Player Matchup

Chaac
Chaac
Eizqc
Chaac
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,393 Elo+
Party 1
Da Ji
Da Ji
Heinz3030
Da Ji
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 134L
1,347 Elo+
Solo
Vulcan
Vulcan
LFF x Evolved
Vulcan
Level 126
God Stats
4W - 4L
1,316 SR
Queue Stats
133W - 125L
1,499 Elo+
Party 1
Team Averages
Level 98
1,439 SR
1,413 Elo+

VS

Team Averages
Level 102
1,508 SR
1,396 Elo+
Sun Wukong
Sun Wukong
EightParasite44
Sun Wukong
Level 82
God Stats
2W - 3L
1,232 SR
Queue Stats
360W - 350L
1,341 Elo+
Solo
Hel
Hel
Theoutcast25
Hel
Level 78
God Stats
3W - 3L
1,726 SR
Queue Stats
301W - 283L
1,425 Elo+
Solo
Xbalanque
Xbalanque
nobodgee
Xbalanque
Level 147
God Stats
3W - 3L
1,568 SR
Queue Stats
143W - 171L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eizqc
Chaac
15
0 / 1 / 4
8,213
747
2,580
5,528
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Da Ji
Heinz3030
Da Ji
13
4 / 3 / 1
8,967
815
7,436
9,014
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 0 / 4
9,036
821
13,736
3,314
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EightParasite44
Sun Wukong
13
1 / 4 / 3
8,096
736
5,634
11,912
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
2 / 1 / 2
8,996
818
5,535
8,035
3,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
nobodgee
Xbalanque
15
1 / 0 / 3
8,634
785
3,304
7,892
2,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
4
4
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EightParasite44
Sun Wukong
1
4
3
0.63
W
Chaac
Eizqc
Chaac
0
1
4
2
W
Da Ji
Heinz3030
Da Ji
4
3
1
1.5
W
1
0
4
3
L
2
1
2
3
L
Xbalanque
nobodgee
Xbalanque
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,752
Damage
14,473
17,856
Taken
27,839
9,344
Mitigated
17,349
2,222
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EightParasite44
Sun Wukong
5,634
1,129
0
844
11,912
11,700
0
4,104
7,456
1,171
16,825
W
Chaac
Eizqc
Chaac
2,580
56
0
662
5,528
4,103
0
2,458
2,840
0
10,714
W
Da Ji
Heinz3030
Da Ji
7,436
1,495
0
1,218
9,014
4,123
0
3,219
5,631
0
27,922
W
13,736
149
10
332
3,314
1,118
0
803
2,248
41,997
0
L
5,535
522
3,722
5,405
8,035
3,249
43
4,359
3,337
35,297
0
L
Xbalanque
nobodgee
Xbalanque
3,304
1,149
0
939
7,892
2,400
148
4,353
3,290
0
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
25,726
120
Minions Killed
154
0
Camps Cleared
0
641,836
Distance Traveled
635,825
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,096
736
27
2
0
209,611
0
W
Chaac
8,213
747
23
2
0
221,586
0
W
Da Ji
8,967
815
33
3
0
192,316
4
W
Vulcan
9,036
821
64
6
0
227,934
0
L
Hel
8,996
818
64
6
0
210,912
3
L
Xbalanque
8,634
785
63
6
0
215,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role