Player Matchup

Hun Batz
Hun Batz
DarkVEVO
Hun Batz
Level 108
God Stats
8W - 7L
1,500 SR
Queue Stats
173W - 168L
1,484 Elo+
Party 4
Thoth
Thoth
El_Jaras_007
Thoth
Level 147
God Stats
8W - 14L
1,342 SR
Queue Stats
50W - 52L
1,470 Elo+
Party 3
Nut
Nut
Its_Ixbalanque
Nut
Level 119
God Stats
3W - 2L
1,588 SR
Queue Stats
194W - 193L
1,481 Elo+
Party 4
Cerberus
Cerberus
Lvss Abadon
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
PanzerVIPredator
Erlang Shen
Level 132
God Stats
2W - 2L
1,504 SR
Queue Stats
45W - 43L
1,478 Elo+
Party 3
Team Averages
Level 122
1,487 SR
1,471 Elo+

VS

Team Averages
Level 139
1,501 SR
1,526 Elo+
Bakasura
Bakasura
 
Bakasura
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ThelastVeneficus
Anhur
Level 143
God Stats
1W - 3L
1,515 SR
Queue Stats
114W - 95L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
jc8AMF2
Baron Samedi
Level 127
God Stats
3W - 5L
1,395 SR
Queue Stats
51W - 46L
1,457 Elo+
Solo
Chaac
Chaac
rodrigoronces
Chaac
Level 109
God Stats
26W - 24L
1,547 SR
Queue Stats
224W - 205L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
sammuso05
Aphrodite
Level 109
God Stats
8W - 8L
1,550 SR
Queue Stats
226W - 206L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkVEVO
Hun Batz
17
11 / 0 / 4
10,021
626
13,606
12,703
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
3 / 3 / 2
9,482
593
5,901
7,522
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 3
8,060
504
2,023
6,785
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lvss Abadon
Cerberus
13
3 / 4 / 4
7,883
493
6,166
14,864
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
PanzerVIPredator
Erlang Shen
16
4 / 3 / 6
9,980
624
14,477
20,169
17,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 7 / 5
7,988
499
6,750
17,233
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
4 / 3 / 2
8,093
506
7,880
9,483
3,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jc8AMF2
Baron Samedi
15
3 / 3 / 0
8,555
535
7,228
11,101
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 2
8,343
521
12,241
16,562
11,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
sammuso05
Aphrodite
12
1 / 4 / 3
7,250
453
6,327
9,977
3,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
22
Kills
12
12
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
7
5
0.79
W
Hun Batz
DarkVEVO
Hun Batz
11
0
4
13
W
3
3
2
1.33
W
1
2
3
1.25
W
Cerberus
Lvss Abadon
Cerberus
3
4
4
1.25
W
Erlang Shen
PanzerVIPredator
Erlang Shen
4
3
6
2.33
L
4
3
2
1.67
L
Baron Samedi
jc8AMF2
Baron Samedi
3
3
0
1
L
1
5
2
0.4
L
Aphrodite
sammuso05
Aphrodite
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
40,426
62,043
Taken
64,356
36,834
Mitigated
29,629
25,047
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,750
4,937
0
7,371
17,233
6,487
0
1,348
15,885
0
42,082
W
Hun Batz
DarkVEVO
Hun Batz
13,606
4,110
0
8,599
12,703
4,112
0
2,067
10,484
0
76,695
W
5,901
292
0
161
7,522
1,905
578
4,272
3,250
71,515
0
W
2,023
463
0
1,742
6,785
2,016
418
1,320
5,215
0
62,160
W
Cerberus
Lvss Abadon
Cerberus
6,166
235
257
4,028
14,864
10,832
132
3,097
11,522
30,426
0
W
Erlang Shen
PanzerVIPredator
Erlang Shen
14,477
7,291
0
10,260
20,169
17,969
131
2,558
17,438
0
74,840
L
7,880
4,619
0
1,603
9,483
3,233
376
2,891
6,592
0
63,124
L
Baron Samedi
jc8AMF2
Baron Samedi
7,228
961
213
2,430
11,101
4,307
0
4,026
7,075
67,116
673
L
12,241
2,057
0
4,778
16,562
11,922
0
1,504
15,058
0
61,670
L
Aphrodite
sammuso05
Aphrodite
6,327
1,501
1,723
3,960
9,977
3,680
315
2,298
7,679
36,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
40,229
566
Minions Killed
480
0
Camps Cleared
0
1,648,069
Distance Traveled
1,519,490
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,988
499
93
6
0
315,464
2
W
Hun Batz
10,021
626
113
7
0
392,187
4
W
Thoth
9,482
593
140
9
0
306,075
4
W
Nut
8,060
504
108
7
0
306,861
4
W
Cerberus
7,883
493
80
5
0
354,845
0
W
Erlang Shen
9,980
624
125
8
0
288,101
0
L
Anhur
8,093
506
104
7
0
288,388
0
L
Baron Samedi
8,555
535
124
8
0
306,990
2
L
Chaac
8,343
521
94
6
0
312,670
2
L
Aphrodite
7,250
453
65
4
0
295,978
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role