Player Matchup

Fenrir
Fenrir
BrandoLean
Fenrir
Level 56
God Stats
2W - 4L
1,481 SR
Queue Stats
55W - 56L
1,491 Elo+
Party 1
Sobek
Sobek
Chreamy
Sobek
Level 16
God Stats
0W - 2L
1,548 SR
Queue Stats
2W - 5L
1,421 Elo+
Party 1
Merlin
Merlin
GL1
Merlin
Level 138
God Stats
3W - 3L
1,653 SR
Queue Stats
97W - 102L
1,393 Elo+
Party 1
Thoth
Thoth
LBz Rojila305
Thoth
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 130L
1,508 Elo+
Party 1
Maui
Maui
solodoloangel
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,468 Elo+
Party 1
Team Averages
Level 94
1,536 SR
1,456 Elo+

VS

Team Averages
Level 124
1,471 SR
1,464 Elo+
Hachiman
Hachiman
 
Hachiman
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CmonVa 2
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,570 SR
Queue Stats
392W - 398L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Desecrator00
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,421 Elo+
Solo
Osiris
Osiris
Quakersteen
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,498 Elo+
Solo
Ullr
Ullr
Sky bReAker Ra
Ullr
Level 139
God Stats
1W - 3L
1,283 SR
Queue Stats
503W - 514L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrandoLean
Fenrir
9
1 / 4 / 3
5,090
1,018
1,996
4,906
1,893
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Chreamy
Sobek
9
0 / 2 / 4
5,248
1,050
2,266
6,174
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
GL1
Merlin
12
1 / 0 / 3
5,593
1,119
4,688
2,050
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 1
6,072
1,214
4,531
3,910
1,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
4,505
901
321
2,106
1,306
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 1 / 4
6,137
1,227
6,085
4,011
1,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
CmonVa 2
Ah Muzen Cab
10
1 / 0 / 6
5,498
1,100
3,539
1,494
421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Desecrator00
Zhong Kui
9
0 / 2 / 6
5,241
1,048
3,350
4,797
3,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
9
1 / 2 / 5
5,725
1,145
2,302
6,127
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 7
5,972
1,194
2,106
2,059
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
5
Kills
9
9
Deaths
5
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
4
7
L
Fenrir
BrandoLean
Fenrir
1
4
3
0.63
L
Sobek
Chreamy
Sobek
0
2
4
1
W
Ah Muzen Cab
CmonVa 2
Ah Muzen Cab
1
0
6
4
W
Zhong Kui
Desecrator00
Zhong Kui
0
2
6
1.5
L
Merlin
GL1
Merlin
1
0
3
2.5
L
3
2
1
1.75
W
Osiris
1
2
5
1.75
W
2
0
7
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
17,382
19,146
Taken
18,488
9,420
Mitigated
10,499
5,138
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,085
2,687
415
1,254
4,011
1,071
0
3,322
689
0
12,545
L
Fenrir
BrandoLean
Fenrir
1,996
199
314
517
4,906
1,893
0
841
4,065
0
3,566
L
Sobek
Chreamy
Sobek
2,266
0
499
2,080
6,174
4,325
0
1,175
4,999
4,339
0
W
Ah Muzen Cab
CmonVa 2
Ah Muzen Cab
3,539
602
196
0
1,494
421
0
1,052
442
0
6,905
W
Zhong Kui
Desecrator00
Zhong Kui
3,350
427
392
285
4,797
3,336
0
3,329
1,468
5,522
0
L
Merlin
GL1
Merlin
4,688
132
361
210
2,050
706
0
393
1,657
13,721
0
L
4,531
422
251
403
3,910
1,190
0
755
3,155
9,291
0
W
Osiris
2,302
501
670
1,623
6,127
5,017
21
3,005
3,122
0
5,958
W
2,106
564
1,189
816
2,059
654
0
1,098
961
0
12,691
L
321
21
209
294
2,106
1,306
0
186
1,920
958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
28,573
49
Minions Killed
59
0
Camps Cleared
0
439,979
Distance Traveled
522,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,137
1,227
19
4
0
98,446
0
L
Fenrir
5,090
1,018
5
1
0
90,742
0
L
Sobek
5,248
1,050
4
1
0
132,317
0
W
Ah Muzen Cab
5,498
1,100
9
2
0
87,436
0
W
Zhong Kui
5,241
1,048
10
2
0
110,734
0
L
Merlin
5,593
1,119
21
4
0
76,054
0
L
Thoth
6,072
1,214
18
4
0
101,395
0
W
Osiris
5,725
1,145
8
2
0
104,989
0
W
Ullr
5,972
1,194
13
3
0
120,470
0
L
Maui
4,505
901
1
0
0
39,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role