Player Matchup

Bacchus
Bacchus
Platinum IV
Pugsléy
Bacchus
Platinum IV
Level 191
God Stats
2W - 3L
1,514 SR
Queue Stats
109W - 105L
1,686 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Shanners8
Nu Wa
Gold II
Level 157
God Stats
36W - 31L
1,555 SR
Queue Stats
448W - 469L
1,710 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Verbalary
Amaterasu
Platinum V
Level 143
God Stats
14W - 5L
1,671 SR
Queue Stats
88W - 80L
1,737 MMR
Solo
Rama
Rama
Platinum IV
Wolven
Rama
Platinum IV
Level 159
God Stats
15W - 9L
1,726 SR
Queue Stats
40W - 32L
1,800 MMR
Party 1
Thanatos
Thanatos
Gold I
zzzJesterzzz
Thanatos
Gold I
Level 158
God Stats
3W - 0L
1,602 SR
Queue Stats
29W - 16L
1,709 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,614 SR
1,729 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,605 SR
1,728 MMR
Artemis
Artemis
Gold I
BADA55Killerrr7
Artemis
Gold I
Level 158
God Stats
49W - 29L
1,756 SR
Queue Stats
180W - 175L
1,746 MMR
Solo
Chronos
Chronos
Platinum V
Kryses
Chronos
Platinum V
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
124W - 120L
1,744 MMR
Solo
Xing Tian
Xing Tian
Gold I
Yahweih
Xing Tian
Gold I
Level 68
God Stats
1W - 1L
1,417 SR
Queue Stats
54W - 55L
1,739 MMR
Solo
Mercury
Mercury
Platinum V
monkeiDjose
Mercury
Platinum V
Level 68
God Stats
4W - 4L
1,569 SR
Queue Stats
235W - 231L
1,713 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
workdoesdis
Erlang Shen
Gold I
Level 64
God Stats
1W - 3L
1,571 SR
Queue Stats
121W - 123L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pugsléy
Bacchus
16
0 / 2 / 15
11,795
536
7,611
21,393
29,525
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Shanners8
Nu Wa
20
6 / 2 / 10
13,889
631
29,092
9,994
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Verbalary
Amaterasu
20
5 / 1 / 10
15,239
693
26,303
36,059
37,435
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Rama
Wolven
Rama
20
6 / 0 / 9
14,785
672
13,713
13,594
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
zzzJesterzzz
Thanatos
20
12 / 5 / 7
14,178
644
15,055
22,018
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiThorCthulhuAnhurDanzaburou

VS

Bans
Chang'eCharybdisIx ChelKing ArthurChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
11,297
514
13,233
17,187
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Kryses
Chronos
18
3 / 6 / 1
11,521
524
13,922
16,874
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Yahweih
Xing Tian
13
1 / 6 / 1
9,652
439
6,917
22,552
16,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
monkeiDjose
Mercury
16
2 / 7 / 3
10,472
476
7,676
22,884
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
workdoesdis
Erlang Shen
17
1 / 7 / 1
10,568
480
20,607
32,458
32,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
29
Kills
10
10
Deaths
29
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Chronos
Kryses
Chronos
3
6
1
0.58
W
Bacchus
Pugsléy
Bacchus
0
2
15
3.75
W
Nu Wa
Shanners8
Nu Wa
6
2
10
5.5
W
Amaterasu
Verbalary
Amaterasu
5
1
10
10
W
Rama
Wolven
Rama
6
0
9
10.5
L
Xing Tian
Yahweih
Xing Tian
1
6
1
0.25
L
Mercury
monkeiDjose
Mercury
2
7
3
0.5
L
Erlang Shen
workdoesdis
Erlang Shen
1
7
1
0.21
W
Thanatos
zzzJesterzzz
Thanatos
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,774
Damage
62,355
103,058
Taken
111,955
84,849
Mitigated
66,050
52,599
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,233
4,861
0
5,420
17,187
5,245
0
6,629
10,507
0
93,075
L
Chronos
Kryses
Chronos
13,922
3,743
0
1,669
16,874
5,197
923
9,137
7,694
101,723
0
W
Bacchus
Pugsléy
Bacchus
7,611
710
0
3,571
21,393
29,525
1,558
6,789
14,438
19,923
0
W
Nu Wa
Shanners8
Nu Wa
29,092
3,390
0
671
9,994
3,845
2,242
5,368
4,626
117,160
282
W
Amaterasu
Verbalary
Amaterasu
26,303
11,393
0
17,925
36,059
37,435
5,286
3,921
30,826
3,876
112,484
W
Rama
Wolven
Rama
13,713
10,434
0
10,373
13,594
5,601
5,126
4,607
8,987
0
168,754
L
Xing Tian
Yahweih
Xing Tian
6,917
613
0
2,894
22,552
16,499
0
9,188
13,212
32,421
1,361
L
Mercury
monkeiDjose
Mercury
7,676
2,971
0
661
22,884
6,741
0
8,615
14,086
0
59,412
L
Erlang Shen
workdoesdis
Erlang Shen
20,607
11,300
0
6,298
32,458
32,368
0
4,643
26,873
1,914
87,083
W
Thanatos
zzzJesterzzz
Thanatos
15,055
3,891
0
20,059
22,018
8,443
2,932
3,255
18,666
0
110,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,886
Gold Earned
53,510
735
Minions Killed
628
0
Camps Cleared
0
2,298,742
Distance Traveled
2,122,740
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,297
514
179
8
0
390,571
2
L
Chronos
11,521
524
184
8
0
404,908
6
W
Bacchus
11,795
536
16
1
0
472,079
6
W
Nu Wa
13,889
631
179
8
0
445,668
6
W
Amaterasu
15,239
693
168
8
0
463,972
0
W
Rama
14,785
672
232
11
0
416,393
2
L
Xing Tian
9,652
439
49
2
0
443,843
4
L
Mercury
10,472
476
84
4
0
524,207
0
L
Erlang Shen
10,568
480
132
6
0
359,211
0
W
Thanatos
14,178
644
140
6
0
500,630
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role