Player Matchup

Bacchus
Bacchus
Silver III
DARKGODROMEO
Bacchus
Silver III
Level 121
God Stats
41W - 38L
1,524 SR
Queue Stats
103W - 132L
982 MMR
Solo
Amaterasu
Amaterasu
Silver II
Noord
Amaterasu
Silver II
Level 127
God Stats
5W - 4L
1,792 SR
Queue Stats
115W - 109L
1,087 MMR
Solo
Charybdis
Charybdis
Bronze IV
PO_luqman
Charybdis
Bronze IV
Level 67
God Stats
1W - 3L
1,575 SR
Queue Stats
2W - 10L
1,105 MMR
Solo
Janus
Janus
Silver I
YellokGhost
Janus
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 93L
1,096 MMR
Solo
Set
Set
Silver I
elambia32
Set
Silver I
Level 154
God Stats
32W - 15L
1,687 SR
Queue Stats
128W - 139L
1,087 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,616 SR
1,071 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,454 SR
1,235 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
AfroPandaJack
Erlang Shen
Silver II
Level 102
God Stats
1W - 1L
1,366 SR
Queue Stats
67W - 64L
1,119 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
AzaapOndeFlux
Cu Chulainn
Silver II
Level 156
God Stats
90W - 65L
1,582 SR
Queue Stats
203W - 223L
976 MMR
Solo
Cerberus
Cerberus
Silver II
darkmania_19
Cerberus
Silver II
Level 137
God Stats
1W - 1L
1,320 SR
Queue Stats
81W - 96L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DARKGODROMEO
Bacchus
11
2 / 2 / 1
7,192
479
7,085
13,120
14,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Noord
Amaterasu
14
0 / 3 / 0
7,944
530
6,901
22,078
22,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
PO_luqman
Charybdis
12
0 / 4 / 4
7,076
472
8,781
11,834
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 5 / 1
8,644
576
11,216
12,227
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
3 / 4 / 2
6,884
459
4,888
10,934
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
FreyaJormungandrAnubisBastet

VS

Bans
ChaacKaliAh PuchYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 3 / 4
9,075
605
9,260
13,969
5,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
 
Danzaburou
14
4 / 3 / 4
8,704
580
14,084
11,727
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
AfroPandaJack
Erlang Shen
15
4 / 3 / 6
8,447
563
3,371
12,036
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
AzaapOndeFlux
Cu Chulainn
16
3 / 0 / 1
9,678
645
18,767
14,955
10,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
darkmania_19
Cerberus
13
2 / 1 / 8
8,318
555
4,449
10,428
7,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
18
18
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
4
2.33
W
Danzaburou
 
Danzaburou
4
3
4
2
W
Erlang Shen
AfroPandaJack
Erlang Shen
4
3
6
2.33
W
Cu Chulainn
AzaapOndeFlux
Cu Chulainn
3
0
1
3.5
L
Bacchus
DARKGODROMEO
Bacchus
2
2
1
1.25
L
Amaterasu
Noord
Amaterasu
0
3
0
0
L
Charybdis
PO_luqman
Charybdis
0
4
4
0.5
L
5
5
1
1.1
W
Cerberus
darkmania_19
Cerberus
2
1
8
6
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,871
Damage
49,931
70,193
Taken
63,115
48,630
Mitigated
34,504
26,873
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,260
1,175
441
8,052
13,969
5,468
910
6,351
7,147
52,942
1,092
W
Danzaburou
 
Danzaburou
14,084
6,635
0
6,305
11,727
4,391
320
3,273
8,454
0
62,757
W
Erlang Shen
AfroPandaJack
Erlang Shen
3,371
980
0
2,308
12,036
6,034
0
2,581
9,258
0
53,422
W
Cu Chulainn
AzaapOndeFlux
Cu Chulainn
18,767
4,863
0
3,365
14,955
10,962
428
1,666
13,169
1,407
82,399
L
Bacchus
DARKGODROMEO
Bacchus
7,085
710
0
4,026
13,120
14,233
0
3,656
9,464
22,632
340
L
Amaterasu
Noord
Amaterasu
6,901
3,342
0
10,993
22,078
22,179
0
617
21,461
0
60,902
L
Charybdis
PO_luqman
Charybdis
8,781
3,601
0
4,940
11,834
3,978
0
1,764
10,070
0
55,071
L
11,216
1,695
0
2,725
12,227
3,964
292
6,345
5,882
64,602
677
W
Cerberus
darkmania_19
Cerberus
4,449
610
0
2,815
10,428
7,649
189
3,405
6,911
18,851
1,221
L
4,888
2,082
0
4,189
10,934
4,276
0
1,946
8,988
0
46,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
44,222
442
Minions Killed
462
0
Camps Cleared
0
1,360,356
Distance Traveled
1,493,063
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,075
605
105
7
0
296,883
4
W
Danzaburou
8,704
580
87
6
0
283,087
2
W
Erlang Shen
8,447
563
76
5
0
316,486
0
W
Cu Chulainn
9,678
645
129
9
0
318,850
4
L
Bacchus
7,192
479
36
2
0
298,401
9
L
Amaterasu
7,944
530
118
8
0
298,538
0
L
Charybdis
7,076
472
101
7
0
242,128
0
L
Janus
8,644
576
116
8
0
275,594
0
W
Cerberus
8,318
555
65
4
0
277,757
1
L
Set
6,884
459
71
5
0
245,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role