Player Matchup

Chang'e
Chang'e
Hamonrye00
Chang'e
Level 128
God Stats
3W - 1L
1,644 SR
Queue Stats
128W - 122L
1,554 Elo+
Party 4
Osiris
Osiris
HeiligenSaint
Osiris
Level 159
God Stats
6W - 5L
1,459 SR
Queue Stats
51W - 41L
1,523 Elo+
Party 1
Apollo
Apollo
Lukeamo
Apollo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,564 Elo+
Party 4
Serqet
Serqet
ataeta
Serqet
Level 156
God Stats
1W - 0L
1,976 SR
Queue Stats
32W - 22L
1,607 Elo+
Party 1
Maui
Maui
morebois
Maui
Level 92
God Stats
1W - 2L
1,648 SR
Queue Stats
36W - 29L
1,541 Elo+
Party 1
Team Averages
Level 123
1,645 SR
1,558 Elo+

VS

Team Averages
Level 103
1,394 SR
1,529 Elo+
Ix Chel
Ix Chel
AlonsoZM
Ix Chel
Level 150
God Stats
2W - 3L
1,360 SR
Queue Stats
265W - 249L
1,561 Elo+
Party 3
Fafnir
Fafnir
GrowlitheKing
Fafnir
Level 83
God Stats
0W - 1L
1,301 SR
Queue Stats
54W - 76L
1,488 Elo+
Party 2
Hercules
Hercules
IzackSenju
Hercules
Level 84
God Stats
11W - 17L
1,391 SR
Queue Stats
188W - 178L
1,495 Elo+
Solo
Danzaburou
Danzaburou
OmenElite7
Danzaburou
Level 85
God Stats
2W - 2L
1,691 SR
Queue Stats
233W - 247L
1,539 Elo+
Party 2
Bakasura
Bakasura
WerolecheeS
Bakasura
Level 113
God Stats
1W - 2L
1,225 SR
Queue Stats
322W - 294L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hamonrye00
Chang'e
7
0 / 0 / 2
3,735
747
2,697
2,290
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,052
810
376
1,150
591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Lukeamo
Apollo
5
1 / 1 / 0
3,461
692
1,489
2,483
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serqet
ataeta
Serqet
7
2 / 0 / 0
3,775
755
906
3,358
1,154
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
5
0 / 2 / 1
3,317
663
1,519
4,003
1,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlonsoZM
Ix Chel
6
0 / 1 / 0
3,289
658
974
2,255
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 0 / 2
3,822
764
1,237
2,514
1,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
IzackSenju
Hercules
2
0 / 0 / 0
2,519
504
0
847
256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
OmenElite7
Danzaburou
5
1 / 1 / 2
3,543
709
2,403
2,546
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
WerolecheeS
Bakasura
6
1 / 1 / 0
3,271
654
928
3,891
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
3
3
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AlonsoZM
Ix Chel
0
1
0
0
L
1
0
2
2
W
Chang'e
Hamonrye00
Chang'e
0
0
2
1
W
0
0
0
0
L
Hercules
IzackSenju
Hercules
0
0
0
0
W
Apollo
Lukeamo
Apollo
1
1
0
1
L
Danzaburou
OmenElite7
Danzaburou
1
1
2
2
L
Bakasura
WerolecheeS
Bakasura
1
1
0
1
W
Serqet
ataeta
Serqet
2
0
0
2
W
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,987
Damage
5,542
13,284
Taken
12,053
5,021
Mitigated
4,446
2,810
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AlonsoZM
Ix Chel
974
52
0
502
2,255
472
0
1,145
695
10,728
0
L
1,237
180
0
1,486
2,514
1,974
0
542
1,972
6,907
878
W
Chang'e
Hamonrye00
Chang'e
2,697
94
154
785
2,290
501
0
788
1,316
15,236
751
W
376
102
0
239
1,150
591
0
0
1,150
0
23,772
L
Hercules
IzackSenju
Hercules
0
0
0
390
847
256
0
0
847
0
2,198
W
Apollo
Lukeamo
Apollo
1,489
866
0
538
2,483
860
0
410
2,048
0
15,074
L
Danzaburou
OmenElite7
Danzaburou
2,403
1,332
0
1,059
2,546
632
0
634
1,912
0
18,287
L
Bakasura
WerolecheeS
Bakasura
928
450
0
764
3,891
1,112
0
1,382
2,343
0
10,848
W
Serqet
ataeta
Serqet
906
137
0
662
3,358
1,154
0
0
3,358
0
20,002
W
Maui
1,519
319
0
432
4,003
1,915
0
744
3,209
8,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
16,444
171
Minions Killed
107
0
Camps Cleared
0
543,388
Distance Traveled
478,681
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,289
658
29
6
0
109,969
0
L
Fafnir
3,822
764
16
3
0
100,640
2
W
Chang'e
3,735
747
44
9
0
114,109
0
W
Osiris
4,052
810
44
9
0
87,106
0
L
Hercules
2,519
504
5
1
0
21,751
0
W
Apollo
3,461
692
25
5
0
96,179
1
L
Danzaburou
3,543
709
23
5
0
101,016
0
L
Bakasura
3,271
654
34
7
0
145,305
0
W
Serqet
3,775
755
41
8
0
139,077
0
W
Maui
3,317
663
17
3
0
106,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role