Player Matchup

Mulan
Mulan
CoDustyGamer
Mulan
Level 103
God Stats
2W - 0L
1,732 SR
Queue Stats
39W - 36L
1,530 Elo+
Party 3
Surtr
Surtr
Frost172
Surtr
Level 145
God Stats
5W - 3L
1,850 SR
Queue Stats
89W - 80L
1,559 Elo+
Solo
Yemoja
Yemoja
nighthawk772
Yemoja
Level 68
God Stats
2W - 1L
1,505 SR
Queue Stats
159W - 174L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
wooloo117
Nu Wa
Level 83
God Stats
6W - 1L
1,948 SR
Queue Stats
21W - 20L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
Ѕh4rky
Danzaburou
Level 115
God Stats
20W - 15L
1,737 SR
Queue Stats
345W - 303L
1,549 Elo+
Party 1
Team Averages
Level 103
1,754 SR
1,522 Elo+

VS

Team Averages
Level 137
1,516 SR
1,505 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Scalelessfish
Ishtar
Level 89
God Stats
7W - 11L
1,130 SR
Queue Stats
181W - 175L
1,536 Elo+
Solo
Zeus
Zeus
Shepherd5962
Zeus
Level 159
God Stats
11W - 6L
1,519 SR
Queue Stats
680W - 675L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
XGhost-DeltaX
Kumbhakarna
Level 158
God Stats
18W - 10L
1,626 SR
Queue Stats
220W - 245L
1,472 Elo+
Party 2
Artemis
Artemis
XxBrokenMoon12xX
Artemis
Level 128
God Stats
8W - 7L
1,805 SR
Queue Stats
203W - 230L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,066
563
3,463
7,590
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Surtr
Frost172
Surtr
11
4 / 1 / 1
6,381
709
6,799
8,338
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
9
1 / 1 / 4
5,393
599
1,492
6,266
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
wooloo117
Nu Wa
11
2 / 0 / 1
5,749
639
4,654
2,605
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ѕh4rky
Danzaburou
9
3 / 2 / 2
5,233
581
6,591
6,116
1,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 3 / 0
4,331
481
1,840
5,939
2,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
3 / 4 / 1
5,328
592
5,862
8,188
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,570
619
2,307
3,496
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
XGhost-DeltaX
Kumbhakarna
9
1 / 1 / 2
5,139
571
2,888
8,679
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 3
5,565
618
4,603
9,067
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
6
6
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
2
2
2
1.5
W
Surtr
Frost172
Surtr
4
1
1
4.5
L
3
4
1
0.88
L
0
2
1
0.25
L
Kumbhakarna
XGhost-DeltaX
Kumbhakarna
1
1
2
2
L
2
2
3
1.75
W
Yemoja
1
1
4
3
W
Nu Wa
wooloo117
Nu Wa
2
0
1
2.5
W
Danzaburou
Ѕh4rky
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
17,500
30,915
Taken
35,369
11,911
Mitigated
12,371
10,919
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,840
632
0
2,207
5,939
2,330
0
598
4,952
0
16,348
W
3,463
695
0
1,044
7,590
3,100
0
2,268
5,322
0
33,970
W
Surtr
Frost172
Surtr
6,799
2,669
0
3,245
8,338
3,904
31
880
7,269
937
43,125
L
5,862
2,977
0
2,036
8,188
2,249
0
1,260
6,800
0
30,098
L
2,307
102
0
690
3,496
640
577
1,419
1,908
38,937
1,005
L
Kumbhakarna
XGhost-DeltaX
Kumbhakarna
2,888
685
0
3,470
8,679
2,891
0
1,157
7,227
22,712
742
L
4,603
633
1,174
2,337
9,067
4,261
0
1,434
7,397
0
13,463
W
Yemoja
1,492
350
1,898
2,441
6,266
2,666
37
186
6,080
10,397
0
W
Nu Wa
wooloo117
Nu Wa
4,654
737
0
500
2,605
703
0
1,056
1,549
34,379
440
W
Danzaburou
Ѕh4rky
Danzaburou
6,591
2,237
0
1,791
6,116
1,538
0
679
5,437
0
33,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
25,933
284
Minions Killed
217
0
Camps Cleared
0
916,118
Distance Traveled
857,217
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,331
481
32
4
0
112,595
0
W
Mulan
5,066
563
58
6
0
214,703
4
W
Surtr
6,381
709
78
9
0
176,852
0
L
Ishtar
5,328
592
43
5
0
176,037
1
L
Zeus
5,570
619
79
9
0
179,677
0
L
Kumbhakarna
5,139
571
50
6
0
209,819
3
L
Artemis
5,565
618
13
1
0
179,089
0
W
Yemoja
5,393
599
9
1
0
163,419
2
W
Nu Wa
5,749
639
73
8
0
179,204
1
W
Danzaburou
5,233
581
66
7
0
181,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role