Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Ax-Tayyab-xA
Martichoras
Level 68
God Stats
75W - 72L
1,498 SR
Queue Stats
175W - 195L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
BROSEXY
Cthulhu
Level 127
God Stats
12W - 16L
1,434 SR
Queue Stats
182W - 183L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Frenchgreed
Nu Wa
Level 26
God Stats
5W - 7L
1,391 SR
Queue Stats
59W - 69L
1,462 Elo+
Party 1
Kali
Kali
Honyonyaninopoko
Kali
Level 101
God Stats
7W - 4L
1,500 SR
Queue Stats
225W - 237L
1,485 Elo+
Party 3
Team Averages
Level 94
1,464 SR
1,467 Elo+

VS

Team Averages
Level 106
1,562 SR
1,448 Elo+
Thanatos
Thanatos
GoodLokiFeedMe
Thanatos
Level 105
God Stats
7W - 6L
1,533 SR
Queue Stats
99W - 96L
1,517 Elo+
Party 2
He Bo
He Bo
HAncientCanvas
He Bo
Level 124
God Stats
14W - 11L
1,561 SR
Queue Stats
364W - 350L
1,477 Elo+
Solo
Cthulhu
Cthulhu
MorningBeastWolf
Cthulhu
Level 134
God Stats
11W - 6L
1,524 SR
Queue Stats
146W - 146L
1,466 Elo+
Party 2
Neith
Neith
kniqd
Neith
Level 41
God Stats
2W - 1L
1,529 SR
Queue Stats
35W - 60L
1,332 Elo+
Solo
Tyr
Tyr
shenlong_25
Tyr
Level 126
God Stats
24W - 11L
1,664 SR
Queue Stats
115W - 107L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 3 / 0
6,108
611
2,322
8,274
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Ax-Tayyab-xA
Martichoras
10
0 / 2 / 0
5,374
537
2,345
4,093
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BROSEXY
Cthulhu
7
0 / 3 / 0
4,508
451
2,233
8,903
3,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,469
547
5,747
5,144
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,482
448
2,103
7,861
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
7 / 0 / 3
6,576
658
4,793
6,632
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,230
623
3,515
4,617
1,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 2
5,838
584
3,650
8,264
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
kniqd
Neith
10
3 / 0 / 2
5,437
544
3,979
3,456
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 7
5,295
530
5,308
6,398
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
15
15
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
0
0.33
L
Martichoras
Ax-Tayyab-xA
Martichoras
0
2
0
0
L
Cthulhu
BROSEXY
Cthulhu
0
3
0
0
L
0
3
0
0
W
Thanatos
7
0
3
8.5
W
2
1
1
2.5
L
0
4
0
0
W
1
0
2
2
W
Neith
kniqd
Neith
3
0
2
4
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
21,245
34,275
Taken
29,367
11,124
Mitigated
10,212
7,746
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,322
359
0
2,056
8,274
2,590
0
2,768
5,506
0
43,235
L
Martichoras
Ax-Tayyab-xA
Martichoras
2,345
338
0
787
4,093
1,335
612
0
4,093
0
42,928
L
Cthulhu
BROSEXY
Cthulhu
2,233
565
0
1,930
8,903
3,667
0
0
8,903
13,034
0
L
5,747
2,039
0
1,083
5,144
1,368
0
3,092
1,654
33,477
0
W
Thanatos
4,793
995
0
6,325
6,632
2,417
0
464
6,127
0
39,238
W
3,515
313
0
1,752
4,617
1,228
168
435
4,146
46,008
0
L
2,103
1,033
0
1,890
7,861
2,164
0
839
6,998
0
26,108
W
3,650
135
0
2,264
8,264
3,506
0
3,882
3,870
32,194
1,550
W
Neith
kniqd
Neith
3,979
1,047
0
754
3,456
978
0
1,245
2,175
0
26,139
W
5,308
615
0
1,469
6,398
2,083
0
1,293
5,069
0
25,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
29,376
276
Minions Killed
303
0
Camps Cleared
0
942,879
Distance Traveled
1,097,578
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,108
611
87
9
0
213,062
0
L
Martichoras
5,374
537
68
7
0
170,002
0
L
Cthulhu
4,508
451
17
2
0
188,569
0
L
Nu Wa
5,469
547
61
6
0
170,828
2
W
Thanatos
6,576
658
64
6
0
238,644
0
W
He Bo
6,230
623
82
8
0
202,808
0
L
Kali
4,482
448
43
4
0
200,418
0
W
Cthulhu
5,838
584
68
7
0
210,772
2
W
Neith
5,437
544
45
5
0
204,603
0
W
Tyr
5,295
530
44
4
0
240,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role