Player Matchup

Cthulhu
Cthulhu
Gaycripboi767
Cthulhu
Level 17
God Stats
3W - 0L
1,689 SR
Queue Stats
20W - 23L
1,431 Elo+
Party 2
Freya
Freya
M0nK3I TTO
Freya
Level 103
God Stats
3W - 0L
1,616 SR
Queue Stats
168W - 167L
1,456 Elo+
Party 2
Medusa
Medusa
TMD-CAMIZZI
Medusa
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 57L
1,536 Elo+
Solo
Amaterasu
Amaterasu
shipsmaster09
Amaterasu
Level 88
God Stats
4W - 5L
1,364 SR
Queue Stats
191W - 170L
1,451 Elo+
Party 2
He Bo
He Bo
xHARUTOx
He Bo
Level 69
God Stats
9W - 9L
1,456 SR
Queue Stats
167W - 180L
1,476 Elo+
Party 2
Team Averages
Level 76
1,525 SR
1,470 Elo+

VS

Team Averages
Level 108
1,631 SR
1,533 Elo+
Thor
Thor
Ikkaoficial
Thor
Level 147
God Stats
1W - 1L
1,764 SR
Queue Stats
40W - 33L
1,509 Elo+
Party 1
Hera
Hera
StarshipRoktapus
Hera
Level 129
God Stats
4W - 3L
1,494 SR
Queue Stats
92W - 98L
1,473 Elo+
Solo
Ymir
Ymir
corruptsolee
Ymir
Level 156
God Stats
3W - 1L
1,749 SR
Queue Stats
51W - 47L
1,588 Elo+
Party 3
Serqet
Serqet
fwutt
Serqet
Level 78
God Stats
0W - 3L
1,311 SR
Queue Stats
110W - 119L
1,573 Elo+
Party 3
Apollo
Apollo
nr20022007
Apollo
Level 28
God Stats
4W - 3L
1,837 SR
Queue Stats
33W - 26L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 0 / 2
5,870
652
3,973
5,838
1,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Freya
10
1 / 2 / 2
5,351
595
4,222
4,283
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
3 / 1 / 3
6,205
689
4,496
4,859
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
shipsmaster09
Amaterasu
11
0 / 1 / 0
6,459
718
887
4,191
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

He Bo
xHARUTOx
He Bo
10
5 / 2 / 2
6,107
679
2,349
4,735
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,343
483
1,702
4,720
1,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
2 / 4 / 0
5,233
581
2,604
4,120
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 3 / 1
4,535
504
3,416
6,770
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
fwutt
Serqet
9
1 / 0 / 0
4,656
517
1,118
4,226
1,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
nr20022007
Apollo
8
1 / 2 / 1
4,946
550
3,630
5,747
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
5
6
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
0
2
3
L
0
2
1
0.25
W
Freya
1
2
2
1
L
2
4
0
0.5
W
Medusa
3
1
3
4.5
L
1
3
1
0.5
L
Serqet
fwutt
Serqet
1
0
0
1
L
Apollo
nr20022007
Apollo
1
2
1
0.75
W
Amaterasu
shipsmaster09
Amaterasu
0
1
0
0
W
He Bo
xHARUTOx
He Bo
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
12,470
23,906
Taken
25,583
6,770
Mitigated
8,489
9,032
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,973
424
1,014
1,740
5,838
1,865
601
598
5,240
27,184
0
L
1,702
344
0
1,344
4,720
1,808
0
3,006
1,466
196
13,797
W
Freya
4,222
1,420
0
1,081
4,283
1,110
0
529
3,754
25,932
1,297
L
2,604
630
0
711
4,120
1,003
0
1,168
2,952
32,118
0
W
Medusa
4,496
1,449
0
530
4,859
1,325
0
3,040
1,819
0
42,239
L
3,416
412
0
393
6,770
2,736
0
2,138
4,580
20,282
0
L
Serqet
fwutt
Serqet
1,118
126
0
1,996
4,226
1,489
0
0
4,226
0
19,081
L
Apollo
nr20022007
Apollo
3,630
2,338
0
2,004
5,747
1,453
0
3,574
1,815
0
30,294
W
Amaterasu
shipsmaster09
Amaterasu
887
91
0
2,315
4,191
1,310
210
0
3,770
0
41,732
W
He Bo
xHARUTOx
He Bo
2,349
315
0
2,352
4,735
1,160
0
2,049
2,686
30,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
23,713
323
Minions Killed
197
0
Camps Cleared
0
927,091
Distance Traveled
847,565
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,870
652
46
5
0
197,178
2
L
Thor
4,343
483
22
2
0
135,065
0
W
Freya
5,351
595
58
6
0
183,761
1
L
Hera
5,233
581
52
6
0
179,867
1
W
Medusa
6,205
689
69
8
0
181,241
0
L
Ymir
4,535
504
29
3
0
181,433
0
L
Serqet
4,656
517
40
4
0
169,926
4
L
Apollo
4,946
550
54
6
0
181,274
0
W
Amaterasu
6,459
718
90
10
0
163,276
0
W
He Bo
6,107
679
60
7
0
201,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role