Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
PoppinNike
Nu Wa
Gold I
Level 148
God Stats
3W - 3L
1,655 SR
Queue Stats
178W - 177L
1,598 MMR
Solo
Danzaburou
Danzaburou
Gold II
Rustrianj7
Danzaburou
Gold II
Level 108
God Stats
9W - 6L
1,649 SR
Queue Stats
103W - 101L
1,591 MMR
Solo
Geb
Geb
Gold III
Ryan_Heissler
Geb
Gold III
Level 128
God Stats
6W - 8L
1,568 SR
Queue Stats
362W - 363L
1,570 MMR
Solo
Mercury
Mercury
Gold IV
rorroragnarsson
Mercury
Gold IV
Level 53
God Stats
0W - 2L
1,374 SR
Queue Stats
29W - 28L
1,591 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,549 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,533 SR
1,568 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
Hesi Ritual
Kumbhakarna
Platinum V
Level 101
God Stats
2W - 4L
1,461 SR
Queue Stats
653W - 658L
1,559 MMR
Solo
Chiron
Chiron
Silver I
Pìngu
Chiron
Silver I
Level 189
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 28L
1,593 MMR
Solo
Cabrakan
Cabrakan
Gold I
xXtreetshostXx
Cabrakan
Gold I
Level 144
God Stats
13W - 15L
1,577 SR
Queue Stats
104W - 116L
1,608 MMR
Solo
Bakasura
Bakasura
Gold II
Łysander
Bakasura
Gold II
Level 153
God Stats
15W - 8L
1,628 SR
Queue Stats
152W - 144L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 1
5,238
524
2,830
7,957
5,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
10
1 / 4 / 0
5,256
526
5,178
5,440
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rustrianj7
Danzaburou
10
0 / 2 / 1
5,236
524
4,114
7,600
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
4,869
487
2,623
7,169
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 1
4,754
475
2,390
7,847
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LancelotHorusCthulhuBacchus

VS

Bans
King ArthurAphroditeMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 0 / 4
7,051
705
6,757
5,879
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Hesi Ritual
Kumbhakarna
9
1 / 1 / 7
5,567
557
3,100
9,443
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Pìngu
Chiron
12
3 / 0 / 0
6,303
630
5,807
4,595
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
13
4 / 0 / 0
7,281
728
4,918
6,359
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Łysander
Bakasura
11
3 / 0 / 4
6,111
611
2,371
7,123
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
16
16
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
W
Chronos
 
Chronos
5
0
4
7
W
Kumbhakarna
Hesi Ritual
Kumbhakarna
1
1
7
4.5
L
Nu Wa
1
4
0
0.25
W
Chiron
Pìngu
Chiron
3
0
0
3
L
Danzaburou
Rustrianj7
Danzaburou
0
2
1
0.25
L
0
4
0
0
L
0
5
1
0.1
W
Cabrakan
4
0
0
4
W
Bakasura
Łysander
Bakasura
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
22,953
36,013
Taken
33,399
14,483
Mitigated
16,574
10,235
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,830
230
0
3,784
7,957
5,943
0
3,009
4,948
16,280
0
W
Chronos
 
Chronos
6,757
2,830
0
1,436
5,879
1,889
41
3,605
2,274
52,833
2,671
W
Kumbhakarna
Hesi Ritual
Kumbhakarna
3,100
217
0
1,877
9,443
6,212
0
2,325
7,118
14,179
2,196
L
Nu Wa
5,178
1,769
0
540
5,440
1,661
0
3,328
2,057
37,975
1,102
W
Chiron
Pìngu
Chiron
5,807
1,414
294
1,952
4,595
1,563
0
573
4,022
0
50,611
L
Danzaburou
Rustrianj7
Danzaburou
4,114
1,741
0
3,851
7,600
2,122
0
1,050
6,550
0
42,236
L
2,623
142
0
1,650
7,169
2,298
0
3,681
3,078
27,132
0
L
2,390
845
0
410
7,847
2,459
0
2,891
4,845
0
30,174
W
Cabrakan
4,918
328
0
3,565
6,359
3,905
0
2,551
3,382
44,951
2,186
W
Bakasura
Łysander
Bakasura
2,371
1,693
0
3,597
7,123
3,005
0
995
6,128
0
35,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
32,313
257
Minions Killed
419
0
Camps Cleared
0
1,005,394
Distance Traveled
991,673
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,238
524
26
3
0
213,511
2
W
Chronos
7,051
705
107
11
0
217,384
0
W
Kumbhakarna
5,567
557
30
3
0
203,435
5
L
Nu Wa
5,256
526
69
7
0
190,479
0
W
Chiron
6,303
630
86
9
0
174,750
2
L
Danzaburou
5,236
524
70
7
0
175,379
0
L
Geb
4,869
487
39
4
0
201,804
3
L
Mercury
4,754
475
53
5
0
224,221
0
W
Cabrakan
7,281
728
111
11
0
166,362
0
W
Bakasura
6,111
611
85
9
0
229,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role