Player Matchup

Odin
Odin
FMs BALL3R
Odin
Level 159
God Stats
3W - 3L
1,568 SR
Queue Stats
404W - 426L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
Lavalamps
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Solo
Achilles
Achilles
Maanz
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 212L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
SolitarySprout
Zhong Kui
Level 67
God Stats
2W - 3L
1,467 SR
Queue Stats
486W - 515L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
UrABum6526
Ao Kuang
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 95L
1,462 Elo+
Solo
Team Averages
Level 83
1,507 SR
1,518 Elo+

VS

Team Averages
Level 108
1,430 SR
1,506 Elo+
Susano
Susano
CelestailSins
Susano
Level 111
God Stats
3W - 2L
1,292 SR
Queue Stats
52W - 48L
1,590 Elo+
Solo
Raijin
Raijin
ItzOrca93
Raijin
Level 129
God Stats
4W - 1L
1,639 SR
Queue Stats
384W - 325L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
JimboSlice0525
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,452 Elo+
Solo
Ishtar
Ishtar
ManicsLostcause
Ishtar
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 177L
1,489 Elo+
Solo
Aphrodite
Aphrodite
MnMonster
Aphrodite
Level 66
God Stats
1W - 2L
1,219 SR
Queue Stats
274W - 243L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
7,877
716
10,735
11,863
12,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Lavalamps
Aphrodite
13
0 / 6 / 6
7,353
668
4,677
11,831
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Maanz
Achilles
14
1 / 5 / 5
7,571
688
7,119
12,553
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SolitarySprout
Zhong Kui
15
2 / 4 / 5
8,382
762
14,747
11,907
8,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
UrABum6526
Ao Kuang
14
5 / 4 / 2
8,261
751
5,386
9,348
3,957
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 13
8,939
813
12,024
12,782
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
ItzOrca93
Raijin
17
4 / 2 / 15
9,983
908
12,278
9,832
6,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
15
4 / 2 / 14
8,864
806
5,506
10,011
7,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 2 / 12
9,932
903
13,085
7,661
3,317
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MnMonster
Aphrodite
16
3 / 1 / 16
9,146
831
7,515
11,312
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
10
Kills
23
23
Deaths
11
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
2
4
4
1
W
Raijin
ItzOrca93
Raijin
4
2
15
5.75
W
Ao Kuang
4
2
14
5.5
L
Aphrodite
Lavalamps
Aphrodite
0
6
6
0.5
L
Achilles
Maanz
Achilles
1
5
5
0.7
W
8
2
12
7
W
Aphrodite
MnMonster
Aphrodite
3
1
16
11
L
Zhong Kui
SolitarySprout
Zhong Kui
2
4
5
1.13
L
Ao Kuang
UrABum6526
Ao Kuang
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,664
Damage
50,408
57,502
Taken
51,598
47,022
Mitigated
28,111
20,692
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,024
2,028
1,244
923
12,782
4,690
0
7,017
5,535
0
13,990
L
10,735
426
823
1,473
11,863
12,482
0
4,436
7,427
0
18,550
W
Raijin
ItzOrca93
Raijin
12,278
1,302
688
2,557
9,832
6,053
880
3,591
6,068
36,978
0
W
Ao Kuang
5,506
933
1,550
2,644
10,011
7,351
1,081
4,839
4,974
9,230
279
L
Aphrodite
Lavalamps
Aphrodite
4,677
465
3,411
3,531
11,831
6,173
0
6,098
5,733
12,666
0
L
Achilles
Maanz
Achilles
7,119
613
715
2,258
12,553
15,849
0
6,395
6,158
0
15,334
W
13,085
6,440
626
1,500
7,661
3,317
1,187
2,915
4,622
0
28,756
W
Aphrodite
MnMonster
Aphrodite
7,515
745
8,587
7,148
11,312
6,700
165
5,928
5,221
14,619
1,256
L
Zhong Kui
SolitarySprout
Zhong Kui
14,747
1,970
816
2,913
11,907
8,561
207
5,807
6,100
26,370
1,904
L
Ao Kuang
UrABum6526
Ao Kuang
5,386
514
1,492
3,260
9,348
3,957
0
2,208
7,140
12,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,444
Gold Earned
46,864
104
Minions Killed
138
0
Camps Cleared
0
912,497
Distance Traveled
962,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,939
813
11
1
0
198,371
0
L
Odin
7,877
716
25
2
0
197,140
0
W
Raijin
9,983
908
58
5
0
170,481
0
W
Ao Kuang
8,864
806
14
1
0
199,245
0
L
Aphrodite
7,353
668
20
2
0
163,290
0
L
Achilles
7,571
688
12
1
0
188,953
0
W
Ishtar
9,932
903
28
3
0
189,496
0
W
Aphrodite
9,146
831
27
2
0
204,834
0
L
Zhong Kui
8,382
762
32
3
0
174,537
0
L
Ao Kuang
8,261
751
15
1
0
188,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role