Player Matchup

Cupid
Cupid
AJkevin123
Cupid
Level 159
God Stats
14W - 10L
1,540 SR
Queue Stats
336W - 290L
1,555 Elo+
Party 3
Da Ji
Da Ji
AJsanti132
Da Ji
Level 225
God Stats
27W - 31L
1,481 SR
Queue Stats
366W - 330L
1,576 Elo+
Party 3
Bacchus
Bacchus
BabyLLL
Bacchus
Level 86
God Stats
85W - 59L
1,582 SR
Queue Stats
259W - 279L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
IHollowJ
Sun Wukong
Level 40
God Stats
1W - 1L
1,367 SR
Queue Stats
47W - 69L
1,466 Elo+
Party 1
Vulcan
Vulcan
THCdrako
Vulcan
Level 104
God Stats
6W - 6L
1,486 SR
Queue Stats
272W - 253L
1,547 Elo+
Party 1
Team Averages
Level 123
1,491 SR
1,542 Elo+

VS

Team Averages
Level 104
1,656 SR
1,582 Elo+
Hercules
Hercules
Darolaho
Hercules
Level 138
God Stats
20W - 14L
1,632 SR
Queue Stats
261W - 203L
1,584 Elo+
Solo
Amaterasu
Amaterasu
Noremac2k3
Amaterasu
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
75W - 70L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirNian
Morgan Le Fay
Level 173
God Stats
3W - 2L
1,781 SR
Queue Stats
198W - 157L
1,614 Elo+
Solo
Cthulhu
Cthulhu
itsQizzz
Cthulhu
Level 47
God Stats
5W - 3L
1,664 SR
Queue Stats
67W - 48L
1,573 Elo+
Party 2
Izanami
Izanami
kxsen
Izanami
Level 56
God Stats
0W - 3L
1,460 SR
Queue Stats
86W - 79L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 1 / 1
8,588
613
8,001
8,297
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
15
9 / 2 / 7
9,546
682
10,132
11,354
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
BabyLLL
Bacchus
12
0 / 2 / 5
6,792
485
4,529
10,762
9,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
IHollowJ
Sun Wukong
15
3 / 0 / 1
9,550
682
7,606
9,882
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
THCdrako
Vulcan
15
3 / 3 / 3
9,266
662
8,985
6,903
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darolaho
Hercules
10
2 / 4 / 2
6,407
458
3,437
6,232
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Noremac2k3
Amaterasu
13
0 / 5 / 2
7,010
501
2,285
15,890
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
SirNian
Morgan Le Fay
14
2 / 5 / 0
7,778
556
5,400
9,684
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
itsQizzz
Cthulhu
11
2 / 2 / 3
7,013
501
6,374
12,102
8,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
kxsen
Izanami
13
1 / 4 / 2
7,229
516
6,870
9,699
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
7
8
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
1
1
5.5
W
Da Ji
9
2
7
6.25
W
Bacchus
BabyLLL
Bacchus
0
2
5
1.25
L
Hercules
Darolaho
Hercules
2
4
2
0.75
W
Sun Wukong
IHollowJ
Sun Wukong
3
0
1
3.5
L
Amaterasu
Noremac2k3
Amaterasu
0
5
2
0.2
L
Morgan Le Fay
SirNian
Morgan Le Fay
2
5
0
0.4
W
Vulcan
THCdrako
Vulcan
3
3
3
1.5
L
Cthulhu
itsQizzz
Cthulhu
2
2
3
1.75
L
Izanami
kxsen
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,253
Damage
24,366
47,198
Taken
53,607
25,622
Mitigated
29,126
10,278
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,001
3,406
564
3,544
8,297
2,269
827
2,473
5,757
0
55,759
W
Da Ji
10,132
2,502
0
655
11,354
5,392
0
1,087
10,187
0
64,330
W
Bacchus
BabyLLL
Bacchus
4,529
833
0
1,444
10,762
9,654
0
3,123
7,576
28,250
0
L
Hercules
Darolaho
Hercules
3,437
1,599
0
401
6,232
2,555
0
969
5,190
0
27,601
W
Sun Wukong
IHollowJ
Sun Wukong
7,606
2,211
0
2,585
9,882
6,159
10
510
9,103
806
68,695
L
Amaterasu
Noremac2k3
Amaterasu
2,285
853
0
4,969
15,890
11,869
0
940
14,950
0
41,894
L
Morgan Le Fay
SirNian
Morgan Le Fay
5,400
226
0
796
9,684
2,866
0
3,951
5,368
61,711
0
W
Vulcan
THCdrako
Vulcan
8,985
132
0
1,486
6,903
2,148
350
4,313
2,141
62,294
1,269
L
Cthulhu
itsQizzz
Cthulhu
6,374
690
3
925
12,102
8,437
0
4,768
7,208
19,151
576
L
Izanami
kxsen
Izanami
6,870
3,809
0
1,866
9,699
3,399
0
2,333
7,310
0
59,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
35,437
472
Minions Killed
404
0
Camps Cleared
0
1,461,594
Distance Traveled
1,312,565
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,588
613
104
7
0
285,924
4
W
Da Ji
9,546
682
95
7
0
329,397
0
W
Bacchus
6,792
485
30
2
0
278,360
2
L
Hercules
6,407
458
56
4
0
209,353
0
W
Sun Wukong
9,550
682
132
9
0
282,026
0
L
Amaterasu
7,010
501
70
5
0
240,926
1
L
Morgan Le Fay
7,778
556
145
10
0
286,240
4
W
Vulcan
9,266
662
111
8
0
285,887
5
L
Cthulhu
7,013
501
25
2
0
305,235
0
L
Izanami
7,229
516
108
8
0
270,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role