Player Matchup

Xing Tian
Xing Tian
BatmanGriddy69
Xing Tian
Level 60
God Stats
14W - 7L
1,635 SR
Queue Stats
144W - 177L
1,408 Elo+
Party 2
Hel
Hel
LGD AnaSophiaab
Hel
Level 113
God Stats
18W - 18L
1,481 SR
Queue Stats
214W - 183L
1,454 Elo+
Solo
Aphrodite
Aphrodite
That_Gamer_Boy96
Aphrodite
Level 125
God Stats
16W - 8L
1,703 SR
Queue Stats
247W - 249L
1,454 Elo+
Party 3
Amaterasu
Amaterasu
Wayne-Glenski08
Amaterasu
Level 68
God Stats
4W - 1L
1,701 SR
Queue Stats
221W - 203L
1,451 Elo+
Party 3
Chiron
Chiron
Zach284
Chiron
Level 67
God Stats
5W - 6L
1,522 SR
Queue Stats
9W - 16L
1,314 Elo+
Party 2
Team Averages
Level 87
1,608 SR
1,416 Elo+

VS

Team Averages
Level 65
1,464 SR
1,444 Elo+
Poseidon
Poseidon
AxelVortex
Poseidon
Level 123
God Stats
13W - 9L
1,677 SR
Queue Stats
179W - 174L
1,421 Elo+
Party 4
Ao Kuang
Ao Kuang
GiovaniCrack582
Ao Kuang
Level 45
God Stats
13W - 13L
1,413 SR
Queue Stats
255W - 250L
1,457 Elo+
Party 4
Cabrakan
Cabrakan
KyleBroflovski96
Cabrakan
Level 46
God Stats
4W - 7L
1,373 SR
Queue Stats
66W - 97L
1,416 Elo+
Party 1
Neith
Neith
Laureanch
Neith
Level 84
God Stats
1W - 4L
1,358 SR
Queue Stats
124W - 132L
1,439 Elo+
Solo
Ymir
Ymir
Quyn--
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 48L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BatmanGriddy69
Xing Tian
12
3 / 4 / 3
7,975
532
5,653
16,416
13,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 0 / 4
8,755
584
7,900
6,523
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
14
3 / 3 / 3
7,850
523
5,739
12,640
9,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Wayne-Glenski08
Amaterasu
14
4 / 1 / 5
8,303
554
6,098
15,792
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Zach284
Chiron
13
2 / 1 / 2
7,877
525
9,391
4,854
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AxelVortex
Poseidon
14
2 / 2 / 1
7,984
532
6,927
7,757
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
2 / 4 / 3
7,645
510
10,550
14,937
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 1
7,612
507
8,230
11,211
10,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Laureanch
Neith
12
0 / 1 / 3
6,966
464
2,847
7,424
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
Quyn--
Ymir
13
3 / 3 / 3
8,070
538
4,784
11,639
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
9
9
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AxelVortex
Poseidon
2
2
1
1.25
W
Xing Tian
BatmanGriddy69
Xing Tian
3
4
3
1.13
L
Ao Kuang
2
4
3
0.88
L
2
4
1
0.63
W
1
0
4
3
L
Neith
Laureanch
Neith
0
1
3
1.5
L
Ymir
Quyn--
Ymir
3
3
3
1.5
W
Aphrodite
3
3
3
1.5
W
Amaterasu
Wayne-Glenski08
Amaterasu
4
1
5
6.5
W
Chiron
Zach284
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
33,338
56,225
Taken
52,968
32,570
Mitigated
28,616
23,243
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AxelVortex
Poseidon
6,927
716
0
1,373
7,757
1,818
55
4,424
2,943
61,253
878
W
Xing Tian
BatmanGriddy69
Xing Tian
5,653
921
304
1,686
16,416
13,413
24
7,241
9,175
26,509
0
L
Ao Kuang
10,550
2,215
0
5,854
14,937
4,867
0
4,384
10,439
54,825
2,075
L
8,230
1,224
0
2,836
11,211
10,566
0
5,324
5,777
35,747
2,918
W
7,900
376
1,689
4,749
6,523
1,933
0
3,086
3,427
74,583
0
L
Neith
Laureanch
Neith
2,847
895
0
2,976
7,424
2,135
0
756
6,668
0
41,144
L
Ymir
Quyn--
Ymir
4,784
945
0
1,597
11,639
9,230
0
3,750
7,849
25,052
1,315
W
Aphrodite
5,739
697
528
7,420
12,640
9,234
141
8,124
3,580
36,805
0
W
Amaterasu
Wayne-Glenski08
Amaterasu
6,098
928
0
5,023
15,792
6,567
552
7,555
8,115
0
53,985
W
Chiron
Zach284
Chiron
9,391
2,341
470
1,374
4,854
1,423
714
2,361
2,493
0
55,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
38,277
426
Minions Killed
389
0
Camps Cleared
0
1,583,604
Distance Traveled
1,501,202
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,984
532
104
7
0
341,837
0
W
Xing Tian
7,975
532
25
2
0
311,745
4
L
Ao Kuang
7,645
510
102
7
0
314,821
0
L
Cabrakan
7,612
507
62
4
0
258,552
0
W
Hel
8,755
584
149
10
0
331,406
2
L
Neith
6,966
464
71
5
0
306,412
6
L
Ymir
8,070
538
50
3
0
279,580
0
W
Aphrodite
7,850
523
66
4
0
251,845
2
W
Amaterasu
8,303
554
84
6
0
380,845
6
W
Chiron
7,877
525
102
7
0
307,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role