Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Alcharde
Sun Wukong
Silver IV
Level 127
God Stats
6W - 9L
1,404 SR
Queue Stats
26W - 41L
1,138 MMR
Solo
Ravana
Ravana
Silver I
ItIsDrama
Ravana
Silver I
Level 141
God Stats
14W - 12L
1,632 SR
Queue Stats
102W - 105L
1,148 MMR
Solo
Zeus
Zeus
Silver II
Jotta_pty
Zeus
Silver II
Level 124
God Stats
7W - 1L
1,787 SR
Queue Stats
121W - 129L
1,135 MMR
Solo
Skadi
Skadi
Bronze I
N0FC
Skadi
Bronze I
Level 113
God Stats
3W - 0L
1,748 SR
Queue Stats
8W - 8L
1,173 MMR
Solo
Cthulhu
Cthulhu
Silver I
koiii7
Cthulhu
Silver I
Level 127
God Stats
47W - 36L
1,613 SR
Queue Stats
744W - 784L
1,148 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,637 SR
1,148 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,570 SR
1,149 MMR
Cu Chulainn
Cu Chulainn
Gold V
Bushbkedb3ns
Cu Chulainn
Gold V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
449W - 461L
1,292 MMR
Party 1
Bacchus
Bacchus
Bronze III
Fu11Whites
Bacchus
Bronze III
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 40L
1,183 MMR
Solo
Chiron
Chiron
Silver I
VegettoBlueCL
Chiron
Silver I
Level 149
God Stats
0W - 1L
1,504 SR
Queue Stats
320W - 349L
1,183 MMR
Solo
Hera
Hera
Silver II
WoodRow69err
Hera
Silver II
Level 122
God Stats
24W - 18L
1,587 SR
Queue Stats
333W - 350L
945 MMR
Party 1
Chang'e
Chang'e
Gold V
junglefeva
Chang'e
Gold V
Level 159
God Stats
19W - 14L
1,757 SR
Queue Stats
316W - 331L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alcharde
Sun Wukong
17
1 / 0 / 3
10,852
571
6,312
18,610
19,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
ItIsDrama
Ravana
16
4 / 1 / 0
9,508
500
5,559
8,827
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
16
1 / 0 / 0
9,639
507
5,598
7,784
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
N0FC
Skadi
17
6 / 2 / 1
10,242
539
9,837
7,994
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
koiii7
Cthulhu
15
1 / 3 / 6
9,892
521
13,436
14,768
13,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KumbhakarnaLokiAresMulan

VS

Bans
Erlang ShenPoseidonAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bushbkedb3ns
Cu Chulainn
14
0 / 3 / 1
8,942
471
11,606
12,789
9,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Fu11Whites
Bacchus
14
2 / 1 / 2
8,853
466
6,511
14,376
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
0 / 4 / 3
9,498
500
3,538
14,271
5,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 5 / 3
8,847
466
10,600
9,248
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
junglefeva
Chang'e
17
3 / 0 / 1
9,488
499
6,379
13,208
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
13
Kills
5
6
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alcharde
Sun Wukong
1
0
3
2.5
L
Cu Chulainn
Bushbkedb3ns
Cu Chulainn
0
3
1
0.17
L
Bacchus
Fu11Whites
Bacchus
2
1
2
3
W
Ravana
ItIsDrama
Ravana
4
1
0
4
W
Zeus
1
0
0
1
W
Skadi
N0FC
Skadi
6
2
1
3.25
L
0
4
3
0.38
L
0
5
3
0.3
L
Chang'e
junglefeva
Chang'e
3
0
1
3.5
W
Cthulhu
koiii7
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,742
Damage
38,634
57,983
Taken
63,892
41,712
Mitigated
38,181
10,261
Healing
24,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alcharde
Sun Wukong
6,312
1,384
0
2,591
18,610
19,550
281
5,066
13,544
0
83,549
L
Cu Chulainn
Bushbkedb3ns
Cu Chulainn
11,606
2,551
0
1,145
12,789
9,689
0
920
11,869
12,447
53,895
L
Bacchus
Fu11Whites
Bacchus
6,511
401
139
5,035
14,376
15,575
0
7,423
6,953
26,837
0
W
Ravana
ItIsDrama
Ravana
5,559
948
0
4,830
8,827
3,608
0
4,028
4,799
0
69,272
W
Zeus
5,598
139
0
950
7,784
2,269
0
4,516
3,268
83,316
1,606
W
Skadi
N0FC
Skadi
9,837
2,883
0
200
7,994
2,605
1,201
2,829
5,165
0
66,008
L
3,538
775
327
4,187
14,271
5,261
0
3,184
11,060
0
77,972
L
10,600
2,047
0
580
9,248
3,004
180
3,890
5,358
70,967
1,332
L
Chang'e
junglefeva
Chang'e
6,379
402
1,859
11,280
13,208
4,652
0
2,961
10,247
78,865
1,785
W
Cthulhu
koiii7
Cthulhu
13,436
600
903
787
14,768
13,680
29
8,896
5,872
59,135
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
45,628
594
Minions Killed
541
0
Camps Cleared
0
1,945,798
Distance Traveled
1,809,010
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,852
571
152
8
0
340,794
0
L
Cu Chulainn
8,942
471
117
6
0
309,891
3
L
Bacchus
8,853
466
38
2
0
338,043
6
W
Ravana
9,508
500
94
5
0
450,123
8
W
Zeus
9,639
507
144
8
0
362,216
0
W
Skadi
10,242
539
113
6
0
370,542
9
L
Chiron
9,498
500
138
7
0
353,092
4
L
Hera
8,847
466
125
7
0
374,584
0
L
Chang'e
9,488
499
123
6
0
433,400
0
W
Cthulhu
9,892
521
91
5
0
422,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role