Player Matchup

Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FlowerPotHat
Nu Wa
Level 158
God Stats
39W - 33L
1,605 SR
Queue Stats
871W - 957L
1,435 Elo+
Party 1
Ymir
Ymir
Natiive_Saint
Ymir
Level 144
God Stats
3W - 4L
1,139 SR
Queue Stats
157W - 214L
1,407 Elo+
Party 1
Surtr
Surtr
OpTic1llus10n
Surtr
Level 129
God Stats
2W - 2L
1,260 SR
Queue Stats
12W - 9L
1,543 Elo+
Solo
Neith
Neith
Roiblue32
Neith
Level 105
God Stats
9W - 20L
1,385 SR
Queue Stats
82W - 108L
1,345 Elo+
Party 1
Team Averages
Level 138
1,378 SR
1,446 Elo+

VS

Team Averages
Level 81
1,586 SR
1,475 Elo+
Persephone
Persephone
CosyDay
Persephone
Level 105
God Stats
0W - 1L
1,624 SR
Queue Stats
12W - 6L
1,653 Elo+
Solo
Lancelot
Lancelot
MrHhog
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 120L
1,393 Elo+
Solo
Bastet
Bastet
Parelöup
Bastet
Level 108
God Stats
82W - 67L
1,522 SR
Queue Stats
126W - 140L
1,474 Elo+
Solo
Sol
Sol
Washingtub4546
Sol
Level 129
God Stats
6W - 1L
1,969 SR
Queue Stats
116W - 114L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
angusannan
Sun Wukong
Level 17
God Stats
1W - 3L
1,314 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 1 / 2
5,299
530
2,064
7,595
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 2
6,489
649
3,582
3,484
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 1
5,582
558
1,322
4,016
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
6,507
651
2,404
3,912
2,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Roiblue32
Neith
10
1 / 0 / 2
5,083
508
4,546
4,060
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CosyDay
Persephone
9
0 / 1 / 0
5,282
528
1,972
3,056
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
MrHhog
Lancelot
8
0 / 3 / 1
4,973
497
2,377
7,698
4,499
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Parelöup
Bastet
9
0 / 3 / 0
4,707
471
1,818
6,997
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
5,742
574
5,959
4,755
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
angusannan
Sun Wukong
7
0 / 3 / 0
4,199
420
1,468
6,173
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
2
2
L
Persephone
CosyDay
Persephone
0
1
0
0
W
3
0
2
4
L
Lancelot
MrHhog
Lancelot
0
3
1
0.17
W
3
0
1
3.5
W
2
0
1
2.5
L
Bastet
Parelöup
Bastet
0
3
0
0
W
Neith
Roiblue32
Neith
1
0
2
2
L
1
0
0
1
L
Sun Wukong
angusannan
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,918
Damage
13,594
23,067
Taken
28,679
10,548
Mitigated
11,293
7,167
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,064
198
0
3,352
7,595
4,272
0
3,343
4,252
0
13,220
L
Persephone
CosyDay
Persephone
1,972
144
0
1,832
3,056
629
0
1,327
1,567
29,539
646
W
3,582
543
0
818
3,484
900
0
1,263
2,221
42,137
805
L
Lancelot
MrHhog
Lancelot
2,377
232
73
2,087
7,698
4,499
0
929
6,717
0
11,878
W
1,322
100
0
520
4,016
1,637
0
1,355
2,661
36,441
1,382
W
2,404
996
0
875
3,912
2,752
256
0
3,624
508
33,718
L
Bastet
Parelöup
Bastet
1,818
229
0
1,076
6,997
1,975
0
1,466
5,382
0
36,155
W
Neith
Roiblue32
Neith
4,546
1,664
0
1,602
4,060
987
0
1,725
2,335
0
34,924
L
5,959
2,832
0
2,631
4,755
1,062
0
225
4,478
47,710
4,890
L
Sun Wukong
angusannan
Sun Wukong
1,468
324
0
1,693
6,173
3,128
0
627
5,494
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
24,903
331
Minions Killed
249
0
Camps Cleared
0
1,065,994
Distance Traveled
1,020,680
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,299
530
25
3
0
230,052
5
L
Persephone
5,282
528
55
6
0
198,747
6
W
Nu Wa
6,489
649
101
10
0
220,386
1
L
Lancelot
4,973
497
19
2
0
215,567
4
W
Ymir
5,582
558
76
8
0
245,879
0
W
Surtr
6,507
651
71
7
0
176,578
0
L
Bastet
4,707
471
63
6
0
246,598
0
W
Neith
5,083
508
58
6
0
193,099
0
L
Sol
5,742
574
85
9
0
195,341
0
L
Sun Wukong
4,199
420
27
3
0
164,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role