Player Matchup

Jing Wei
Jing Wei
Noremac2k3
Jing Wei
Level 107
God Stats
10W - 3L
1,661 SR
Queue Stats
75W - 70L
1,522 Elo+
Party 1
Bellona
Bellona
UR HUKLBRY
Bellona
Level 91
God Stats
63W - 51L
1,546 SR
Queue Stats
147W - 109L
1,537 Elo+
Solo
Cthulhu
Cthulhu
itsQizzz
Cthulhu
Level 47
God Stats
5W - 3L
1,269 SR
Queue Stats
67W - 48L
1,554 Elo+
Party 1
Atlas
Atlas
josemex
Atlas
Level 106
God Stats
3W - 2L
1,483 SR
Queue Stats
76W - 68L
1,535 Elo+
Solo
Agni
Agni
kxsen
Agni
Level 56
God Stats
9W - 7L
1,531 SR
Queue Stats
86W - 79L
1,578 Elo+
Party 1
Team Averages
Level 81
1,498 SR
1,545 Elo+

VS

Team Averages
Level 95
1,550 SR
1,535 Elo+
Osiris
Osiris
AceDracul
Osiris
Level 101
God Stats
0W - 1L
1,322 SR
Queue Stats
25W - 23L
1,526 Elo+
Solo
Sol
Sol
FolkloreFanatic
Sol
Level 125
God Stats
12W - 7L
1,748 SR
Queue Stats
459W - 441L
1,571 Elo+
Party 2
Bacchus
Bacchus
Hamiee
Bacchus
Level 104
God Stats
2W - 7L
1,351 SR
Queue Stats
189W - 189L
1,547 Elo+
Party 2
Bellona
Bellona
Reverb121
Bellona
Level 41
God Stats
0W - 1L
1,678 SR
Queue Stats
11W - 14L
1,542 Elo+
Solo
Ra
Ra
blackishidk
Ra
Level 103
God Stats
30W - 22L
1,651 SR
Queue Stats
307W - 279L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Noremac2k3
Jing Wei
15
4 / 1 / 5
8,714
581
9,218
6,549
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
UR HUKLBRY
Bellona
14
0 / 1 / 2
8,532
569
5,607
9,849
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
itsQizzz
Cthulhu
14
3 / 1 / 5
8,743
583
9,067
9,686
8,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
josemex
Atlas
15
10 / 0 / 2
8,991
599
8,894
12,642
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Agni
kxsen
Agni
14
1 / 2 / 7
7,725
515
9,870
7,375
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AceDracul
Osiris
12
1 / 4 / 1
6,733
449
4,754
11,421
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 4 / 1
6,537
436
4,269
7,667
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Hamiee
Bacchus
12
2 / 2 / 0
7,364
491
4,455
15,232
14,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
Reverb121
Bellona
13
0 / 2 / 1
7,149
477
4,244
13,129
14,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 6 / 1
7,990
533
4,999
10,454
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
AceDracul
Osiris
1
4
1
0.38
L
0
4
1
0.13
L
Bacchus
Hamiee
Bacchus
2
2
0
1
W
Jing Wei
Noremac2k3
Jing Wei
4
1
5
6.5
L
Bellona
Reverb121
Bellona
0
2
1
0.25
W
Bellona
UR HUKLBRY
Bellona
0
1
2
1
L
2
6
1
0.42
W
Cthulhu
itsQizzz
Cthulhu
3
1
5
5.5
W
Atlas
josemex
Atlas
10
0
2
11
W
Agni
kxsen
Agni
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,656
Damage
22,721
46,101
Taken
57,903
27,289
Mitigated
41,694
18,921
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AceDracul
Osiris
4,754
1,658
0
3,733
11,421
5,793
0
5,424
5,883
0
53,168
L
4,269
1,115
0
2,619
7,667
2,441
0
1,982
5,675
40,864
5,313
L
Bacchus
Hamiee
Bacchus
4,455
391
0
2,393
15,232
14,922
0
7,889
7,047
22,119
0
W
Jing Wei
Noremac2k3
Jing Wei
9,218
7,502
0
4,384
6,549
2,155
542
2,284
4,225
0
74,658
L
Bellona
Reverb121
Bellona
4,244
1,140
0
2,373
13,129
14,427
135
3,832
9,195
0
48,005
W
Bellona
UR HUKLBRY
Bellona
5,607
1,838
0
5,710
9,849
8,552
175
1,164
8,633
0
63,405
L
4,999
437
751
2,647
10,454
4,111
0
7,546
2,524
63,160
560
W
Cthulhu
itsQizzz
Cthulhu
9,067
730
82
2,211
9,686
8,345
54
4,128
5,447
33,957
2,346
W
Atlas
josemex
Atlas
8,894
2,839
0
5,559
12,642
5,841
148
2,536
10,016
53,137
0
W
Agni
kxsen
Agni
9,870
447
0
975
7,375
2,396
0
2,940
4,327
53,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
35,773
466
Minions Killed
455
0
Camps Cleared
0
1,582,424
Distance Traveled
1,519,659
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,733
449
77
5
0
335,872
1
L
Sol
6,537
436
96
6
0
296,775
3
L
Bacchus
7,364
491
40
3
0
333,372
4
W
Jing Wei
8,714
581
126
8
0
284,859
3
L
Bellona
7,149
477
98
7
0
251,880
0
W
Bellona
8,532
569
119
8
0
281,780
2
L
Ra
7,990
533
144
10
0
301,760
1
W
Cthulhu
8,743
583
51
3
0
331,824
0
W
Atlas
8,991
599
80
5
0
359,439
2
W
Agni
7,725
515
90
6
0
324,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role