Player Matchup

Camazotz
Camazotz
Platinum III
A-AronH01
Camazotz
Platinum III
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
94W - 88L
1,747 MMR
Solo
Ra
Ra
Platinum III
Buttowskr
Ra
Platinum III
Level 159
God Stats
11W - 12L
1,963 SR
Queue Stats
246W - 234L
1,739 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
IOnlyWatchBBC
Kumbhakarna
Gold II
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,726 MMR
Solo
King Arthur
King Arthur
Gold I
Jacob7u7r
King Arthur
Gold I
Level 196
God Stats
12W - 12L
1,599 SR
Queue Stats
248W - 237L
1,729 MMR
Solo
Heimdallr
Heimdallr
Platinum V
LDANIELS2018
Heimdallr
Platinum V
Level 162
God Stats
7W - 9L
1,596 SR
Queue Stats
403W - 391L
1,748 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,641 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,610 SR
1,738 MMR
Scylla
Scylla
Gold II
Airom1
Scylla
Gold II
Level 78
God Stats
4W - 6L
1,491 SR
Queue Stats
50W - 42L
1,669 MMR
Party 1
Bacchus
Bacchus
Gold III
Shank802
Bacchus
Gold III
Level 49
God Stats
27W - 18L
1,674 SR
Queue Stats
33W - 36L
1,559 MMR
Party 2
Anubis
Anubis
Gold I
ThatAsianZing36
Anubis
Gold I
Level 109
God Stats
54W - 45L
1,588 SR
Queue Stats
155W - 155L
1,746 MMR
Solo
Surtr
Surtr
Platinum IV
iVitaal
Surtr
Platinum IV
Level 155
God Stats
16W - 8L
1,641 SR
Queue Stats
91W - 71L
1,832 MMR
Party 1
Artemis
Artemis
Platinum I
Αrchοn
Artemis
Platinum I
Level 156
God Stats
18W - 12L
1,655 SR
Queue Stats
247W - 238L
1,885 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
A-AronH01
Camazotz
10
2 / 2 / 0
5,256
584
3,061
8,805
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,642
627
3,201
5,104
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
IOnlyWatchBBC
Kumbhakarna
9
1 / 1 / 2
5,367
596
4,114
8,747
3,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Jacob7u7r
King Arthur
6
0 / 1 / 0
4,308
479
2,517
5,251
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
LDANIELS2018
Heimdallr
10
0 / 0 / 1
5,232
581
4,472
5,519
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaCthulhuGaneshaSerqet

VS

Bans
AresLancelotThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Airom1
Scylla
11
1 / 0 / 3
5,962
662
4,333
2,693
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Shank802
Bacchus
7
0 / 1 / 1
4,573
508
2,331
7,356
4,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
5 / 0 / 1
6,124
680
5,572
5,797
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
iVitaal
Surtr
11
0 / 0 / 1
5,908
656
3,972
6,334
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Αrchοn
Artemis
9
0 / 2 / 0
5,122
569
5,200
7,027
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
A-AronH01
Camazotz
2
2
0
1
W
Scylla
Airom1
Scylla
1
0
3
2.5
L
0
2
0
0
L
Kumbhakarna
IOnlyWatchBBC
Kumbhakarna
1
1
2
2
L
King Arthur
Jacob7u7r
King Arthur
0
1
0
0
L
Heimdallr
LDANIELS2018
Heimdallr
0
0
1
0.5
W
Bacchus
Shank802
Bacchus
0
1
1
0.5
W
5
0
1
5.5
W
Surtr
iVitaal
Surtr
0
0
1
0.5
W
Artemis
Αrchοn
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
21,408
33,426
Taken
29,207
11,827
Mitigated
13,383
10,222
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
A-AronH01
Camazotz
3,061
1,008
0
2,240
8,805
2,690
0
3,357
5,276
0
37,787
W
Scylla
Airom1
Scylla
4,333
680
0
1,500
2,693
558
138
1,731
715
41,043
0
L
3,201
144
409
1,132
5,104
1,230
0
3,024
2,012
42,239
1,277
L
Kumbhakarna
IOnlyWatchBBC
Kumbhakarna
4,114
1,005
0
3,199
8,747
3,605
0
4,213
4,412
15,886
1,077
L
King Arthur
Jacob7u7r
King Arthur
2,517
553
0
1,880
5,251
2,623
0
468
4,783
0
17,247
L
Heimdallr
LDANIELS2018
Heimdallr
4,472
2,244
0
1,362
5,519
1,679
0
1,191
4,328
0
40,750
W
Bacchus
Shank802
Bacchus
2,331
323
0
1,747
7,356
4,562
0
1,820
5,502
10,981
435
W
5,572
8
0
4,095
5,797
2,082
0
1,744
3,891
42,362
0
W
Surtr
iVitaal
Surtr
3,972
1,386
0
2,823
6,334
4,144
0
0
6,334
1,743
36,870
W
Artemis
Αrchοn
Artemis
5,200
2,403
0
2,583
7,027
2,037
0
1,331
5,696
0
35,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
27,689
318
Minions Killed
303
0
Camps Cleared
0
911,719
Distance Traveled
1,054,739
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,256
584
72
8
0
249,029
0
W
Scylla
5,962
662
73
8
0
198,419
0
L
Ra
5,642
627
100
11
0
201,138
1
L
Kumbhakarna
5,367
596
26
3
0
200,260
4
L
King Arthur
4,308
479
45
5
0
97,200
2
L
Heimdallr
5,232
581
75
8
0
164,092
2
W
Bacchus
4,573
508
11
1
0
199,730
2
W
Anubis
6,124
680
77
9
0
250,642
2
W
Surtr
5,908
656
68
8
0
202,713
3
W
Artemis
5,122
569
74
8
0
203,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role