Player Matchup

Raijin
Raijin
MASTERGREAM
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,044 Elo+
Party 1
Tyr
Tyr
Nathiliest
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,372 Elo+
Solo
He Bo
He Bo
STEVENICO12
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,061 Elo+
Party 1
Maman Brigitte
Maman Brigitte
StarlightVTX131
Maman Brigitte
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 48L
1,362 Elo+
Solo
Osiris
Osiris
xianfelstar
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,135 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,195 Elo+

VS

Team Averages
Level 21
1,459 SR
1,434 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Oscuridad6929
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,441 Elo+
Solo
Chernobog
Chernobog
Riokih
Chernobog
Level 27
God Stats
2W - 2L
1,293 SR
Queue Stats
93W - 75L
1,434 Elo+
Solo
Jing Wei
Jing Wei
SlimDaddy1995
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 84L
1,292 Elo+
Solo
Ymir
Ymir
TheNinjaSt4r
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 8 / 5
7,464
933
6,876
9,857
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 4
7,882
985
7,837
11,278
11,968
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 6 / 3
6,162
770
2,781
5,638
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
StarlightVTX131
Maman Brigitte
10
1 / 5 / 3
5,981
748
1,233
5,205
1,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
11
1 / 6 / 3
6,350
794
3,535
13,566
8,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 2 / 18
9,191
1,149
9,756
9,318
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Oscuridad6929
Amaterasu
15
6 / 3 / 11
8,711
1,089
6,441
11,055
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
Riokih
Chernobog
14
8 / 3 / 14
8,527
1,066
10,734
7,266
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
SlimDaddy1995
Jing Wei
16
10 / 2 / 16
9,606
1,201
12,690
7,253
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
2,632
329
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
7
Kills
29
29
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
18
7
L
Raijin
1
8
5
0.44
L
3
4
4
1.25
W
Amaterasu
Oscuridad6929
Amaterasu
6
3
11
3.83
W
Chernobog
Riokih
Chernobog
8
3
14
5
L
1
6
3
0.42
W
Jing Wei
SlimDaddy1995
Jing Wei
10
2
16
9
L
Maman Brigitte
StarlightVTX131
Maman Brigitte
1
5
3
0.5
W
0
0
0
0
L
Osiris
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
39,621
45,544
Taken
34,892
26,372
Mitigated
26,417
5,560
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,756
902
39
2,296
9,318
9,777
373
2,866
6,452
19,268
0
L
Raijin
6,876
862
16
283
9,857
3,083
0
1,752
8,026
15,403
0
L
7,837
1,340
216
2,134
11,278
11,968
0
2,668
8,339
0
16,031
W
Amaterasu
Oscuridad6929
Amaterasu
6,441
2,159
1,239
3,791
11,055
10,780
836
3,560
7,495
179
13,346
W
Chernobog
Riokih
Chernobog
10,734
5,159
0
1,288
7,266
2,851
1,854
1,803
5,463
0
18,986
L
2,781
656
0
30
5,638
1,422
0
1,114
4,524
4,627
0
W
Jing Wei
SlimDaddy1995
Jing Wei
12,690
10,854
0
2,257
7,253
3,009
2,203
2,661
4,592
0
25,857
L
Maman Brigitte
StarlightVTX131
Maman Brigitte
1,233
34
0
32
5,205
1,519
0
1,456
3,716
4,314
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
3,535
1,313
299
2,550
13,566
8,380
0
2,945
10,545
0
7,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
38,667
49
Minions Killed
97
0
Camps Cleared
0
564,446
Distance Traveled
606,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,191
1,149
24
3
0
173,964
0
L
Raijin
7,464
933
19
2
0
121,560
0
L
Tyr
7,882
985
19
2
0
163,243
0
W
Amaterasu
8,711
1,089
21
3
0
145,700
0
W
Chernobog
8,527
1,066
12
2
0
159,344
0
L
He Bo
6,162
770
3
0
0
71,374
0
W
Jing Wei
9,606
1,201
40
5
0
127,964
0
L
Maman Brigitte
5,981
748
6
1
0
78,209
1
W
Ymir
2,632
329
0
0
0
0
0
L
Osiris
6,350
794
2
0
0
130,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role