Player Matchup

Kumbhakarna
Kumbhakarna
Bidenisblastin
Kumbhakarna
Level 148
God Stats
45W - 39L
1,726 SR
Queue Stats
264W - 201L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
Sir Sportacus
Sun Wukong
Level 149
God Stats
13W - 13L
1,612 SR
Queue Stats
265W - 202L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
notmyoriginalAC
Baron Samedi
Level 155
God Stats
3W - 4L
1,351 SR
Queue Stats
72W - 62L
1,592 Elo+
Solo
Team Averages
Level 151
1,563 SR
1,588 Elo+

VS

Team Averages
Level 114
1,361 SR
1,577 Elo+
Maui
Maui
GingerMonstaa
Maui
Level 175
God Stats
3W - 2L
1,404 SR
Queue Stats
220W - 227L
1,526 Elo+
Solo
Artemis
Artemis
PimpingNextDoor
Artemis
Level 45
God Stats
1W - 0L
1,264 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo
Agni
Agni
UN0RTH0D0X
Agni
Level 122
God Stats
9W - 12L
1,416 SR
Queue Stats
484W - 466L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bidenisblastin
Kumbhakarna
18
4 / 2 / 6
11,396
814
7,846
16,252
17,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Sir Sportacus
Sun Wukong
16
5 / 2 / 3
10,468
748
13,607
19,096
12,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
notmyoriginalAC
Baron Samedi
15
1 / 3 / 4
10,404
743
6,479
10,564
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
10,139
724
8,301
15,178
14,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 3
10,983
785
10,120
8,909
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 3 / 2
11,690
835
14,674
10,389
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
7
7
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bidenisblastin
Kumbhakarna
4
2
6
3.5
W
0
5
7
0.7
W
2
2
3
1.75
L
Sun Wukong
Sir Sportacus
Sun Wukong
5
2
3
3.25
W
5
3
2
2
L
Baron Samedi
notmyoriginalAC
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
33,095
45,912
Taken
34,476
33,358
Mitigated
23,215
9,033
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bidenisblastin
Kumbhakarna
7,846
495
0
3,147
16,252
17,116
290
6,233
9,431
29,186
394
W
8,301
934
0
4,955
15,178
14,975
33
5,924
8,830
19,150
1,364
W
10,120
3,268
0
2,720
8,909
4,031
1,320
3,319
5,239
0
44,913
L
Sun Wukong
Sir Sportacus
Sun Wukong
13,607
2,170
0
3,732
19,096
12,129
0
9,240
9,241
0
35,493
W
14,674
1,067
0
1,980
10,389
4,209
0
3,314
6,781
59,033
0
L
Baron Samedi
notmyoriginalAC
Baron Samedi
6,479
276
498
1,656
10,564
4,113
168
5,442
4,753
34,775
2,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
32,812
139
Minions Killed
190
0
Camps Cleared
0
784,988
Distance Traveled
726,899
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,396
814
41
3
0
275,549
0
W
Maui
10,139
724
36
3
0
239,298
0
W
Artemis
10,983
785
62
4
0
242,143
0
L
Sun Wukong
10,468
748
42
3
0
285,080
0
W
Agni
11,690
835
92
7
0
245,458
1
L
Baron Samedi
10,404
743
56
4
0
224,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role