Player Matchup

Da Ji
Da Ji
ATTESTKILLER12
Da Ji
Level 124
God Stats
1W - 1L
1,697 SR
Queue Stats
159W - 164L
1,468 Elo+
Solo
Chang'e
Chang'e
Crosxed
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,429 Elo+
Solo
Serqet
Serqet
DJnexusx2
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 185L
1,493 Elo+
Party 1
Ymir
Ymir
Runawaybee75zs
Ymir
Level 146
God Stats
11W - 5L
1,867 SR
Queue Stats
137W - 116L
1,463 Elo+
Party 1
Cupid
Cupid
peaches417
Cupid
Level 140
God Stats
13W - 4L
1,789 SR
Queue Stats
34W - 29L
1,489 Elo+
Solo
Team Averages
Level 129
1,671 SR
1,468 Elo+

VS

Team Averages
Level 96
1,498 SR
1,495 Elo+
Charybdis
Charybdis
ForwardArtist5
Charybdis
Level 83
God Stats
24W - 11L
1,559 SR
Queue Stats
81W - 78L
1,445 Elo+
Solo
Khepri
Khepri
GreenCone112399
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 123L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
VL Stunna8686
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,478 Elo+
Solo
Sol
Sol
drzruben
Sol
Level 145
God Stats
1W - 1L
1,356 SR
Queue Stats
31W - 27L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
huppacabras22
Kuzenbo
Level 79
God Stats
3W - 2L
1,574 SR
Queue Stats
200W - 203L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
7,570
505
6,324
10,774
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Crosxed
Chang'e
14
1 / 2 / 2
7,693
513
7,131
9,894
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
DJnexusx2
Serqet
13
6 / 4 / 5
8,324
555
4,886
17,765
13,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 0
9,194
613
8,009
11,043
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
14
4 / 2 / 5
8,114
541
10,720
10,213
3,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ForwardArtist5
Charybdis
12
2 / 6 / 2
7,707
514
9,823
12,608
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 3
6,996
466
3,566
12,091
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
VL Stunna8686
Kumbhakarna
13
5 / 3 / 3
8,681
579
5,406
15,029
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 0 / 3
9,559
637
8,018
7,488
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
15
1 / 1 / 3
8,536
569
8,033
12,325
11,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
13
14
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Chang'e
Crosxed
Chang'e
1
2
2
1
L
Serqet
DJnexusx2
Serqet
6
4
5
2.13
W
Charybdis
ForwardArtist5
Charybdis
2
6
2
0.5
W
0
4
3
0.38
L
2
2
0
1
W
Kumbhakarna
VL Stunna8686
Kumbhakarna
5
3
3
2.17
W
5
0
3
6.5
W
Kuzenbo
1
1
3
2.5
L
Cupid
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
34,846
59,689
Taken
59,541
30,885
Mitigated
32,786
20,877
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,324
1,919
0
3,139
10,774
4,054
0
2,654
8,073
0
58,424
L
Chang'e
Crosxed
Chang'e
7,131
882
240
4,356
9,894
3,350
0
5,841
3,981
55,844
1,286
L
Serqet
DJnexusx2
Serqet
4,886
1,139
167
4,759
17,765
13,783
77
6,162
11,603
0
17,879
W
Charybdis
ForwardArtist5
Charybdis
9,823
4,589
0
4,371
12,608
3,839
744
463
12,094
0
57,412
W
3,566
292
0
2,208
12,091
4,807
0
3,599
8,404
42,826
0
L
8,009
1,602
0
1,750
11,043
6,340
0
7,514
2,991
64,471
2,984
W
Kumbhakarna
VL Stunna8686
Kumbhakarna
5,406
354
0
3,841
15,029
10,673
0
918
13,903
19,819
0
W
8,018
3,140
0
4,273
7,488
2,191
1,649
3,043
4,445
73,614
4,780
W
Kuzenbo
8,033
2,326
0
3,110
12,325
11,276
50
6,290
5,623
48,878
1,738
L
Cupid
10,720
6,478
1,228
5,238
10,213
3,358
351
2,781
7,432
0
59,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,895
Gold Earned
41,479
426
Minions Killed
408
0
Camps Cleared
0
1,495,876
Distance Traveled
1,445,728
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,570
505
89
6
0
320,688
0
L
Chang'e
7,693
513
87
6
0
331,093
2
L
Serqet
8,324
555
16
1
0
314,680
4
W
Charybdis
7,707
514
98
7
0
258,681
2
W
Khepri
6,996
466
65
4
0
340,045
0
L
Ymir
9,194
613
138
9
0
244,678
6
W
Kumbhakarna
8,681
579
18
1
0
262,695
2
W
Sol
9,559
637
127
8
0
307,211
3
W
Kuzenbo
8,536
569
100
7
0
277,096
5
L
Cupid
8,114
541
96
6
0
284,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role