Player Matchup

Kali
Kali
DLG Aaron19
Kali
Level 159
God Stats
1W - 3L
1,249 SR
Queue Stats
151W - 157L
1,549 Elo+
Party 1
Ymir
Ymir
FabriVR
Ymir
Level 136
God Stats
1W - 1L
1,643 SR
Queue Stats
29W - 23L
1,575 Elo+
Solo
Artemis
Artemis
Pequeee01
Artemis
Level 154
God Stats
2W - 2L
1,660 SR
Queue Stats
132W - 111L
1,574 Elo+
Party 1
Anubis
Anubis
Praction3r
Anubis
Level 146
God Stats
0W - 2L
1,514 SR
Queue Stats
68W - 62L
1,539 Elo+
Solo
Sol
Sol
Victorliciouz
Sol
Level 157
God Stats
0W - 1L
1,713 SR
Queue Stats
86W - 67L
1,583 Elo+
Solo
Team Averages
Level 150
1,556 SR
1,564 Elo+

VS

Team Averages
Level 159
1,556 SR
1,559 Elo+
Baron Samedi
Baron Samedi
Helasar
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,568 Elo+
Solo
Nu Wa
Nu Wa
I_M1ss_Th3_Rag3
Nu Wa
Level 135
God Stats
14W - 17L
1,457 SR
Queue Stats
1,499W - 1,365L
1,547 Elo+
Solo
Xbalanque
Xbalanque
PABLÒ
Xbalanque
Level 148
God Stats
39W - 27L
1,613 SR
Queue Stats
208W - 199L
1,540 Elo+
Solo
Ymir
Ymir
RICOLIVES116
Ymir
Level 194
God Stats
6W - 1L
1,623 SR
Queue Stats
111W - 97L
1,583 Elo+
Solo
Ares
Ares
nanu4444
Ares
Level 206
God Stats
10W - 14L
1,585 SR
Queue Stats
259W - 235L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,907
628
1,941
7,708
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
FabriVR
Ymir
12
0 / 0 / 2
7,573
688
1,622
3,267
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Pequeee01
Artemis
13
7 / 0 / 1
7,989
726
7,442
6,408
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Praction3r
Anubis
13
3 / 2 / 3
7,267
661
5,485
6,648
2,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 1 / 3
7,737
703
5,577
5,269
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Helasar
Baron Samedi
1
0 / 0 / 0
2,669
243
0
0
0
9
0 / 6 / 0
5,161
469
4,079
6,340
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PABLÒ
Xbalanque
9
0 / 6 / 2
5,197
472
2,044
9,691
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
3 / 1 / 0
6,557
596
2,863
6,359
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
8
1 / 4 / 2
5,479
498
1,109
8,054
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
Ymir
FabriVR
Ymir
0
0
2
1
W
Baron Samedi
Helasar
Baron Samedi
0
0
0
0
W
0
6
0
0
W
Xbalanque
PABLÒ
Xbalanque
0
6
2
0.17
L
Artemis
Pequeee01
Artemis
7
0
1
7.5
L
Anubis
Praction3r
Anubis
3
2
3
2.25
W
3
1
0
3
L
3
1
3
4.5
W
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
10,095
29,300
Taken
30,444
9,675
Mitigated
8,158
6,289
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,941
924
0
1,801
7,708
2,809
150
1,459
6,158
0
37,874
L
Ymir
FabriVR
Ymir
1,622
387
0
440
3,267
1,394
88
309
2,885
36,742
2,107
W
Baron Samedi
Helasar
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
4,079
515
0
957
6,340
1,369
0
4,057
1,913
24,215
0
W
Xbalanque
PABLÒ
Xbalanque
2,044
959
0
1,549
9,691
1,691
0
3,629
6,022
0
25,967
L
Artemis
Pequeee01
Artemis
7,442
2,917
0
737
6,408
1,751
2,305
2,146
4,174
0
46,406
L
Anubis
Praction3r
Anubis
5,485
266
0
1,698
6,648
2,379
404
1,502
5,062
48,883
806
W
2,863
542
0
460
6,359
2,121
0
2,089
4,230
38,941
0
L
5,577
574
0
1,613
5,269
1,342
2,411
2,346
2,655
50,398
571
W
Ares
1,109
71
0
1,534
8,054
2,977
0
2,428
5,595
17,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
25,063
396
Minions Killed
210
0
Camps Cleared
0
1,094,741
Distance Traveled
758,165
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,907
628
62
6
0
264,778
0
L
Ymir
7,573
688
82
7
0
215,759
4
W
Baron Samedi
2,669
243
0
0
0
0
0
W
Nu Wa
5,161
469
52
5
0
174,870
0
W
Xbalanque
5,197
472
61
6
0
177,095
0
L
Artemis
7,989
726
69
6
0
203,999
0
L
Anubis
7,267
661
73
7
0
205,585
0
W
Ymir
6,557
596
74
7
0
222,662
0
L
Sol
7,737
703
110
10
0
204,620
0
W
Ares
5,479
498
23
2
0
183,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role