Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
MEPTBblE
Ymir
Level 46
God Stats
17W - 6L
1,729 SR
Queue Stats
69W - 57L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
MisterThompson
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,537 Elo+
Solo
Arachne
Arachne
PHEN12M
Arachne
Level 145
God Stats
6W - 1L
1,493 SR
Queue Stats
192W - 171L
1,494 Elo+
Party 2
Hera
Hera
Phoxyte
Hera
Level 141
God Stats
161W - 130L
1,659 SR
Queue Stats
281W - 257L
1,543 Elo+
Party 2
Team Averages
Level 106
1,576 SR
1,513 Elo+

VS

Team Averages
Level 115
1,585 SR
1,474 Elo+
Poseidon
Poseidon
Chalonzo74
Poseidon
Level 117
God Stats
11W - 13L
1,411 SR
Queue Stats
129W - 142L
1,386 Elo+
Party 1
Bacchus
Bacchus
Edelectix
Bacchus
Level 117
God Stats
4W - 7L
1,590 SR
Queue Stats
206W - 186L
1,585 Elo+
Solo
Sol
Sol
Shadow_smurf22
Sol
Level 53
God Stats
1W - 2L
1,515 SR
Queue Stats
101W - 114L
1,528 Elo+
Solo
Mercury
Mercury
Whiteboy_74
Mercury
Level 156
God Stats
11W - 10L
1,585 SR
Queue Stats
155W - 169L
1,412 Elo+
Party 1
Vulcan
Vulcan
ïmaginaerun
Vulcan
Level 132
God Stats
10W - 10L
1,825 SR
Queue Stats
247W - 223L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 4
7,441
496
4,726
9,260
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
0 / 1 / 6
6,969
465
4,632
11,889
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
MisterThompson
Zhong Kui
15
4 / 1 / 4
8,622
575
7,362
10,382
7,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PHEN12M
Arachne
15
12 / 1 / 3
9,789
653
12,548
13,092
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Phoxyte
Hera
14
2 / 4 / 9
8,756
584
7,353
8,204
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chalonzo74
Poseidon
14
1 / 2 / 0
7,889
526
4,913
5,945
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Edelectix
Bacchus
10
1 / 4 / 1
7,049
470
5,486
14,032
14,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 2
7,997
533
11,426
10,664
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Whiteboy_74
Mercury
12
0 / 5 / 3
6,733
449
3,992
12,025
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
16
6 / 5 / 0
9,371
625
8,933
9,687
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
8
8
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
4
2
L
Poseidon
Chalonzo74
Poseidon
1
2
0
0.5
L
Bacchus
Edelectix
Bacchus
1
4
1
0.38
W
Ymir
0
1
6
3
W
Zhong Kui
MisterThompson
Zhong Kui
4
1
4
6
W
Arachne
PHEN12M
Arachne
12
1
3
13.5
W
Hera
Phoxyte
Hera
2
4
9
1.63
L
0
2
2
0.5
L
Mercury
Whiteboy_74
Mercury
0
5
3
0.3
L
Vulcan
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
34,750
52,827
Taken
52,353
26,657
Mitigated
27,675
22,808
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,726
3,168
0
3,530
9,260
3,368
813
5,755
3,505
0
54,769
L
Poseidon
Chalonzo74
Poseidon
4,913
432
0
1,186
5,945
1,881
0
3,442
2,503
70,765
0
L
Bacchus
Edelectix
Bacchus
5,486
954
0
2,365
14,032
14,852
6
3,221
10,811
12,012
1,561
W
Ymir
4,632
375
0
2,495
11,889
8,276
0
8,577
3,312
21,848
259
W
Zhong Kui
MisterThompson
Zhong Kui
7,362
648
0
6,608
10,382
7,724
0
4,678
5,704
59,952
3,251
W
Arachne
PHEN12M
Arachne
12,548
7,799
0
7,414
13,092
4,705
28
5,388
7,704
0
66,814
W
Hera
Phoxyte
Hera
7,353
1,992
0
2,761
8,204
2,584
266
5,812
2,392
59,417
1,009
L
11,426
4,688
0
6,421
10,664
3,345
328
3,906
6,758
80,182
3,255
L
Mercury
Whiteboy_74
Mercury
3,992
1,172
0
1,110
12,025
4,127
0
3,908
8,117
0
51,551
L
Vulcan
8,933
38
71
3,258
9,687
3,470
0
4,412
5,275
64,385
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
39,039
459
Minions Killed
482
0
Camps Cleared
0
1,593,853
Distance Traveled
1,589,362
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,441
496
107
7
0
297,273
0
L
Poseidon
7,889
526
145
10
0
330,157
4
L
Bacchus
7,049
470
20
1
0
302,833
0
W
Ymir
6,969
465
38
3
0
316,223
10
W
Zhong Kui
8,622
575
101
7
0
300,986
3
W
Arachne
9,789
653
95
6
0
410,839
0
W
Hera
8,756
584
118
8
0
268,532
3
L
Sol
7,997
533
132
9
0
291,071
0
L
Mercury
6,733
449
76
5
0
368,863
5
L
Vulcan
9,371
625
109
7
0
296,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role