Player Matchup

Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond I
Chompyyyy
Chernobog
Diamond I
Level 154
God Stats
8W - 1L
1,934 SR
Queue Stats
87W - 56L
2,403 MMR
Party 1
The Morrigan
The Morrigan
Masters
Plowskiv3
The Morrigan
Masters
Level 155
God Stats
4W - 4L
1,480 SR
Queue Stats
640W - 604L
2,644 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
Shrek1onDVD
Kumbhakarna
Masters
Level 96
God Stats
4W - 4L
1,640 SR
Queue Stats
440W - 408L
2,235 MMR
Solo
Bacchus
Bacchus
Diamond III
stupidguy100
Bacchus
Diamond III
Level 109
God Stats
5W - 1L
1,907 SR
Queue Stats
68W - 42L
2,242 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,692 SR
2,205 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,715 SR
2,345 MMR
Ishtar
Ishtar
Diamond I
Kiba787
Ishtar
Diamond I
Level 166
God Stats
67W - 64L
1,654 SR
Queue Stats
657W - 652L
2,408 MMR
Solo
Fenrir
Fenrir
Masters
Mujtabaa
Fenrir
Masters
Level 200
God Stats
9W - 5L
1,744 SR
Queue Stats
312W - 281L
2,318 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Radiofrank
Kuzenbo
Diamond IV
Level 158
God Stats
2W - 1L
1,909 SR
Queue Stats
82W - 49L
2,263 MMR
Solo
King Arthur
King Arthur
Platinum I
TrustYeti
King Arthur
Platinum I
Level 105
God Stats
1W - 1L
1,733 SR
Queue Stats
176W - 171L
2,097 MMR
Solo
Baba Yaga
Baba Yaga
Masters
iCrazyDolphin
Baba Yaga
Masters
Level 220
God Stats
11W - 16L
1,534 SR
Queue Stats
269W - 233L
2,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 3 / 5
8,040
574
5,603
10,307
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Chompyyyy
Chernobog
15
8 / 2 / 3
9,467
676
13,467
12,736
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Plowskiv3
The Morrigan
15
2 / 1 / 3
8,378
598
4,992
8,923
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Shrek1onDVD
Kumbhakarna
11
0 / 2 / 11
7,130
509
5,798
13,817
8,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
stupidguy100
Bacchus
15
6 / 1 / 3
8,951
639
12,692
9,281
8,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
AresGaneshaChronosChang'eNu Wa

VS

Bans
AnubisCharybdisJormungandrCu ChulainnThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kiba787
Ishtar
13
2 / 5 / 1
7,461
533
9,839
14,391
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Mujtabaa
Fenrir
14
1 / 7 / 4
7,277
520
4,948
12,926
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Radiofrank
Kuzenbo
12
1 / 2 / 6
7,228
516
6,197
13,055
12,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
TrustYeti
King Arthur
12
0 / 7 / 0
6,750
482
4,948
18,463
10,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
iCrazyDolphin
Baba Yaga
15
5 / 0 / 0
8,724
623
10,070
4,206
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
9
9
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
5
2.5
W
Chernobog
Chompyyyy
Chernobog
8
2
3
4.75
L
Ishtar
Kiba787
Ishtar
2
5
1
0.5
L
Fenrir
Mujtabaa
Fenrir
1
7
4
0.43
W
The Morrigan
Plowskiv3
The Morrigan
2
1
3
3.5
L
Kuzenbo
Radiofrank
Kuzenbo
1
2
6
2
W
Kumbhakarna
Shrek1onDVD
Kumbhakarna
0
2
11
2.75
L
King Arthur
TrustYeti
King Arthur
0
7
0
0
L
Baba Yaga
iCrazyDolphin
Baba Yaga
5
0
0
5
W
Bacchus
stupidguy100
Bacchus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,552
Damage
36,002
55,064
Taken
63,041
28,295
Mitigated
33,745
13,756
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,603
3,636
0
1,558
10,307
3,553
0
2,326
7,981
0
55,710
W
Chernobog
Chompyyyy
Chernobog
13,467
9,626
0
5,412
12,736
4,309
19
1,591
11,145
0
67,146
L
Ishtar
Kiba787
Ishtar
9,839
6,112
0
6,081
14,391
5,007
0
1,113
13,238
0
68,499
L
Fenrir
Mujtabaa
Fenrir
4,948
1,341
0
4,171
12,926
4,765
0
3,715
9,073
0
56,457
W
The Morrigan
Plowskiv3
The Morrigan
4,992
938
0
748
8,923
2,974
0
4,415
4,508
60,105
2,546
L
Kuzenbo
Radiofrank
Kuzenbo
6,197
2,608
0
1,769
13,055
12,028
99
4,019
8,864
24,909
865
W
Kumbhakarna
Shrek1onDVD
Kumbhakarna
5,798
970
0
1,648
13,817
8,871
0
6,817
7,000
19,817
1,243
L
King Arthur
TrustYeti
King Arthur
4,948
457
0
2,931
18,463
10,272
0
11,524
6,405
0
46,432
L
Baba Yaga
iCrazyDolphin
Baba Yaga
10,070
263
0
2,030
4,206
1,673
134
1,311
2,742
83,050
803
W
Bacchus
stupidguy100
Bacchus
12,692
1,751
0
4,390
9,281
8,588
0
1,053
8,228
51,751
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
37,440
438
Minions Killed
459
0
Camps Cleared
0
1,488,922
Distance Traveled
1,424,965
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,040
574
76
5
0
344,579
1
W
Chernobog
9,467
676
107
8
0
283,278
0
L
Ishtar
7,461
533
98
7
0
276,159
3
L
Fenrir
7,277
520
90
6
0
297,276
0
W
The Morrigan
8,378
598
131
9
0
281,167
3
L
Kuzenbo
7,228
516
31
2
0
311,156
6
W
Kumbhakarna
7,130
509
27
2
0
305,606
2
L
King Arthur
6,750
482
79
6
0
231,702
0
L
Baba Yaga
8,724
623
161
12
0
308,672
0
W
Bacchus
8,951
639
97
7
0
274,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role