Player Matchup

Serqet
Serqet
EJAintNew
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,481 Elo+
Party 2
Discordia
Discordia
Gorilla_Mitts
Discordia
Level 149
God Stats
3W - 3L
1,341 SR
Queue Stats
13W - 34L
1,240 Elo+
Solo
Kuzenbo
Kuzenbo
HIGHGRADEWEEB
Kuzenbo
Level 134
God Stats
21W - 18L
1,547 SR
Queue Stats
303W - 305L
1,441 Elo+
Party 2
Chronos
Chronos
XHakuY_19
Chronos
Level 67
God Stats
0W - 1L
1,753 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Horus
Horus
xoxopaulinexox
Horus
Level 143
God Stats
15W - 12L
1,554 SR
Queue Stats
389W - 448L
1,415 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,394 Elo+

VS

Team Averages
Level 121
1,436 SR
1,362 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Chillin v7
Xbalanque
Level 147
God Stats
25W - 21L
1,546 SR
Queue Stats
196W - 194L
1,400 Elo+
Solo
Pele
Pele
TerraHunter3
Pele
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,257 Elo+
Party 3
Achilles
Achilles
TheBiggestOunce
Achilles
Level 43
God Stats
5W - 6L
1,200 SR
Queue Stats
26W - 19L
1,142 Elo+
Party 3
Chaac
Chaac
xIxMOPxIx
Chaac
Level 168
God Stats
2W - 1L
1,433 SR
Queue Stats
22W - 20L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EJAintNew
Serqet
12
0 / 4 / 1
7,782
778
2,874
9,904
5,763
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Gorilla_Mitts
Discordia
14
2 / 5 / 0
8,622
862
9,440
7,944
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
13
0 / 2 / 1
7,681
768
6,117
12,766
15,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
XHakuY_19
Chronos
14
0 / 3 / 1
8,478
848
4,201
10,580
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 0
7,629
763
3,188
8,358
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 2 / 8
9,839
984
12,610
7,017
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Chillin v7
Xbalanque
16
3 / 0 / 6
9,683
968
8,359
9,048
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 0 / 2
9,056
906
8,228
9,152
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
14
3 / 0 / 4
9,089
909
5,536
5,966
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
xIxMOPxIx
Chaac
15
3 / 0 / 10
9,206
921
7,603
9,360
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
8
4.5
W
Xbalanque
Chillin v7
Xbalanque
3
0
6
6
L
Serqet
EJAintNew
Serqet
0
4
1
0.13
L
Discordia
Gorilla_Mitts
Discordia
2
5
0
0.4
L
Kuzenbo
0
2
1
0.25
W
2
0
2
3
W
Achilles
3
0
4
5
L
Chronos
XHakuY_19
Chronos
0
3
1
0.17
W
Chaac
xIxMOPxIx
Chaac
3
0
10
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
42,336
49,552
Taken
40,543
33,441
Mitigated
24,279
7,039
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,610
3,284
0
1,723
7,017
2,104
2,340
4,218
2,766
33,816
0
W
Xbalanque
Chillin v7
Xbalanque
8,359
2,769
0
2,025
9,048
3,110
1,220
3,972
4,541
0
37,805
L
Serqet
EJAintNew
Serqet
2,874
0
0
340
9,904
5,763
0
1,812
7,831
0
10,021
L
Discordia
Gorilla_Mitts
Discordia
9,440
376
111
106
7,944
2,480
0
2,571
5,051
25,282
0
L
Kuzenbo
6,117
1,458
0
2,752
12,766
15,573
50
2,695
9,762
12,690
1,246
W
8,228
1,568
0
2,741
9,152
3,187
261
3,958
4,690
0
36,105
W
Achilles
5,536
885
0
1,114
5,966
5,624
0
3,322
2,150
0
11,475
L
Chronos
XHakuY_19
Chronos
4,201
2,077
0
404
10,580
3,687
2,122
2,973
7,370
27,391
0
W
Chaac
xIxMOPxIx
Chaac
7,603
1,180
0
3,448
9,360
10,254
171
3,053
6,148
0
14,859
L
3,188
1,049
841
2,485
8,358
5,938
0
2,559
5,500
0
11,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
46,873
153
Minions Killed
213
0
Camps Cleared
0
915,456
Distance Traveled
1,082,467
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,839
984
49
5
0
200,176
0
W
Xbalanque
9,683
968
78
8
0
191,555
0
L
Serqet
7,782
778
18
2
0
211,187
0
L
Discordia
8,622
862
38
4
0
170,329
1
L
Kuzenbo
7,681
768
14
1
0
202,439
6
W
Pele
9,056
906
52
5
0
260,252
0
W
Achilles
9,089
909
11
1
0
225,381
0
L
Chronos
8,478
848
60
6
0
190,845
0
W
Chaac
9,206
921
23
2
0
205,103
0
L
Horus
7,629
763
23
2
0
140,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role