Player Matchup

Hou Yi
Hou Yi
Bronze III
FalsiFi
Hou Yi
Bronze III
Level 136
God Stats
0W - 3L
1,574 SR
Queue Stats
6W - 12L
1,409 MMR
Party 3
Ares
Ares
Bronze III
Jugg The Legend
Ares
Bronze III
Level 126
God Stats
0W - 1L
1,367 SR
Queue Stats
2W - 3L
1,546 MMR
Party 3
Mulan
Mulan
Gold V
K5pistol
Mulan
Gold V
Level 158
God Stats
2W - 2L
1,595 SR
Queue Stats
108W - 106L
1,371 MMR
Party 1
Vulcan
Vulcan
Gold III
MrD-iIdoBaggins
Vulcan
Gold III
Level 129
God Stats
2W - 3L
1,321 SR
Queue Stats
104W - 114L
1,582 MMR
Party 1
Kali
Kali
Bronze V
TuffBuffBaby
Kali
Bronze V
Level 146
God Stats
1W - 2L
1,630 SR
Queue Stats
6W - 11L
1,481 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 139
1,497 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,495 SR
1,489 MMR
Achilles
Achilles
Silver I
J and Tizzle
Achilles
Silver I
Level 127
God Stats
2W - 3L
1,522 SR
Queue Stats
23W - 19L
1,507 MMR
Solo
Nemesis
Nemesis
Gold II
JustStrong
Nemesis
Gold II
Level 145
God Stats
3W - 4L
1,345 SR
Queue Stats
325W - 313L
1,490 MMR
Solo
Yemoja
Yemoja
Silver I
Smogreaaper
Yemoja
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,488 MMR
Party 2
Janus
Janus
Gold IV
Vixtai-
Janus
Gold IV
Level 168
God Stats
14W - 15L
1,436 SR
Queue Stats
235W - 247L
1,472 MMR
Solo
Medusa
Medusa
Gold V
vvolf22
Medusa
Gold V
Level 146
God Stats
5W - 2L
1,672 SR
Queue Stats
27W - 23L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FalsiFi
Hou Yi
16
1 / 4 / 2
9,617
458
10,050
15,929
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 3
9,123
434
7,720
14,501
13,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mulan
K5pistol
Mulan
16
1 / 7 / 1
10,153
483
15,836
27,568
19,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
1 / 5 / 1
9,399
448
8,952
9,511
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 6 / 1
8,769
418
9,832
21,358
9,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AgniKumbhakarnaBakasuraBacchus

VS

Bans
King ArthurSurtrCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J and Tizzle
Achilles
18
6 / 1 / 6
12,640
602
22,366
30,805
37,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
JustStrong
Nemesis
18
2 / 1 / 6
11,335
540
6,576
15,816
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
16
2 / 1 / 9
10,669
508
4,471
16,067
16,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Vixtai-
Janus
19
7 / 0 / 8
12,662
603
15,081
7,333
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
vvolf22
Medusa
18
7 / 1 / 2
11,823
563
15,144
15,849
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
24
24
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
FalsiFi
Hou Yi
1
4
2
0.5
W
Achilles
J and Tizzle
Achilles
6
1
6
9
L
0
2
3
0.75
W
Nemesis
JustStrong
Nemesis
2
1
6
5
L
Mulan
K5pistol
Mulan
1
7
1
0.21
L
1
5
1
0.3
W
Yemoja
2
1
9
6.5
L
1
6
1
0.25
W
Janus
Vixtai-
Janus
7
0
8
11
W
Medusa
vvolf22
Medusa
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,390
Damage
63,638
88,867
Taken
85,870
54,206
Mitigated
69,928
26,687
Healing
36,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
FalsiFi
Hou Yi
10,050
4,216
0
5,353
15,929
6,840
0
1,999
13,930
0
75,275
W
Achilles
J and Tizzle
Achilles
22,366
4,946
0
13,046
30,805
37,109
0
4,370
26,435
820
90,096
L
7,720
702
0
4,601
14,501
13,934
103
4,768
9,459
28,107
1,102
W
Nemesis
JustStrong
Nemesis
6,576
2,817
0
8,800
15,816
6,993
1,887
1,152
14,664
0
96,437
L
Mulan
K5pistol
Mulan
15,836
2,201
0
9,391
27,568
19,832
0
3,846
23,564
0
82,928
L
8,952
0
0
888
9,511
3,713
0
2,570
6,731
71,775
451
W
Yemoja
4,471
1,166
9,345
3,798
16,067
16,103
189
5,501
10,566
24,299
1,038
L
9,832
4,015
0
6,454
21,358
9,887
0
5,588
15,492
0
79,328
W
Janus
Vixtai-
Janus
15,081
1,405
0
514
7,333
2,802
2,619
2,015
5,318
88,796
900
W
Medusa
vvolf22
Medusa
15,144
6,247
0
1,161
15,849
6,921
3,655
3,717
12,132
0
98,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
59,129
548
Minions Killed
632
0
Camps Cleared
0
2,032,887
Distance Traveled
2,206,708
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,617
458
124
6
0
389,169
0
W
Achilles
12,640
602
140
7
0
447,435
5
L
Ares
9,123
434
33
2
0
439,950
0
W
Nemesis
11,335
540
130
6
0
486,841
0
L
Mulan
10,153
483
140
7
0
354,412
5
L
Vulcan
9,399
448
134
6
0
411,885
0
W
Yemoja
10,669
508
37
2
0
394,941
2
L
Kali
8,769
418
117
6
0
437,471
2
W
Janus
12,662
603
165
8
0
444,787
3
W
Medusa
11,823
563
160
8
0
432,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role