Player Matchup

Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
Jim4321
Anhur
Gold IV
Level 158
God Stats
2W - 4L
1,570 SR
Queue Stats
52W - 59L
1,355 MMR
Party 1
Chaac
Chaac
Silver I
Peiyz
Chaac
Silver I
Level 119
God Stats
3W - 4L
1,420 SR
Queue Stats
186W - 192L
1,114 MMR
Party 2
Tiamat
Tiamat
Gold III
Peiyz4
Tiamat
Gold III
Level 126
God Stats
11W - 5L
1,908 SR
Queue Stats
146W - 155L
1,522 MMR
Party 2
Ymir
Ymir
Gold V
dreigonprain
Ymir
Gold V
Level 156
God Stats
5W - 9L
1,463 SR
Queue Stats
290W - 292L
1,288 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,572 SR
1,356 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,450 SR
1,309 MMR
Pele
Pele
Silver V
Drxzzey
Pele
Silver V
Level 67
God Stats
0W - 1L
1,584 SR
Queue Stats
8W - 16L
1,244 MMR
Solo
Mulan
Mulan
Gold V
Mistershadow122
Mulan
Gold V
Level 158
God Stats
13W - 35L
1,307 SR
Queue Stats
594W - 617L
1,276 MMR
Solo
Charybdis
Charybdis
Silver I
Thisguyleo
Charybdis
Silver I
Level 48
God Stats
3W - 5L
1,362 SR
Queue Stats
42W - 52L
1,342 MMR
Solo
He Bo
He Bo
Bronze IV
psymarcos
He Bo
Bronze IV
Level 143
God Stats
0W - 1L
1,175 SR
Queue Stats
12W - 19L
1,343 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
xxDares
Kumbhakarna
Gold V
Level 105
God Stats
1W - 1L
1,823 SR
Queue Stats
46W - 51L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 2 / 6
6,805
567
4,048
9,524
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Jim4321
Anhur
12
6 / 1 / 1
7,782
649
5,785
6,250
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Peiyz
Chaac
11
4 / 0 / 3
6,822
569
7,810
12,249
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
Peiyz4
Tiamat
13
9 / 1 / 2
7,823
652
10,004
6,674
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 10
6,249
521
3,638
6,686
4,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaAwilixCthulhuGebSurtr

VS

Bans
VulcanHorusThanatosLancelotNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Drxzzey
Pele
9
0 / 5 / 0
5,380
448
2,166
9,071
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 0
6,152
513
7,665
10,371
7,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Thisguyleo
Charybdis
12
1 / 5 / 0
6,489
541
5,369
10,669
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
psymarcos
He Bo
10
1 / 5 / 1
6,103
509
3,682
6,561
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
xxDares
Kumbhakarna
9
1 / 3 / 2
5,767
481
3,966
9,555
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
23
Kills
4
4
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
6
3.5
L
Pele
Drxzzey
Pele
0
5
0
0
W
Anhur
Jim4321
Anhur
6
1
1
6.5
L
1
5
0
0.2
W
Chaac
Peiyz
Chaac
4
0
3
5.5
W
Tiamat
Peiyz4
Tiamat
9
1
2
10
L
Charybdis
Thisguyleo
Charybdis
1
5
0
0.2
W
0
0
10
5
L
He Bo
psymarcos
He Bo
1
5
1
0.3
L
Kumbhakarna
xxDares
Kumbhakarna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
22,848
41,383
Taken
46,227
23,163
Mitigated
17,713
12,566
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,048
886
0
1,270
9,524
3,915
360
1,242
8,282
0
51,072
L
Pele
Drxzzey
Pele
2,166
496
0
2,590
9,071
1,836
0
2,910
6,161
0
25,328
W
Anhur
Jim4321
Anhur
5,785
3,498
0
3,315
6,250
1,956
439
1,302
4,948
0
47,319
L
7,665
1,392
0
2,747
10,371
7,611
0
1,014
9,357
0
34,723
W
Chaac
Peiyz
Chaac
7,810
2,217
0
4,171
12,249
8,748
27
0
12,249
0
36,836
W
Tiamat
Peiyz4
Tiamat
10,004
1,366
0
2,010
6,674
3,790
159
2,427
4,247
44,258
336
L
Charybdis
Thisguyleo
Charybdis
5,369
2,812
0
3,421
10,669
2,557
0
1,574
9,095
0
38,485
W
3,638
930
0
1,800
6,686
4,754
0
2,516
4,170
23,467
0
L
He Bo
psymarcos
He Bo
3,682
267
0
278
6,561
1,285
0
4,582
1,979
34,318
0
L
Kumbhakarna
xxDares
Kumbhakarna
3,966
647
0
1,082
9,555
4,424
0
3,489
6,066
11,914
1,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
29,891
348
Minions Killed
260
0
Camps Cleared
0
1,086,302
Distance Traveled
1,166,669
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,805
567
82
7
0
264,044
1
L
Pele
5,380
448
48
4
0
223,708
1
W
Anhur
7,782
649
92
8
0
198,409
0
L
Mulan
6,152
513
60
5
0
224,162
1
W
Chaac
6,822
569
60
5
0
224,538
0
W
Tiamat
7,823
652
89
7
0
224,860
0
L
Charybdis
6,489
541
61
5
0
229,369
1
W
Ymir
6,249
521
25
2
0
174,451
2
L
He Bo
6,103
509
68
6
0
233,256
0
L
Kumbhakarna
5,767
481
23
2
0
256,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role