Player Matchup

Neith
Neith
Bronze III
GUY01
Neith
Bronze III
Level 125
God Stats
1W - 0L
1,780 SR
Queue Stats
2W - 1L
1,570 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,780 SR
1,570 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,591 SR
1,506 MMR
Kumbhakarna
Kumbhakarna
Silver II
LEOWHEELSS
Kumbhakarna
Silver II
Level 156
God Stats
0W - 1L
1,591 SR
Queue Stats
35W - 40L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GUY01
Neith
20
3 / 5 / 0
16,787
884
22,937
20,083
11,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesUllrMedusaHe BoVulcan

VS

Bans
AmaterasuMulanPoseidonHou YiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LEOWHEELSS
Kumbhakarna
20
4 / 3 / 1
17,866
940
14,471
29,604
30,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
4
5
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
GUY01
Neith
3
5
0
0.6
L
Kumbhakarna
LEOWHEELSS
Kumbhakarna
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,937
Damage
14,471
20,083
Taken
29,604
11,156
Mitigated
30,096
5,827
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GUY01
Neith
22,937
11,219
0
5,827
20,083
11,156
2,173
14,179
5,904
0
92,904
L
Kumbhakarna
LEOWHEELSS
Kumbhakarna
14,471
1,714
0
7,611
29,604
30,096
423
977
28,627
112,772
4,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,787
Gold Earned
17,866
156
Minions Killed
187
4
Camps Cleared
11
306,785
Distance Traveled
351,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,787
884
156
8
4
306,785
0
L
Kumbhakarna
17,866
940
187
10
11
351,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role