Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Eelyaknavi
Zeus
Level 100
God Stats
26W - 23L
1,522 SR
Queue Stats
868W - 936L
1,440 Elo+
Party 3
Ah Puch
Ah Puch
Gesse Howard818
Ah Puch
Level 107
God Stats
21W - 13L
1,604 SR
Queue Stats
689W - 737L
1,380 Elo+
Solo
Nike
Nike
Killar247464
Nike
Level 69
God Stats
12W - 6L
1,500 SR
Queue Stats
257W - 248L
1,388 Elo+
Solo
Skadi
Skadi
eelyaknavillus
Skadi
Level 67
God Stats
1W - 7L
1,291 SR
Queue Stats
263W - 283L
1,449 Elo+
Party 3
Team Averages
Level 83
1,484 SR
1,432 Elo+

VS

Team Averages
Level 61
1,342 SR
1,405 Elo+
Lancelot
Lancelot
Khemuri925
Lancelot
Level 43
God Stats
2W - 3L
1,139 SR
Queue Stats
196W - 200L
1,393 Elo+
Solo
Izanami
Izanami
The sheepy123
Izanami
Level 84
God Stats
4W - 5L
1,424 SR
Queue Stats
79W - 92L
1,418 Elo+
Party 2
Arachne
Arachne
VengefulNyte81
Arachne
Level 29
God Stats
5W - 14L
1,253 SR
Queue Stats
74W - 107L
1,383 Elo+
Party 1
Surtr
Surtr
ZemMcCallen
Surtr
Level 100
God Stats
22W - 21L
1,445 SR
Queue Stats
317W - 342L
1,386 Elo+
Party 1
Persephone
Persephone
ickitsribs
Persephone
Level 48
God Stats
20W - 24L
1,450 SR
Queue Stats
115W - 124L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 3
5,698
1,140
4,168
2,060
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
6,178
1,236
5,184
5,929
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 0 / 4
5,683
1,137
7,814
3,113
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 1
6,411
1,282
6,154
7,383
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 0
3,520
704
0
0
0
Team 1 Tickets

360

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Khemuri925
Lancelot
10
2 / 0 / 1
6,008
1,202
2,960
6,971
3,747
Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
11
1 / 1 / 4
6,566
1,313
3,759
4,750
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 2
5,441
1,088
2,420
4,726
1,988
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 3
5,890
1,178
4,546
6,105
5,456
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
ickitsribs
Persephone
11
2 / 1 / 3
6,775
1,355
3,229
2,783
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
6
6
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
3
1.5
L
2
3
1
0.83
L
0
0
4
2
W
Lancelot
Khemuri925
Lancelot
2
0
1
2.5
L
3
2
1
1.75
W
Izanami
1
1
4
3
W
0
3
2
0.33
W
1
0
3
2.5
L
0
0
0
0
W
Persephone
ickitsribs
Persephone
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
16,914
18,485
Taken
25,335
8,298
Mitigated
13,532
1,086
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,168
327
0
0
2,060
702
0
693
1,269
10,400
0
L
5,184
1,031
0
87
5,929
1,587
0
651
5,212
14,793
1,209
L
7,814
495
0
819
3,113
840
0
465
2,574
15,863
0
W
Lancelot
Khemuri925
Lancelot
2,960
687
214
418
6,971
3,747
0
4,765
1,892
0
6,512
L
6,154
784
0
180
7,383
5,169
0
1,223
5,984
0
15,195
W
Izanami
3,759
2,451
0
1,614
4,750
1,437
0
3,098
1,414
0
17,726
W
2,420
2,320
0
90
4,726
1,988
0
2,696
1,842
0
4,770
W
4,546
1,538
0
936
6,105
5,456
0
3,972
1,981
544
8,246
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
ickitsribs
Persephone
3,229
252
0
288
2,783
904
0
1,497
1,193
13,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
30,680
97
Minions Killed
107
2
Camps Cleared
5
375,173
Distance Traveled
491,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,698
1,140
20
4
0
94,260
0
L
Zeus
6,178
1,236
28
6
2
87,865
0
L
Ah Puch
5,683
1,137
24
5
0
90,209
0
W
Lancelot
6,008
1,202
7
1
1
99,235
0
L
Nike
6,411
1,282
25
5
0
102,839
0
W
Izanami
6,566
1,313
49
10
2
85,353
0
W
Arachne
5,441
1,088
3
1
1
101,658
0
W
Surtr
5,890
1,178
8
2
0
112,717
0
L
Skadi
3,520
704
0
0
0
0
0
W
Persephone
6,775
1,355
40
8
1
92,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role