Player Matchup

Rama
Rama
DarthPattyCakes
Rama
Level 140
God Stats
2W - 1L
1,831 SR
Queue Stats
64W - 64L
1,538 Elo+
Solo
Cthulhu
Cthulhu
FS xQuixotic
Cthulhu
Level 126
God Stats
0W - 3L
1,129 SR
Queue Stats
53W - 68L
1,479 Elo+
Solo
Yu Huang
Yu Huang
KING SIGIL
Yu Huang
Level 144
God Stats
16W - 12L
1,666 SR
Queue Stats
614W - 630L
1,351 Elo+
Solo
Chaac
Chaac
papaletal
Chaac
Level 148
God Stats
2W - 1L
1,694 SR
Queue Stats
286W - 295L
1,507 Elo+
Solo
Vulcan
Vulcan
xluis12
Vulcan
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 39L
1,485 Elo+
Solo
Team Averages
Level 125
1,564 SR
1,472 Elo+

VS

Team Averages
Level 121
1,559 SR
1,436 Elo+
Vulcan
Vulcan
Drag-on0304
Vulcan
Level 68
God Stats
6W - 1L
1,303 SR
Queue Stats
201W - 197L
1,450 Elo+
Solo
Chronos
Chronos
NurseJMO
Chronos
Level 113
God Stats
3W - 2L
1,581 SR
Queue Stats
185W - 163L
1,506 Elo+
Solo
Shiva
Shiva
Oldman_Leo74
Shiva
Level 159
God Stats
14W - 8L
1,692 SR
Queue Stats
499W - 607L
1,477 Elo+
Solo
Hades
Hades
SRK DUCLING
Hades
Level 107
God Stats
3W - 1L
1,719 SR
Queue Stats
175W - 137L
1,538 Elo+
Solo
Neith
Neith
TookEm
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,993
727
8,609
8,851
2,623
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
FS xQuixotic
Cthulhu
13
0 / 5 / 4
7,380
671
8,045
12,214
8,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
KING SIGIL
Yu Huang
13
0 / 7 / 4
7,548
686
7,460
8,691
2,602
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
papaletal
Chaac
13
3 / 6 / 4
8,340
758
9,915
14,107
12,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
xluis12
Vulcan
14
2 / 6 / 4
8,480
771
9,233
8,881
2,876
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 2 / 14
10,557
960
16,776
7,937
2,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
NurseJMO
Chronos
15
6 / 1 / 11
9,750
886
6,495
7,852
2,876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 21
9,818
893
6,553
11,993
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
3 / 2 / 15
9,245
840
7,361
10,127
7,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
TookEm
Neith
18
12 / 3 / 7
11,008
1,001
12,953
12,371
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
8
Kills
29
29
Deaths
9
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Vulcan
5
2
14
6
L
Cthulhu
FS xQuixotic
Cthulhu
0
5
4
0.4
L
Yu Huang
KING SIGIL
Yu Huang
0
7
4
0.29
W
Chronos
NurseJMO
Chronos
6
1
11
11.5
W
3
1
21
13.5
W
3
2
15
5.25
W
Neith
TookEm
Neith
12
3
7
5.17
L
Chaac
papaletal
Chaac
3
6
4
0.83
L
Vulcan
xluis12
Vulcan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
50,138
52,744
Taken
50,280
29,218
Mitigated
26,641
8,567
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,609
6,370
173
418
8,851
2,623
0
6,791
2,060
0
17,537
W
Vulcan
16,776
513
750
2,078
7,937
2,834
1,397
3,258
4,477
38,510
573
L
Cthulhu
FS xQuixotic
Cthulhu
8,045
227
922
1,944
12,214
8,676
0
5,360
6,814
19,636
0
L
Yu Huang
KING SIGIL
Yu Huang
7,460
219
249
258
8,691
2,602
0
5,710
2,941
15,901
293
W
Chronos
NurseJMO
Chronos
6,495
1,746
1,803
2,578
7,852
2,876
1,386
5,347
2,199
15,269
373
W
6,553
937
1,919
1,860
11,993
9,054
655
4,890
6,684
983
12,047
W
7,361
915
1,196
1,821
10,127
7,215
474
3,791
5,965
16,454
0
W
Neith
TookEm
Neith
12,953
4,208
1,432
3,828
12,371
4,662
2,745
6,011
5,818
0
39,624
L
Chaac
papaletal
Chaac
9,915
959
458
2,759
14,107
12,441
0
8,543
5,472
0
18,334
L
Vulcan
xluis12
Vulcan
9,233
265
997
389
8,881
2,876
0
4,645
4,236
24,240
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
50,378
111
Minions Killed
172
0
Camps Cleared
0
940,120
Distance Traveled
1,107,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,993
727
19
2
0
175,827
0
W
Vulcan
10,557
960
39
4
0
249,791
0
L
Cthulhu
7,380
671
24
2
0
193,946
0
L
Yu Huang
7,548
686
22
2
0
179,194
0
W
Chronos
9,750
886
23
2
0
247,096
0
W
Shiva
9,818
893
21
2
0
213,538
0
W
Hades
9,245
840
21
2
0
174,598
0
W
Neith
11,008
1,001
68
6
0
222,327
0
L
Chaac
8,340
758
8
1
0
185,654
0
L
Vulcan
8,480
771
38
3
0
205,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role