Player Matchup

Ix Chel
Ix Chel
EnslavedProdigy
Ix Chel
Level 69
God Stats
1W - 3L
1,575 SR
Queue Stats
174W - 166L
1,516 Elo+
Solo
Sobek
Sobek
jazoulay
Sobek
Level 26
God Stats
2W - 9L
1,225 SR
Queue Stats
15W - 36L
1,272 Elo+
Party 1
Anhur
Anhur
razoulay
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,314 Elo+
Party 1
Team Averages
Level 45
1,434 SR
1,367 Elo+

VS

Team Averages
Level 63
1,418 SR
1,377 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DraughGo
Ne Zha
Level 41
God Stats
8W - 6L
1,255 SR
Queue Stats
31W - 35L
1,360 Elo+
Solo
Hachiman
Hachiman
Wargod972
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,622
762
4,593
8,302
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
jazoulay
Sobek
15
1 / 3 / 2
8,015
802
5,753
13,518
12,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
razoulay
Anhur
11
1 / 7 / 1
7,217
722
2,214
9,911
2,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 0 / 5
9,960
996
11,749
5,108
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
DraughGo
Ne Zha
15
5 / 2 / 7
9,824
982
10,202
9,726
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Wargod972
Hachiman
14
2 / 1 / 9
8,984
898
5,920
5,521
2,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
5
7.5
W
Ne Zha
DraughGo
Ne Zha
5
2
7
4.25
L
1
2
1
0.75
W
Hachiman
Wargod972
Hachiman
2
1
9
6.5
L
Sobek
jazoulay
Sobek
1
3
2
0.67
L
Anhur
razoulay
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
27,871
31,731
Taken
20,355
16,849
Mitigated
8,454
6,307
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,749
3,642
0
0
5,108
1,631
3,027
1,934
3,052
37,985
0
W
Ne Zha
DraughGo
Ne Zha
10,202
2,647
0
1,971
9,726
4,790
201
3,922
5,418
0
45,090
L
4,593
950
987
2,831
8,302
2,448
0
3,384
4,918
34,296
0
W
Hachiman
Wargod972
Hachiman
5,920
2,988
0
490
5,521
2,033
282
3,890
1,431
226
15,595
L
Sobek
jazoulay
Sobek
5,753
336
0
2,489
13,518
12,143
0
4,273
9,210
22,305
0
L
Anhur
razoulay
Anhur
2,214
594
0
0
9,911
2,258
0
4,310
5,594
0
11,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
28,768
124
Minions Killed
149
0
Camps Cleared
0
496,411
Distance Traveled
592,659
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,960
996
59
6
0
200,115
8
W
Ne Zha
9,824
982
57
6
0
211,534
0
L
Ix Chel
7,622
762
63
6
0
164,295
0
W
Hachiman
8,984
898
33
3
0
181,010
0
L
Sobek
8,015
802
37
4
0
202,329
0
L
Anhur
7,217
722
24
2
0
129,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role