Player Matchup

Charybdis
Charybdis
LallenOP
Charybdis
Level 69
God Stats
1W - 0L
1,575 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 2
Bacchus
Bacchus
Molgard
Bacchus
Level 69
God Stats
1W - 0L
1,544 SR
Queue Stats
2W - 2L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
pbr28
Kukulkan
Level 4
God Stats
2W - 1L
1,161 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,427 SR
1,519 Elo+

VS

Team Averages
Level 109
1,625 SR
1,428 Elo+
Hercules
Hercules
Ischka23
Hercules
Level 83
God Stats
3W - 4L
1,489 SR
Queue Stats
46W - 53L
1,345 Elo+
Solo
Da Ji
Da Ji
Sweatyhand
Da Ji
Level 142
God Stats
9W - 3L
1,493 SR
Queue Stats
99W - 104L
1,478 Elo+
Party 1
Sol
Sol
xX Sergeron Xx
Sol
Level 102
God Stats
4W - 1L
1,893 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LallenOP
Charybdis
16
10 / 0 / 4
10,530
1,170
12,221
7,458
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Molgard
Bacchus
14
2 / 1 / 10
8,325
925
3,714
9,556
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
pbr28
Kukulkan
12
2 / 3 / 8
7,699
855
5,346
6,204
1,965
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ischka23
Hercules
9
0 / 4 / 1
5,909
657
1,618
8,273
4,414
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
12
4 / 7 / 0
7,366
818
8,505
9,948
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 4
7,280
809
3,595
6,165
1,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
4
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ischka23
Hercules
0
4
1
0.13
W
Charybdis
LallenOP
Charybdis
10
0
4
12
W
Bacchus
Molgard
Bacchus
2
1
10
7
L
Da Ji
4
7
0
0.57
W
Kukulkan
pbr28
Kukulkan
2
3
8
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
13,718
23,218
Taken
24,386
14,763
Mitigated
10,823
6,263
Healing
961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ischka23
Hercules
1,618
315
0
410
8,273
4,414
0
2,557
5,463
0
4,455
W
Charybdis
LallenOP
Charybdis
12,221
6,362
175
4,030
7,458
2,925
2,509
992
6,466
0
55,816
W
Bacchus
Molgard
Bacchus
3,714
265
0
1,395
9,556
9,873
624
1,630
7,926
11,534
0
L
Da Ji
8,505
1,636
0
309
9,948
4,576
0
3,792
5,606
0
19,401
W
Kukulkan
pbr28
Kukulkan
5,346
702
0
663
6,204
1,965
438
988
5,216
9,090
567
L
3,595
665
0
242
6,165
1,833
0
1,436
4,557
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
20,555
122
Minions Killed
61
0
Camps Cleared
0
509,980
Distance Traveled
388,711
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,909
657
4
0
0
97,435
0
W
Charybdis
10,530
1,170
87
10
0
161,143
0
W
Bacchus
8,325
925
18
2
0
201,575
0
L
Da Ji
7,366
818
14
2
0
132,897
0
W
Kukulkan
7,699
855
17
2
0
147,262
0
L
Sol
7,280
809
43
5
0
158,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role