Player Matchup

King Arthur
King Arthur
Jyren
King Arthur
Level 157
God Stats
1W - 4L
1,299 SR
Queue Stats
38W - 23L
1,662 Elo+
Solo
Chronos
Chronos
MaestroXdMantis
Chronos
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
194W - 197L
1,490 Elo+
Solo
Hou Yi
Hou Yi
MisterE46
Hou Yi
Level 129
God Stats
6W - 7L
1,630 SR
Queue Stats
222W - 184L
1,592 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Paulillo131
Kumbhakarna
Level 159
God Stats
3W - 3L
1,648 SR
Queue Stats
412W - 353L
1,561 Elo+
Solo
Nu Wa
Nu Wa
demontana02
Nu Wa
Level 106
God Stats
11W - 4L
1,745 SR
Queue Stats
261W - 225L
1,616 Elo+
Party 2
Team Averages
Level 131
1,564 SR
1,584 Elo+

VS

Team Averages
Level 154
1,577 SR
1,566 Elo+
King Arthur
King Arthur
Barbiefan1224
King Arthur
Level 153
God Stats
87W - 50L
1,799 SR
Queue Stats
392W - 343L
1,624 Elo+
Solo
Vulcan
Vulcan
EbanTeban
Vulcan
Level 165
God Stats
7W - 8L
1,649 SR
Queue Stats
410W - 393L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
Memester32
Kumbhakarna
Level 148
God Stats
3W - 1L
1,327 SR
Queue Stats
98W - 71L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
Mithös
Jing Wei
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 85L
1,529 Elo+
Solo
Ravana
Ravana
Mylantson
Ravana
Level 148
God Stats
16W - 9L
1,609 SR
Queue Stats
464W - 431L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jyren
King Arthur
15
3 / 3 / 1
8,981
599
11,994
19,772
16,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 7 / 4
8,897
593
12,403
18,098
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
MisterE46
Hou Yi
11
1 / 5 / 5
6,597
440
5,897
9,460
2,578
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Paulillo131
Kumbhakarna
13
4 / 5 / 6
8,412
561
6,670
15,666
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 7 / 5
7,903
527
8,208
10,437
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barbiefan1224
King Arthur
15
1 / 3 / 6
9,185
612
10,344
18,009
15,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
EbanTeban
Vulcan
15
9 / 3 / 2
9,594
640
13,070
8,457
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Memester32
Kumbhakarna
12
2 / 2 / 9
7,760
517
7,478
13,757
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Mithös
Jing Wei
16
5 / 3 / 2
9,494
633
11,014
10,471
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Mylantson
Ravana
17
10 / 4 / 7
9,525
635
15,015
10,753
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
15
Kills
27
27
Deaths
15
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Barbiefan1224
King Arthur
1
3
6
1.33
W
Vulcan
EbanTeban
Vulcan
9
3
2
3.33
L
King Arthur
Jyren
King Arthur
3
3
1
1.17
L
6
7
4
1.14
W
Kumbhakarna
Memester32
Kumbhakarna
2
2
9
3.25
L
Hou Yi
MisterE46
Hou Yi
1
5
5
0.7
W
Jing Wei
Mithös
Jing Wei
5
3
2
2
W
Ravana
Mylantson
Ravana
10
4
7
3.38
L
Kumbhakarna
Paulillo131
Kumbhakarna
4
5
6
1.4
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,172
Damage
56,921
73,433
Taken
61,447
41,004
Mitigated
34,573
14,541
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Barbiefan1224
King Arthur
10,344
1,921
0
5,889
18,009
15,003
0
2,826
15,104
0
71,986
W
Vulcan
EbanTeban
Vulcan
13,070
1,121
0
362
8,457
2,442
44
5,881
2,295
68,245
0
L
King Arthur
Jyren
King Arthur
11,994
1,462
0
6,327
19,772
16,664
0
4,556
15,041
0
74,913
L
12,403
4,176
0
3,307
18,098
5,844
0
4,478
13,487
56,375
0
W
Kumbhakarna
Memester32
Kumbhakarna
7,478
1,080
0
2,629
13,757
10,089
0
5,968
7,449
19,932
1,549
L
Hou Yi
MisterE46
Hou Yi
5,897
3,444
0
2,237
9,460
2,578
0
609
8,851
0
37,477
W
Jing Wei
Mithös
Jing Wei
11,014
9,281
0
3,301
10,471
3,216
423
5,400
4,993
0
73,229
W
Ravana
Mylantson
Ravana
15,015
4,948
0
2,780
10,753
3,823
0
5,308
5,336
0
77,834
L
Kumbhakarna
Paulillo131
Kumbhakarna
6,670
579
0
1,554
15,666
12,886
0
6,063
9,426
23,958
3,239
L
8,208
1,984
0
1,116
10,437
3,032
0
4,222
6,080
57,445
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
45,558
420
Minions Killed
512
0
Camps Cleared
0
1,441,983
Distance Traveled
1,499,772
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,185
612
138
9
0
285,196
0
W
Vulcan
9,594
640
114
8
0
304,455
4
L
King Arthur
8,981
599
139
9
0
300,394
0
L
Chronos
8,897
593
87
6
0
304,635
1
W
Kumbhakarna
7,760
517
24
2
0
297,636
4
L
Hou Yi
6,597
440
59
4
0
245,426
2
W
Jing Wei
9,494
633
131
9
0
276,595
0
W
Ravana
9,525
635
105
7
0
335,890
3
L
Kumbhakarna
8,412
561
25
2
0
313,745
5
L
Nu Wa
7,903
527
110
7
0
277,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role