Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Anikiller cl
Fafnir
Level 160
God Stats
3W - 0L
1,879 SR
Queue Stats
281W - 287L
1,536 Elo+
Party 1
Chernobog
Chernobog
ChefEggy
Chernobog
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 198L
1,415 Elo+
Solo
Thoth
Thoth
KmartSmart15
Thoth
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 69L
1,488 Elo+
Solo
Zeus
Zeus
Methwolf91
Zeus
Level 145
God Stats
4W - 0L
1,830 SR
Queue Stats
274W - 277L
1,512 Elo+
Solo
Team Averages
Level 111
1,642 SR
1,490 Elo+

VS

Team Averages
Level 84
1,425 SR
1,510 Elo+
Jing Wei
Jing Wei
Havok XVIII
Jing Wei
Level 137
God Stats
1W - 2L
1,531 SR
Queue Stats
79W - 85L
1,505 Elo+
Solo
King Arthur
King Arthur
Maliquek
King Arthur
Level 99
God Stats
0W - 2L
1,261 SR
Queue Stats
219W - 196L
1,564 Elo+
Solo
Arachne
Arachne
The_Sommoner_
Arachne
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 41L
1,539 Elo+
Solo
Sol
Sol
jamando28
Sol
Level 26
God Stats
0W - 2L
1,332 SR
Queue Stats
114W - 129L
1,439 Elo+
Solo
Chronos
Chronos
sagorocolv
Chronos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 287L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 3 / 12
9,078
825
5,012
12,502
9,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
16
3 / 1 / 11
10,634
967
4,817
9,847
12,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
ChefEggy
Chernobog
18
6 / 0 / 9
10,312
937
5,120
7,176
3,597
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 9
9,390
854
12,659
7,226
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 11
9,940
904
16,106
8,648
3,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Havok XVIII
Jing Wei
14
0 / 3 / 5
7,761
706
8,659
7,047
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Maliquek
King Arthur
11
1 / 5 / 3
7,267
661
5,204
10,811
9,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
15
3 / 3 / 2
8,047
732
7,331
12,410
11,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 3 / 3
8,329
757
8,046
7,583
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
sagorocolv
Chronos
16
1 / 3 / 3
8,613
783
4,069
8,538
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
17
Kills
7
7
Deaths
17
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
12
2.33
W
Fafnir
3
1
11
8.5
W
Chernobog
ChefEggy
Chernobog
6
0
9
10.5
L
Jing Wei
Havok XVIII
Jing Wei
0
3
5
0.83
W
3
1
9
7.5
L
King Arthur
Maliquek
King Arthur
1
5
3
0.5
W
4
2
11
4.75
L
Arachne
3
3
2
1.33
L
2
3
3
1.17
L
Chronos
sagorocolv
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
33,309
45,399
Taken
46,389
31,227
Mitigated
27,781
19,670
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,012
544
1,562
1,180
12,502
9,705
19
3,343
9,025
0
12,346
W
Fafnir
4,817
1,241
5,299
4,042
9,847
12,176
901
2,089
7,440
9,911
948
W
Chernobog
ChefEggy
Chernobog
5,120
3,727
0
1,469
7,176
3,597
535
1,987
5,070
0
24,521
L
Jing Wei
Havok XVIII
Jing Wei
8,659
5,516
1,044
995
7,047
2,194
0
4,983
1,812
0
18,531
W
12,659
176
1,160
2,325
7,226
2,652
814
1,776
5,162
38,022
0
L
King Arthur
Maliquek
King Arthur
5,204
261
539
550
10,811
9,205
0
5,071
5,452
0
9,962
W
16,106
1,089
1,673
960
8,648
3,097
1,456
2,863
5,627
25,217
1,387
L
Arachne
7,331
4,571
545
2,876
12,410
11,065
0
9,883
2,121
0
9,374
L
8,046
969
1,853
2,475
7,583
2,274
0
5,578
1,773
19,134
140
L
Chronos
sagorocolv
Chronos
4,069
769
487
2,152
8,538
3,043
0
6,069
2,309
25,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
40,017
192
Minions Killed
116
0
Camps Cleared
0
1,102,521
Distance Traveled
1,128,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,078
825
25
2
0
216,922
0
W
Fafnir
10,634
967
12
1
0
205,446
0
W
Chernobog
10,312
937
65
6
0
238,791
0
L
Jing Wei
7,761
706
27
2
0
227,082
0
W
Thoth
9,390
854
52
5
0
244,214
0
L
King Arthur
7,267
661
10
1
0
207,891
0
W
Zeus
9,940
904
38
3
0
197,148
0
L
Arachne
8,047
732
4
0
0
240,512
0
L
Sol
8,329
757
32
3
0
221,234
0
L
Chronos
8,613
783
43
4
0
232,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role