Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Wicked2933
Baron Samedi
Bronze III
Level 41
God Stats
8W - 7L
1,802 SR
Queue Stats
13W - 16L
1,600 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ape6996
Ah Muzen Cab
Bronze III
Level 62
God Stats
8W - 6L
1,617 SR
Queue Stats
13W - 16L
1,600 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
marcusdavid
Kumbhakarna
Bronze III
Level 106
God Stats
0W - 1L
1,820 SR
Queue Stats
13W - 16L
1,535 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,746 SR
1,578 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,432 SR
1,515 MMR
Discordia
Discordia
Bronze III
ARNAUAR6
Discordia
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,515 MMR
Party 2
Nut
Nut
Bronze III
PSYFROG73
Nut
Bronze III
Level 116
God Stats
2W - 1L
1,296 SR
Queue Stats
3W - 1L
1,515 MMR
Party 2
Bacchus
Bacchus
Bronze III
rikyricard
Bacchus
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Wicked2933
Baron Samedi
17
1 / 3 / 3
10,890
726
7,159
10,103
4,431
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
ape6996
Ah Muzen Cab
19
2 / 2 / 3
11,686
779
8,387
9,067
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
marcusdavid
Kumbhakarna
17
2 / 3 / 3
10,907
727
5,207
17,806
16,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AresAphroditeMedusaThothZhong Kui

VS

Bans
AnhurCupidYmirHou YiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ARNAUAR6
Discordia
18
0 / 3 / 6
12,097
806
10,194
6,303
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
4 / 2 / 3
13,910
927
12,903
12,522
5,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
rikyricard
Bacchus
20
4 / 0 / 4
12,758
851
8,710
9,689
14,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
ARNAUAR6
Discordia
0
3
6
1
W
4
2
3
2.75
L
Baron Samedi
Wicked2933
Baron Samedi
1
3
3
0.83
L
Ah Muzen Cab
ape6996
Ah Muzen Cab
2
2
3
1.75
L
Kumbhakarna
marcusdavid
Kumbhakarna
2
3
3
1.17
W
Bacchus
rikyricard
Bacchus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
31,807
36,976
Taken
28,514
25,069
Mitigated
21,628
7,219
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ARNAUAR6
Discordia
10,194
230
0
1,366
6,303
2,086
1,262
1,575
4,651
64,517
230
W
12,903
8,438
0
5,945
12,522
5,036
1,080
6,867
5,189
0
69,954
L
Baron Samedi
Wicked2933
Baron Samedi
7,159
142
245
1,699
10,103
4,431
0
7,144
2,959
37,444
0
L
Ah Muzen Cab
ape6996
Ah Muzen Cab
8,387
1,951
0
1,036
9,067
3,730
0
4,815
4,194
0
54,890
L
Kumbhakarna
marcusdavid
Kumbhakarna
5,207
392
0
4,239
17,806
16,908
0
6,697
11,018
25,509
0
W
Bacchus
rikyricard
Bacchus
8,710
518
0
3,032
9,689
14,506
942
3,339
6,145
25,438
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
38,765
187
Minions Killed
252
0
Camps Cleared
0
868,319
Distance Traveled
914,103
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,097
806
108
7
0
305,190
2
W
Nut
13,910
927
118
8
0
285,912
0
L
Baron Samedi
10,890
726
60
4
0
280,613
0
L
Ah Muzen Cab
11,686
779
96
6
0
295,673
0
L
Kumbhakarna
10,907
727
31
2
0
292,033
5
W
Bacchus
12,758
851
26
2
0
323,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role