Player Matchup

Medusa
Medusa
JayB818
Medusa
Level 26
God Stats
8W - 12L
1,386 SR
Queue Stats
33W - 46L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
LaosBoiii
Nu Wa
Level 87
God Stats
2W - 0L
1,668 SR
Queue Stats
27W - 29L
1,492 Elo+
Solo
Anubis
Anubis
Timmy818
Anubis
Level 47
God Stats
9W - 4L
1,541 SR
Queue Stats
140W - 184L
1,327 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,367 Elo+

VS

Team Averages
Level 111
1,534 SR
1,430 Elo+
Cupid
Cupid
NH 818 CLUMSY
Cupid
Level 88
God Stats
1W - 3L
1,514 SR
Queue Stats
31W - 41L
1,452 Elo+
Solo
Hera
Hera
OhWowaWhat
Hera
Level 158
God Stats
20W - 17L
1,533 SR
Queue Stats
401W - 397L
1,415 Elo+
Solo
Cthulhu
Cthulhu
kitcatpeter
Cthulhu
Level 86
God Stats
3W - 2L
1,555 SR
Queue Stats
5W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JayB818
Medusa
14
2 / 2 / 4
9,122
829
5,274
8,132
2,658
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
LaosBoiii
Nu Wa
17
11 / 0 / 2
11,510
1,046
14,715
7,701
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Timmy818
Anubis
17
2 / 2 / 9
10,234
930
5,810
7,554
3,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,457
769
4,615
10,364
2,265
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 1
8,053
732
3,582
8,112
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kitcatpeter
Cthulhu
14
1 / 5 / 2
7,933
721
5,387
10,563
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
JayB818
Medusa
2
2
4
2
W
Nu Wa
LaosBoiii
Nu Wa
11
0
2
12
L
2
6
1
0.42
L
1
4
1
0.38
W
Anubis
Timmy818
Anubis
2
2
9
3.25
L
Cthulhu
kitcatpeter
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
13,584
23,387
Taken
29,039
8,592
Mitigated
10,966
4,565
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JayB818
Medusa
5,274
762
0
730
8,132
2,658
1,691
2,582
5,335
0
23,261
W
Nu Wa
LaosBoiii
Nu Wa
14,715
4,764
0
0
7,701
2,702
1,362
3,217
4,250
52,844
2,624
L
4,615
2,004
150
2,340
10,364
2,265
0
7,093
3,256
0
23,144
L
3,582
536
0
197
8,112
1,317
0
6,098
1,974
18,072
0
W
Anubis
Timmy818
Anubis
5,810
216
285
3,550
7,554
3,232
834
2,637
4,802
27,457
2,112
L
Cthulhu
kitcatpeter
Cthulhu
5,387
167
358
1,908
10,563
7,384
0
6,837
3,701
23,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
24,443
168
Minions Killed
113
0
Camps Cleared
0
574,450
Distance Traveled
502,060
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,122
829
37
3
0
185,303
0
W
Nu Wa
11,510
1,046
73
7
0
202,352
0
L
Cupid
8,457
769
40
4
0
186,174
0
L
Hera
8,053
732
41
4
0
137,574
1
W
Anubis
10,234
930
58
5
0
186,795
0
L
Cthulhu
7,933
721
32
3
0
178,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role