Player Matchup

Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Darkar50K
Anubis
Level 137
God Stats
37W - 27L
1,580 SR
Queue Stats
157W - 151L
1,535 Elo+
Party 1
Nike
Nike
Dont-F6
Nike
Level 37
God Stats
17W - 17L
1,693 SR
Queue Stats
49W - 70L
1,497 Elo+
Solo
Sylvanus
Sylvanus
SpearowForce
Sylvanus
Level 85
God Stats
11W - 4L
1,489 SR
Queue Stats
30W - 20L
1,490 Elo+
Solo
Fenrir
Fenrir
TPanter
Fenrir
Level 122
God Stats
6W - 4L
1,667 SR
Queue Stats
193W - 189L
1,511 Elo+
Party 1
Team Averages
Level 88
1,586 SR
1,507 Elo+

VS

Team Averages
Level 115
1,670 SR
1,528 Elo+
Cthulhu
Cthulhu
GENGIS KHARNAGE
Cthulhu
Level 108
God Stats
3W - 3L
1,695 SR
Queue Stats
190W - 158L
1,522 Elo+
Solo
Izanami
Izanami
Marfram
Izanami
Level 124
God Stats
1W - 1L
1,815 SR
Queue Stats
36W - 23L
1,622 Elo+
Solo
Ne Zha
Ne Zha
koekoelu
Ne Zha
Level 88
God Stats
1W - 3L
1,542 SR
Queue Stats
325W - 299L
1,516 Elo+
Solo
Chang'e
Chang'e
smackimus85
Chang'e
Level 120
God Stats
15W - 25L
1,757 SR
Queue Stats
284W - 276L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x2 S1cK FoR Ux
Morgan Le Fay
Level 134
God Stats
14W - 11L
1,539 SR
Queue Stats
85W - 88L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 3 / 3
6,053
605
7,907
5,974
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Darkar50K
Anubis
11
5 / 0 / 1
6,595
660
7,587
4,581
2,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
Dont-F6
Nike
11
1 / 0 / 1
6,235
624
4,118
6,939
3,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
SpearowForce
Sylvanus
9
0 / 1 / 8
5,609
561
3,754
10,427
7,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TPanter
Fenrir
11
5 / 0 / 1
5,690
569
4,644
7,633
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,511
551
6,703
10,446
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Marfram
Izanami
10
0 / 4 / 3
5,327
533
4,504
6,111
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
koekoelu
Ne Zha
8
1 / 3 / 1
4,848
485
2,731
8,228
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
smackimus85
Chang'e
9
1 / 4 / 0
5,250
525
3,269
6,770
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
x2 S1cK FoR Ux
Morgan Le Fay
10
0 / 1 / 0
5,681
568
3,901
8,753
2,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
3
1.83
W
Anubis
Darkar50K
Anubis
5
0
1
5.5
W
Nike
Dont-F6
Nike
1
0
1
1.5
L
2
3
0
0.67
L
Izanami
Marfram
Izanami
0
4
3
0.38
W
Sylvanus
SpearowForce
Sylvanus
0
1
8
4
W
Fenrir
TPanter
Fenrir
5
0
1
5.5
L
Ne Zha
koekoelu
Ne Zha
1
3
1
0.5
L
Chang'e
smackimus85
Chang'e
1
4
0
0.25
L
Morgan Le Fay
x2 S1cK FoR Ux
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
21,108
35,554
Taken
40,308
18,312
Mitigated
12,717
15,805
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,907
5,451
0
1,613
5,974
1,861
0
1,467
4,507
0
47,360
W
Anubis
Darkar50K
Anubis
7,587
178
0
2,577
4,581
2,035
0
2,303
1,870
41,839
1,667
W
Nike
Dont-F6
Nike
4,118
198
0
3,834
6,939
3,699
0
2,632
4,307
0
47,146
L
6,703
1,268
0
2,748
10,446
5,484
0
2,474
7,972
23,147
0
L
Izanami
Marfram
Izanami
4,504
3,148
0
1,054
6,111
1,597
0
1,018
5,093
0
37,872
W
Sylvanus
SpearowForce
Sylvanus
3,754
1,433
832
5,334
10,427
7,667
28
4,272
6,155
16,603
0
W
Fenrir
TPanter
Fenrir
4,644
1,283
0
1,615
7,633
3,050
0
2,511
5,034
0
36,095
L
Ne Zha
koekoelu
Ne Zha
2,731
949
0
2,999
8,228
2,037
0
1,430
6,798
0
22,619
L
Chang'e
smackimus85
Chang'e
3,269
37
267
1,884
6,770
1,082
0
4,694
2,076
22,703
0
L
Morgan Le Fay
x2 S1cK FoR Ux
Morgan Le Fay
3,901
243
0
3,657
8,753
2,517
0
1,398
7,355
39,273
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
26,617
336
Minions Killed
281
0
Camps Cleared
0
989,586
Distance Traveled
992,145
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,053
605
91
9
0
179,379
0
W
Anubis
6,595
660
72
7
0
193,479
0
W
Nike
6,235
624
94
9
0
201,057
0
L
Cthulhu
5,511
551
29
3
0
200,532
2
L
Izanami
5,327
533
66
7
0
185,841
1
W
Sylvanus
5,609
561
19
2
0
178,133
1
W
Fenrir
5,690
569
60
6
0
237,538
0
L
Ne Zha
4,848
485
47
5
0
217,183
0
L
Chang'e
5,250
525
61
6
0
202,947
2
L
Morgan Le Fay
5,681
568
78
8
0
185,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role