Player Matchup

Cu Chulainn
Cu Chulainn
Masters
HdClutch-
Cu Chulainn
Masters
Level 182
God Stats
16W - 11L
1,721 SR
Queue Stats
198W - 144L
2,692 MMR
Party 1
Chiron
Chiron
Grandmaster
MidShoTzZ
Chiron
Grandmaster
Level 221
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 230L
3,262 MMR
Solo
Atlas
Atlas
Masters
PolarBearMike
Atlas
Masters
Level 221
God Stats
15W - 7L
1,813 SR
Queue Stats
140W - 95L
2,836 MMR
Solo
Bacchus
Bacchus
Masters
anothino
Bacchus
Masters
Level 156
God Stats
3W - 0L
1,781 SR
Queue Stats
207W - 167L
2,598 MMR
Solo
Hachiman
Hachiman
Masters
Аether
Hachiman
Masters
Level 99
God Stats
5W - 4L
1,587 SR
Queue Stats
148W - 131L
2,653 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 176
1,681 SR
2,808 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,662 SR
2,266 MMR
Tsukuyomi
Tsukuyomi
Grandmaster
 
Tsukuyomi
Grandmaster
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
 
Terra
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
PresLeches
Chronos
Masters
Level 141
God Stats
1W - 2L
1,721 SR
Queue Stats
162W - 120L
2,840 MMR
Solo
Susano
Susano
Masters
TwoGuysPizza
Susano
Masters
Level 173
God Stats
14W - 15L
1,676 SR
Queue Stats
963W - 944L
2,952 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
macomori
Ah Muzen Cab
Masters
Level 193
God Stats
30W - 9L
1,913 SR
Queue Stats
428W - 403L
2,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HdClutch-
Cu Chulainn
12
4 / 1 / 2
7,095
710
8,650
13,678
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
MidShoTzZ
Chiron
13
5 / 0 / 0
6,970
697
7,033
4,910
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 1 / 4
6,215
622
5,883
9,078
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
anothino
Bacchus
9
1 / 1 / 6
5,872
587
4,706
6,206
4,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Аether
Hachiman
12
2 / 0 / 2
6,871
687
3,047
4,019
1,086
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Da JiChaacBastetChang'e

VS

Bans
CthulhuAresNu WaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 5 / 0
6,305
631
10,962
12,816
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
 
Terra
7
0 / 2 / 2
4,962
496
3,182
7,944
4,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
PresLeches
Chronos
9
0 / 4 / 0
5,241
524
1,709
4,983
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
10
1 / 1 / 1
5,326
533
3,005
6,924
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
macomori
Ah Muzen Cab
11
1 / 3 / 1
6,027
603
4,248
6,928
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
3
3
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
0
0.2
L
Terra
 
Terra
0
2
2
0.5
W
Cu Chulainn
HdClutch-
Cu Chulainn
4
1
2
5
W
Chiron
MidShoTzZ
Chiron
5
0
0
5
W
3
1
4
5
L
Chronos
PresLeches
Chronos
0
4
0
0
L
Susano
1
1
1
1.5
W
Bacchus
anothino
Bacchus
1
1
6
4
L
Ah Muzen Cab
macomori
Ah Muzen Cab
1
3
1
0.5
W
Hachiman
Аether
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
23,106
37,891
Taken
39,595
18,195
Mitigated
15,208
16,887
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,962
3,201
0
3,245
12,816
5,133
0
1,925
10,891
1,260
43,024
L
Terra
 
Terra
3,182
783
108
2,084
7,944
4,493
0
2,286
5,658
8,400
0
W
Cu Chulainn
HdClutch-
Cu Chulainn
8,650
1,166
0
5,546
13,678
7,042
0
646
13,032
0
50,798
W
Chiron
MidShoTzZ
Chiron
7,033
2,287
341
1,446
4,910
1,664
0
1,000
3,910
0
59,409
W
5,883
2,197
0
5,218
9,078
3,882
0
976
8,102
45,339
1,571
L
Chronos
PresLeches
Chronos
1,709
379
0
607
4,983
1,380
0
1,243
3,740
29,329
0
L
Susano
3,005
710
0
3,514
6,924
1,986
0
2,060
4,864
0
35,941
W
Bacchus
anothino
Bacchus
4,706
495
0
1,982
6,206
4,521
0
1,278
4,866
16,951
1,436
L
Ah Muzen Cab
macomori
Ah Muzen Cab
4,248
1,371
0
868
6,928
2,216
0
2,654
4,274
0
47,496
W
Hachiman
Аether
Hachiman
3,047
1,695
0
2,354
4,019
1,086
136
1,701
2,212
0
55,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
27,861
438
Minions Killed
343
0
Camps Cleared
0
1,072,017
Distance Traveled
1,111,638
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,305
631
75
8
0
214,348
0
L
Terra
4,962
496
17
2
0
205,001
2
W
Cu Chulainn
7,095
710
96
10
0
184,897
0
W
Chiron
6,970
697
122
12
0
207,957
0
W
Atlas
6,215
622
85
9
0
264,502
1
L
Chronos
5,241
524
73
7
0
232,200
1
L
Susano
5,326
533
76
8
0
240,690
0
W
Bacchus
5,872
587
30
3
0
220,928
6
L
Ah Muzen Cab
6,027
603
102
10
0
219,399
0
W
Hachiman
6,871
687
105
11
0
193,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role