Player Matchup

Izanami
Izanami
ArachnoPhobia911
Izanami
Level 111
God Stats
2W - 1L
1,504 SR
Queue Stats
131W - 106L
1,499 Elo+
Solo
Nu Wa
Nu Wa
BigFatZingy
Nu Wa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
ExitioDoughnuts
Sun Wukong
Level 32
God Stats
3W - 7L
1,271 SR
Queue Stats
16W - 27L
1,264 Elo+
Party 1
Fenrir
Fenrir
JimmyGee
Fenrir
Level 156
God Stats
3W - 0L
1,881 SR
Queue Stats
56W - 60L
1,489 Elo+
Party 1
King Arthur
King Arthur
Marc_withaC
King Arthur
Level 150
God Stats
5W - 7L
1,403 SR
Queue Stats
277W - 285L
1,457 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,404 Elo+

VS

Team Averages
Level 129
1,587 SR
1,507 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MANDI150
Bakasura
Level 129
God Stats
3W - 1L
1,745 SR
Queue Stats
32W - 16L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Phoenix HU9890
Sylvanus
Level 63
God Stats
4W - 3L
1,684 SR
Queue Stats
90W - 93L
1,471 Elo+
Solo
Guan Yu
Guan Yu
RevObs
Guan Yu
Level 202
God Stats
1W - 1L
1,741 SR
Queue Stats
96W - 98L
1,461 Elo+
Solo
Zeus
Zeus
adasdasdasdas
Zeus
Level 111
God Stats
1W - 3L
1,266 SR
Queue Stats
52W - 56L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,619
562
5,812
7,147
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 1
6,352
635
3,933
2,517
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ExitioDoughnuts
Sun Wukong
10
4 / 2 / 0
6,371
637
6,913
9,341
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
JimmyGee
Fenrir
11
2 / 0 / 3
5,706
571
3,426
6,608
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Marc_withaC
King Arthur
9
3 / 0 / 3
5,784
578
4,611
7,587
5,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 4 / 1
4,777
478
5,430
7,325
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
MANDI150
Bakasura
10
2 / 4 / 0
5,952
595
5,805
11,771
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
8
0 / 3 / 0
4,971
497
2,915
9,292
3,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
RevObs
Guan Yu
11
0 / 0 / 0
5,345
535
1,029
7,052
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,675
568
1,421
3,254
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
4
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
1
0.38
W
2
2
4
2
W
1
0
1
1.5
W
Sun Wukong
ExitioDoughnuts
Sun Wukong
4
2
0
2
W
Fenrir
JimmyGee
Fenrir
2
0
3
3.5
L
Bakasura
MANDI150
Bakasura
2
4
0
0.5
W
King Arthur
Marc_withaC
King Arthur
3
0
3
4.5
L
Sylvanus
0
3
0
0
L
Guan Yu
RevObs
Guan Yu
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
16,600
33,200
Taken
38,694
15,444
Mitigated
16,161
13,692
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,430
3,486
0
1,485
7,325
1,850
0
268
6,987
0
28,929
W
5,812
4,457
0
2,587
7,147
2,006
0
1,359
5,788
0
36,525
W
3,933
444
0
638
2,517
657
0
441
2,076
44,182
1,569
W
Sun Wukong
ExitioDoughnuts
Sun Wukong
6,913
2,111
0
1,958
9,341
5,554
85
0
7,220
2,402
33,198
W
Fenrir
JimmyGee
Fenrir
3,426
823
0
4,945
6,608
2,194
0
937
5,671
0
41,410
L
Bakasura
MANDI150
Bakasura
5,805
3,192
0
5,994
11,771
6,246
0
821
10,852
0
20,856
W
King Arthur
Marc_withaC
King Arthur
4,611
646
0
3,564
7,587
5,033
0
1,576
6,011
0
23,413
L
Sylvanus
2,915
1,049
1,245
2,042
9,292
3,902
0
203
9,021
16,043
920
L
Guan Yu
RevObs
Guan Yu
1,029
63
135
2,025
7,052
3,364
0
1,413
5,462
0
44,237
L
1,421
0
0
986
3,254
799
0
1,041
2,043
38,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
26,720
338
Minions Killed
308
0
Camps Cleared
0
1,080,196
Distance Traveled
965,624
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,777
478
38
4
0
193,468
0
W
Izanami
5,619
562
74
7
0
187,332
1
W
Nu Wa
6,352
635
100
10
0
197,658
0
W
Sun Wukong
6,371
637
64
6
0
205,593
0
W
Fenrir
5,706
571
71
7
0
250,094
2
L
Bakasura
5,952
595
72
7
0
184,657
0
W
King Arthur
5,784
578
29
3
0
239,519
0
L
Sylvanus
4,971
497
39
4
0
176,648
0
L
Guan Yu
5,345
535
78
8
0
222,535
4
L
Zeus
5,675
568
81
8
0
188,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role