Player Matchup

Chiron
Chiron
Diamond V
FrEaKiNcRaZy
Chiron
Diamond V
Level 202
God Stats
1W - 4L
1,483 SR
Queue Stats
184W - 173L
1,977 MMR
Party 3
Fafnir
Fafnir
Gold I
ISpI Robbed
Fafnir
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 179L
1,760 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
JUGGERNAUT
Gilgamesh
Platinum II
Level 322
God Stats
2W - 6L
1,271 SR
Queue Stats
194W - 187L
1,892 MMR
Party 3
Hades
Hades
Platinum III
Trucker1023
Hades
Platinum III
Level 159
God Stats
0W - 1L
1,720 SR
Queue Stats
166W - 163L
1,791 MMR
Solo
Skadi
Skadi
Platinum V
UwuArturo
Skadi
Platinum V
Level 122
God Stats
7W - 3L
1,887 SR
Queue Stats
73W - 74L
1,859 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 187
1,572 SR
1,856 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,599 SR
1,856 MMR
Fenrir
Fenrir
Platinum II
Efurys
Fenrir
Platinum II
Level 108
God Stats
5W - 7L
1,392 SR
Queue Stats
75W - 66L
1,910 MMR
Solo
Ullr
Ullr
Platinum II
FailingWumbology
Ullr
Platinum II
Level 149
God Stats
230W - 202L
1,636 SR
Queue Stats
311W - 308L
1,864 MMR
Solo
Ah Puch
Ah Puch
Platinum III
StrikingEagle
Ah Puch
Platinum III
Level 89
God Stats
8W - 7L
1,651 SR
Queue Stats
122W - 109L
1,866 MMR
Party 1
Mulan
Mulan
Platinum III
ThanasToes
Mulan
Platinum III
Level 103
God Stats
8W - 3L
1,816 SR
Queue Stats
122W - 109L
1,866 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
enaro_rulesttv
Cabrakan
Platinum III
Level 243
God Stats
1W - 0L
1,500 SR
Queue Stats
495W - 504L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 1 / 1
5,887
589
1,638
2,671
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
8
0 / 2 / 3
5,351
535
1,715
5,398
4,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
JUGGERNAUT
Gilgamesh
10
1 / 0 / 3
5,324
532
2,375
7,758
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,310
431
2,103
5,102
2,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
UwuArturo
Skadi
10
1 / 1 / 0
5,374
537
2,698
3,914
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MedusaKuzenboChronosJanus

VS

Bans
CharybdisFreyaChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Efurys
Fenrir
10
3 / 1 / 2
5,737
574
3,210
4,918
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 0 / 2
6,019
602
2,768
4,827
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
11
2 / 1 / 0
6,698
670
2,768
1,985
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
12
1 / 0 / 1
7,030
703
4,196
6,011
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
8
0 / 2 / 1
5,101
510
1,532
6,016
4,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
6
6
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Efurys
Fenrir
3
1
2
4
W
0
0
2
1
L
Chiron
2
1
1
2.5
L
Fafnir
0
2
3
0.75
L
Gilgamesh
JUGGERNAUT
Gilgamesh
1
0
3
2.5
W
Ah Puch
2
1
0
2
W
Mulan
1
0
1
1.5
L
0
2
0
0
L
Skadi
UwuArturo
Skadi
1
1
0
1
W
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,529
Damage
14,474
24,843
Taken
23,757
12,383
Mitigated
11,686
8,320
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Efurys
Fenrir
3,210
1,237
0
1,679
4,918
1,980
0
623
4,295
0
35,909
W
2,768
598
0
1,270
4,827
1,612
0
382
4,445
0
45,928
L
Chiron
1,638
757
295
996
2,671
682
0
1,203
1,286
0
39,192
L
Fafnir
1,715
319
0
1,679
5,398
4,511
0
1,427
3,921
12,685
419
L
Gilgamesh
JUGGERNAUT
Gilgamesh
2,375
928
0
1,652
7,758
3,727
0
1,131
6,543
0
36,906
W
Ah Puch
2,768
0
0
513
1,985
701
0
0
1,985
46,176
457
W
Mulan
4,196
1,013
0
2,764
6,011
2,667
331
1,927
4,084
0
53,884
L
2,103
455
0
3,183
5,102
2,440
0
0
5,102
16,317
0
L
Skadi
UwuArturo
Skadi
2,698
882
0
515
3,914
1,023
0
319
3,595
0
37,741
W
Cabrakan
1,532
454
0
2,279
6,016
4,726
0
693
5,323
8,131
1,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
30,585
292
Minions Killed
370
0
Camps Cleared
0
920,407
Distance Traveled
1,056,916
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,737
574
54
5
0
242,819
0
W
Ullr
6,019
602
96
10
0
186,199
0
L
Chiron
5,887
589
92
9
0
190,901
0
L
Fafnir
5,351
535
14
1
0
209,133
2
L
Gilgamesh
5,324
532
66
7
0
227,712
0
W
Ah Puch
6,698
670
106
11
0
203,481
0
W
Mulan
7,030
703
101
10
0
222,317
0
L
Hades
4,310
431
31
3
0
97,142
0
L
Skadi
5,374
537
89
9
0
195,519
1
W
Cabrakan
5,101
510
13
1
0
202,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role