Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
CPTLoveboat
Anhur
Gold I
Level 159
God Stats
33W - 25L
1,649 SR
Queue Stats
218W - 213L
1,651 MMR
Solo
Bastet
Bastet
Gold V
NoteIchapo
Bastet
Gold V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,569 MMR
Solo
Zeus
Zeus
Gold III
V8 MOC
Zeus
Gold III
Level 158
God Stats
48W - 45L
1,536 SR
Queue Stats
342W - 344L
1,578 MMR
Solo
Geb
Geb
Gold II
WALLEsito14
Geb
Gold II
Level 105
God Stats
17W - 16L
1,621 SR
Queue Stats
190W - 205L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,561 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 162
1,520 SR
1,552 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Zovyx
Fenrir
Gold II
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 191L
1,607 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
shockwaveo9
Sun Wukong
Gold II
Level 147
God Stats
9W - 7L
1,598 SR
Queue Stats
165W - 161L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 1 / 0
3,164
633
2,142
3,950
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 1 / 1
3,246
649
2,613
3,283
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
NoteIchapo
Bastet
2
0 / 1 / 0
2,587
517
346
980
263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
V8 MOC
Zeus
6
0 / 2 / 0
3,402
680
1,105
2,163
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 2 / 0
3,385
677
2,333
3,939
2,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CthulhuAwilixKing Arthur

VS

Bans
JanusFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
1 / 0 / 2
3,944
789
1,609
3,541
2,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
 
Baron Samedi
7
2 / 0 / 1
3,799
760
1,691
2,078
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
 
Hou Yi
6
0 / 1 / 3
3,213
643
2,673
3,397
670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Zovyx
Fenrir
7
3 / 0 / 0
4,058
812
1,172
3,811
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
shockwaveo9
Sun Wukong
7
1 / 0 / 0
4,072
814
1,905
3,841
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Fafnir
 
Fafnir
1
0
2
2
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
W
Hou Yi
 
Hou Yi
0
1
3
1.5
L
0
1
1
0.5
L
Bastet
NoteIchapo
Bastet
0
1
0
0
L
Zeus
V8 MOC
Zeus
0
2
0
0
L
1
2
0
0.5
W
Fenrir
Zovyx
Fenrir
3
0
0
3
W
Sun Wukong
shockwaveo9
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,539
Damage
9,050
14,315
Taken
16,668
6,024
Mitigated
6,459
4,376
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,142
436
0
1,486
3,950
2,228
0
0
3,950
0
13,198
W
Fafnir
 
Fafnir
1,609
323
0
2,194
3,541
2,584
0
758
2,783
7,578
0
W
Baron Samedi
 
Baron Samedi
1,691
221
0
994
2,078
524
0
800
1,152
15,993
0
W
Hou Yi
 
Hou Yi
2,673
1,243
0
1,832
3,397
670
0
1,153
2,244
0
19,958
L
2,613
1,508
0
1,296
3,283
855
0
941
2,342
0
21,007
L
Bastet
NoteIchapo
Bastet
346
214
0
61
980
263
0
105
875
0
2,949
L
Zeus
V8 MOC
Zeus
1,105
44
0
350
2,163
559
0
1,586
577
13,999
377
L
2,333
319
0
1,183
3,939
2,119
0
668
3,271
7,249
291
W
Fenrir
Zovyx
Fenrir
1,172
660
0
2,564
3,811
1,029
0
312
3,487
0
19,560
W
Sun Wukong
shockwaveo9
Sun Wukong
1,905
779
0
1,104
3,841
1,652
0
0
3,841
0
24,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,784
Gold Earned
19,086
117
Minions Killed
168
0
Camps Cleared
0
396,546
Distance Traveled
495,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,164
633
29
6
0
83,688
0
W
Fafnir
3,944
789
7
1
0
106,737
0
W
Baron Samedi
3,799
760
36
7
0
101,697
0
W
Hou Yi
3,213
643
39
8
0
87,728
0
L
Anhur
3,246
649
39
8
0
87,058
0
L
Bastet
2,587
517
6
1
0
32,003
0
L
Zeus
3,402
680
38
8
0
95,534
0
L
Geb
3,385
677
5
1
0
98,263
0
W
Fenrir
4,058
812
37
7
0
114,273
0
W
Sun Wukong
4,072
814
49
10
0
84,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role