Player Matchup

Vamana
Vamana
CloseGryphon27
Vamana
Level 140
God Stats
3W - 1L
1,552 SR
Queue Stats
136W - 149L
1,430 Elo+
Solo
Danzaburou
Danzaburou
GianMPerlo
Danzaburou
Level 157
God Stats
12W - 13L
1,462 SR
Queue Stats
187W - 199L
1,467 Elo+
Solo
Osiris
Osiris
Johnamizer
Osiris
Level 109
God Stats
27W - 20L
1,519 SR
Queue Stats
190W - 186L
1,405 Elo+
Solo
Poseidon
Poseidon
boss9game
Poseidon
Level 138
God Stats
9W - 6L
1,576 SR
Queue Stats
242W - 248L
1,482 Elo+
Solo
Ix Chel
Ix Chel
josemex
Ix Chel
Level 106
God Stats
3W - 3L
1,507 SR
Queue Stats
76W - 68L
1,540 Elo+
Solo
Team Averages
Level 130
1,523 SR
1,465 Elo+

VS

Team Averages
Level 128
1,567 SR
1,427 Elo+
Jormungandr
Jormungandr
PhantasmaRue
Jormungandr
Level 148
God Stats
9W - 5L
1,574 SR
Queue Stats
46W - 44L
1,459 Elo+
Party 1
Bastet
Bastet
S0ul3ssphantom
Bastet
Level 146
God Stats
11W - 12L
1,519 SR
Queue Stats
123W - 121L
1,522 Elo+
Solo
Apollo
Apollo
YTChachan24
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,237 Elo+
Solo
Nu Wa
Nu Wa
Zombie_KittyN
Nu Wa
Level 143
God Stats
12W - 13L
1,547 SR
Queue Stats
57W - 48L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
victorPRO12
Kumbhakarna
Level 138
God Stats
0W - 1L
1,697 SR
Queue Stats
20W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
6,824
525
6,653
8,010
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
GianMPerlo
Danzaburou
13
2 / 0 / 0
7,175
552
3,891
7,097
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
Johnamizer
Osiris
11
1 / 1 / 0
6,589
507
4,995
10,176
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
boss9game
Poseidon
13
6 / 3 / 2
7,897
607
10,390
8,752
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ix Chel
josemex
Ix Chel
13
4 / 0 / 3
7,223
556
5,195
4,785
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PhantasmaRue
Jormungandr
12
1 / 2 / 1
7,317
563
4,173
10,941
7,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 1
6,184
476
3,723
10,452
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
10
3 / 6 / 2
6,268
482
3,065
9,231
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
6,111
470
2,810
6,043
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
victorPRO12
Kumbhakarna
11
3 / 5 / 3
6,886
530
5,205
14,090
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Danzaburou
GianMPerlo
Danzaburou
2
0
0
2
W
Osiris
Johnamizer
Osiris
1
1
0
1
L
Jormungandr
PhantasmaRue
Jormungandr
1
2
1
0.75
L
0
3
1
0.17
L
Apollo
3
6
2
0.67
L
0
2
0
0
W
Poseidon
boss9game
Poseidon
6
3
2
2.33
W
Ix Chel
josemex
Ix Chel
4
0
3
5.5
L
Kumbhakarna
victorPRO12
Kumbhakarna
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
18,976
38,820
Taken
50,757
20,035
Mitigated
24,085
14,091
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,653
2,622
0
90
8,010
4,076
0
1,791
6,139
0
34,562
W
Danzaburou
GianMPerlo
Danzaburou
3,891
1,108
0
3,676
7,097
2,264
634
1,625
5,168
0
62,719
W
Osiris
Johnamizer
Osiris
4,995
592
0
4,186
10,176
9,099
0
3,638
6,498
0
40,772
L
Jormungandr
PhantasmaRue
Jormungandr
4,173
1,340
0
2,965
10,941
7,422
58
1,994
8,157
53,194
1,383
L
3,723
474
0
2,557
10,452
3,029
0
2,308
8,100
0
48,510
L
Apollo
3,065
1,970
0
1,028
9,231
2,631
189
4,402
4,373
0
19,682
L
2,810
558
0
809
6,043
1,811
0
1,139
4,868
30,880
982
W
Poseidon
boss9game
Poseidon
10,390
1,223
0
2,268
8,752
3,137
0
3,634
5,078
50,359
3,056
W
Ix Chel
josemex
Ix Chel
5,195
1,084
442
3,429
4,785
1,459
0
541
4,162
41,703
0
L
Kumbhakarna
victorPRO12
Kumbhakarna
5,205
466
0
1,229
14,090
9,192
0
4,673
8,973
26,872
2,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
32,766
404
Minions Killed
352
0
Camps Cleared
0
1,315,930
Distance Traveled
1,274,508
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,824
525
52
4
0
260,577
4
W
Danzaburou
7,175
552
101
8
0
256,142
0
W
Osiris
6,589
507
74
6
0
231,909
1
L
Jormungandr
7,317
563
100
8
0
201,254
1
L
Bastet
6,184
476
76
6
0
318,548
0
L
Apollo
6,268
482
45
3
0
242,445
4
L
Nu Wa
6,111
470
88
7
0
240,921
5
W
Poseidon
7,897
607
96
7
0
247,068
2
W
Ix Chel
7,223
556
81
6
0
320,234
0
L
Kumbhakarna
6,886
530
43
3
0
271,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role