Player Matchup

Anubis
Anubis
Douglas711995
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,451 Elo+
Solo
Nu Wa
Nu Wa
IMINTINGURGAME
Nu Wa
Level 23
God Stats
5W - 4L
1,602 SR
Queue Stats
20W - 18L
1,550 Elo+
Party 1
Tyr
Tyr
lusahfur
Tyr
Level 33
God Stats
14W - 18L
1,615 SR
Queue Stats
48W - 65L
1,551 Elo+
Solo
Arachne
Arachne
xXCashFreakXx
Arachne
Level 87
God Stats
6W - 2L
1,719 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 1
Anhur
Anhur
xiKiloz
Anhur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 65L
1,517 Elo+
Solo
Team Averages
Level 35
1,587 SR
1,520 Elo+

VS

Team Averages
Level 25
1,521 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Pleaseletsgonext
Loki
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 32L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Sigma G Mann
Kukulkan
Level 18
God Stats
2W - 3L
1,516 SR
Queue Stats
12W - 12L
1,594 Elo+
Solo
Lancelot
Lancelot
blakesland
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,340 Elo+
Solo
Aphrodite
Aphrodite
mrdiaz25
Aphrodite
Level 36
God Stats
48W - 41L
1,589 SR
Queue Stats
111W - 115L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
5,623
1,125
2,203
3,190
1,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 6
5,422
1,084
4,375
2,606
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 3
6,157
1,231
3,881
6,679
6,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
9
5 / 2 / 0
5,579
1,116
3,293
5,928
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
xiKiloz
Anhur
10
2 / 2 / 6
5,315
1,063
4,624
4,696
1,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
2,945
589
0
165
46
10
2 / 3 / 2
5,358
1,072
5,064
4,076
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Sigma G Mann
Kukulkan
11
2 / 2 / 0
5,795
1,159
4,472
3,235
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
blakesland
Lancelot
9
0 / 3 / 0
4,602
920
3,147
5,743
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
mrdiaz25
Aphrodite
9
1 / 5 / 2
5,239
1,048
3,666
7,059
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
5
5
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
1
0
5
3.5
W
2
1
6
5
L
2
3
2
1
L
Kukulkan
Sigma G Mann
Kukulkan
2
2
0
1
L
Lancelot
blakesland
Lancelot
0
3
0
0
W
3
0
3
4.5
L
Aphrodite
mrdiaz25
Aphrodite
1
5
2
0.4
W
Arachne
5
2
0
2.5
W
Anhur
xiKiloz
Anhur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,376
Damage
16,349
23,099
Taken
20,278
12,243
Mitigated
5,143
7,567
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
165
46
0
165
0
0
0
W
2,203
195
0
1,174
3,190
1,265
222
129
3,061
16,996
0
W
4,375
1,603
0
490
2,606
646
106
212
2,394
8,399
0
L
5,064
747
0
0
4,076
1,038
0
1,423
2,653
0
14,772
L
Kukulkan
Sigma G Mann
Kukulkan
4,472
425
0
170
3,235
739
0
828
2,407
18,021
0
L
Lancelot
blakesland
Lancelot
3,147
418
0
95
5,743
1,224
0
2,112
3,631
0
6,162
W
3,881
350
0
3,467
6,679
6,649
0
3,397
3,256
377
14,966
L
Aphrodite
mrdiaz25
Aphrodite
3,666
152
721
1,701
7,059
2,096
0
2,427
4,632
8,268
0
W
Arachne
3,293
1,603
0
1,936
5,928
2,279
0
2,118
3,799
0
8,723
W
Anhur
xiKiloz
Anhur
4,624
2,178
0
500
4,696
1,404
767
2,236
2,451
0
7,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
23,939
104
Minions Killed
95
0
Camps Cleared
0
545,377
Distance Traveled
444,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,945
589
0
0
0
0
0
W
Anubis
5,623
1,125
45
9
0
88,698
0
W
Nu Wa
5,422
1,084
6
1
0
110,365
0
L
Loki
5,358
1,072
30
6
0
107,406
0
L
Kukulkan
5,795
1,159
45
9
0
108,380
0
L
Lancelot
4,602
920
6
1
0
122,189
0
W
Tyr
6,157
1,231
34
7
0
118,456
0
L
Aphrodite
5,239
1,048
14
3
0
106,509
0
W
Arachne
5,579
1,116
13
3
0
123,538
0
W
Anhur
5,315
1,063
6
1
0
104,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role