Player Matchup

Thanatos
Thanatos
NickBoxes
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SailorCallisto1
Izanami
Level 36
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
King Arthur
King Arthur
Sharkslayer23
King Arthur
Level 68
God Stats
6W - 4L
1,701 SR
Queue Stats
112W - 90L
1,516 Elo+
Solo
Anubis
Anubis
X Z4D1CO X
Anubis
Level 62
God Stats
13W - 11L
1,653 SR
Queue Stats
335W - 339L
1,505 Elo+
Solo
Artemis
Artemis
wicho369
Artemis
Level 85
God Stats
1W - 1L
1,703 SR
Queue Stats
635W - 638L
1,442 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,420 Elo+

VS

Team Averages
Level 75
1,626 SR
1,392 Elo+
Danzaburou
Danzaburou
MattTheRipper97
Danzaburou
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
90W - 97L
1,350 Elo+
Party 1
Anhur
Anhur
Noahchief05
Anhur
Level 68
God Stats
1W - 1L
1,511 SR
Queue Stats
124W - 134L
1,369 Elo+
Party 1
King Arthur
King Arthur
Shinoka96
King Arthur
Level 62
God Stats
2W - 0L
1,672 SR
Queue Stats
24W - 37L
1,341 Elo+
Party 1
Geb
Geb
temp-872255
Geb
Level 82
God Stats
8W - 4L
1,642 SR
Queue Stats
30W - 31L
1,465 Elo+
Solo
Ah Puch
Ah Puch
zetheyus
Ah Puch
Level 73
God Stats
3W - 0L
1,806 SR
Queue Stats
66W - 74L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NickBoxes
Thanatos
3
0 / 1 / 1
3,573
447
664
2,267
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,708
464
2,122
3,773
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sharkslayer23
King Arthur
11
4 / 0 / 0
5,963
745
5,481
6,555
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
X Z4D1CO X
Anubis
8
0 / 2 / 0
4,504
563
1,803
4,218
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
wicho369
Artemis
6
0 / 3 / 0
3,813
477
3,056
4,707
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MattTheRipper97
Danzaburou
9
2 / 1 / 0
4,787
598
2,473
5,104
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 1
5,054
632
2,157
3,414
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Shinoka96
King Arthur
8
0 / 3 / 0
4,197
525
1,679
8,109
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 4
5,115
639
3,403
6,915
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
zetheyus
Ah Puch
9
1 / 0 / 2
5,086
636
2,329
2,681
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
8
8
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MattTheRipper97
Danzaburou
2
1
0
2
L
Thanatos
NickBoxes
Thanatos
0
1
1
0.5
W
4
0
1
4.5
L
0
2
0
0
L
King Arthur
Sharkslayer23
King Arthur
4
0
0
4
W
King Arthur
Shinoka96
King Arthur
0
3
0
0
L
Anubis
X Z4D1CO X
Anubis
0
2
0
0
W
1
0
4
3
L
Artemis
wicho369
Artemis
0
3
0
0
W
Ah Puch
zetheyus
Ah Puch
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
12,041
21,520
Taken
26,223
7,795
Mitigated
11,540
7,225
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MattTheRipper97
Danzaburou
2,473
1,130
0
1,425
5,104
1,862
156
458
4,646
0
33,892
L
Thanatos
NickBoxes
Thanatos
664
387
0
1,306
2,267
479
0
303
1,964
0
3,810
W
2,157
1,485
0
2,072
3,414
851
72
0
3,414
0
26,151
L
2,122
1,345
0
1,291
3,773
830
0
1,441
2,332
0
15,077
L
King Arthur
Sharkslayer23
King Arthur
5,481
186
0
2,317
6,555
4,001
0
0
6,555
0
34,224
W
King Arthur
Shinoka96
King Arthur
1,679
135
0
1,944
8,109
4,486
0
0
8,109
0
20,768
L
Anubis
X Z4D1CO X
Anubis
1,803
0
0
889
4,218
1,387
0
2,173
2,045
23,289
661
W
3,403
552
87
2,764
6,915
3,806
0
0
6,915
14,509
1,853
L
Artemis
wicho369
Artemis
3,056
1,713
0
1,422
4,707
1,098
0
1,716
2,991
0
17,075
W
Ah Puch
zetheyus
Ah Puch
2,329
0
0
1,596
2,681
535
0
1,285
1,396
24,391
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,561
Gold Earned
24,239
160
Minions Killed
215
0
Camps Cleared
0
651,607
Distance Traveled
807,206
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,787
598
62
8
0
152,260
0
L
Thanatos
3,573
447
12
2
0
74,200
0
W
Anhur
5,054
632
59
7
0
150,646
0
L
Izanami
3,708
464
22
3
0
119,458
0
L
King Arthur
5,963
745
50
6
0
176,509
0
W
King Arthur
4,197
525
42
5
0
162,210
1
L
Anubis
4,504
563
50
6
0
161,552
0
W
Geb
5,115
639
12
2
0
177,604
4
L
Artemis
3,813
477
26
3
0
119,888
0
W
Ah Puch
5,086
636
40
5
0
164,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role