Player Matchup

Cerberus
Cerberus
Silver V
Dikbeak
Cerberus
Silver V
Level 131
God Stats
1W - 1L
1,651 SR
Queue Stats
16W - 31L
1,060 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
EleraunFederal
Gilgamesh
Silver I
Level 125
God Stats
12W - 12L
1,570 SR
Queue Stats
93W - 82L
1,261 MMR
Party 2
Lancelot
Lancelot
Silver IV
ShamanChavo
Lancelot
Silver IV
Level 372
God Stats
4W - 6L
1,356 SR
Queue Stats
596W - 691L
913 MMR
Party 2
Chang'e
Chang'e
Silver I
SupaFlyGuyXZ
Chang'e
Silver I
Level 146
God Stats
4W - 0L
1,747 SR
Queue Stats
58W - 58L
1,132 MMR
Solo
Apollo
Apollo
Silver I
majorsalt13
Apollo
Silver I
Level 86
God Stats
24W - 23L
1,528 SR
Queue Stats
90W - 94L
1,105 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 172
1,570 SR
1,094 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,438 SR
1,083 MMR
Bakasura
Bakasura
Silver II
Anthony159
Bakasura
Silver II
Level 148
God Stats
7W - 11L
1,379 SR
Queue Stats
113W - 108L
1,196 MMR
Solo
Janus
Janus
Silver IV
BIoodn
Janus
Silver IV
Level 250
God Stats
4W - 7L
1,426 SR
Queue Stats
85W - 109L
712 MMR
Solo
Sylvanus
Sylvanus
Silver IV
KrippyCucci
Sylvanus
Silver IV
Level 92
God Stats
0W - 1L
1,757 SR
Queue Stats
8W - 15L
1,379 MMR
Party 1
Guan Yu
Guan Yu
Silver II
LekyGhark
Guan Yu
Silver II
Level 136
God Stats
14W - 27L
1,384 SR
Queue Stats
277W - 296L
1,163 MMR
Solo
Anhur
Anhur
Silver II
OsviiiPR
Anhur
Silver II
Level 140
God Stats
0W - 2L
1,244 SR
Queue Stats
183W - 209L
966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dikbeak
Cerberus
11
4 / 1 / 6
6,318
632
6,839
8,880
4,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
EleraunFederal
Gilgamesh
10
5 / 2 / 2
6,694
669
7,976
10,094
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ShamanChavo
Lancelot
13
2 / 0 / 4
6,709
671
3,847
9,418
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SupaFlyGuyXZ
Chang'e
12
1 / 1 / 1
6,827
683
2,576
5,636
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
6 / 2 / 4
7,201
720
8,452
6,681
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AgniSobekMedusaCthulhu

VS

Bans
BacchusNu WaAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anthony159
Bakasura
12
3 / 1 / 1
6,537
654
6,160
10,533
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
BIoodn
Janus
8
0 / 2 / 1
5,082
508
1,580
2,648
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
KrippyCucci
Sylvanus
10
1 / 3 / 1
5,741
574
3,730
8,839
5,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
LekyGhark
Guan Yu
9
2 / 5 / 0
5,293
529
4,503
11,032
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
OsviiiPR
Anhur
9
0 / 7 / 3
5,059
506
5,049
8,629
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Anthony159
Bakasura
3
1
1
3.5
L
Janus
BIoodn
Janus
0
2
1
0.25
W
Cerberus
Dikbeak
Cerberus
4
1
6
7
W
Gilgamesh
EleraunFederal
Gilgamesh
5
2
2
3
L
Sylvanus
KrippyCucci
Sylvanus
1
3
1
0.5
L
Guan Yu
LekyGhark
Guan Yu
2
5
0
0.4
L
Anhur
OsviiiPR
Anhur
0
7
3
0.21
W
Lancelot
ShamanChavo
Lancelot
2
0
4
4
W
Chang'e
SupaFlyGuyXZ
Chang'e
1
1
1
1.5
W
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,690
Damage
21,022
40,709
Taken
41,681
15,813
Mitigated
22,369
16,863
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Anthony159
Bakasura
6,160
3,620
0
3,888
10,533
5,163
21
1,809
8,630
0
35,667
L
Janus
BIoodn
Janus
1,580
268
0
491
2,648
694
0
1,151
1,329
24,232
0
W
Cerberus
Dikbeak
Cerberus
6,839
508
0
2,711
8,880
4,518
81
1,986
6,444
22,895
594
W
Gilgamesh
EleraunFederal
Gilgamesh
7,976
2,626
0
2,008
10,094
4,651
20
215
9,564
0
33,937
L
Sylvanus
KrippyCucci
Sylvanus
3,730
1,651
199
1,860
8,839
5,747
0
3,183
5,592
20,111
0
L
Guan Yu
LekyGhark
Guan Yu
4,503
385
0
3,466
11,032
8,499
0
319
10,018
0
23,083
L
Anhur
OsviiiPR
Anhur
5,049
2,574
0
1,298
8,629
2,266
0
2,507
6,122
0
27,958
W
Lancelot
ShamanChavo
Lancelot
3,847
253
0
5,477
9,418
3,269
0
242
8,642
0
56,631
W
Chang'e
SupaFlyGuyXZ
Chang'e
2,576
205
98
3,337
5,636
1,644
672
957
4,399
44,938
0
W
Apollo
8,452
6,252
0
3,232
6,681
1,731
861
1,670
5,011
0
45,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
27,712
377
Minions Killed
242
0
Camps Cleared
0
1,100,195
Distance Traveled
986,592
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,537
654
90
9
0
266,437
0
L
Janus
5,082
508
43
4
0
134,230
3
W
Cerberus
6,318
632
44
4
0
212,615
0
W
Gilgamesh
6,694
669
60
6
0
219,764
3
L
Sylvanus
5,741
574
26
3
0
178,910
2
L
Guan Yu
5,293
529
32
3
0
211,455
1
L
Anhur
5,059
506
51
5
0
195,560
5
W
Lancelot
6,709
671
94
9
0
260,318
0
W
Chang'e
6,827
683
97
10
0
220,512
2
W
Apollo
7,201
720
82
8
0
186,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role