2,814
310
513
2,081
7,258
6,214
0
4,160
3,098
0
5,608
W
5,984
1,003
0
615
2,891
1,003
82
188
2,667
20,712
1,251
L
1,638
61
126
1,569
8,025
7,383
0
4,309
3,716
2,713
0
W
Nike
5,372
343
40
0
4,780
3,503
423
873
3,751
0
9,101
W
Neith
6,173
1,166
1,297
1,539
4,062
1,321
327
1,072
2,957
0
9,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
28,066
74
Minions Killed
49
0
Camps Cleared
0
663,166
Distance Traveled
590,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,421
1,070
3
1
0
127,275
0
W
Zeus
6,357
1,060
17
3
0
143,458
0
L
Cu Chulainn
5,967
995
7
1
0
95,188
0
L
Thanatos
5,408
901
10
2
0
125,546
0
L
Hades
5,530
922
22
4
0
93,064
0
L
Hercules
5,210
868
3
1
0
123,814
0
W
Scylla
7,207
1,201
41
7
0
127,584
0
L
Sobek
5,951
992
7
1
0
152,545
0
W
Nike
7,149
1,192
6
1
0
124,712
0
W
Neith
7,015
1,169
7
1
0
140,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role