Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Asdiamaroga
Thanatos
Level 159
God Stats
21W - 25L
1,497 SR
Queue Stats
178W - 170L
1,570 Elo+
Solo
Bacchus
Bacchus
LeYouth
Bacchus
Level 157
God Stats
15W - 12L
1,541 SR
Queue Stats
296W - 244L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
SirThis
Baron Samedi
Level 143
God Stats
4W - 2L
1,540 SR
Queue Stats
86W - 96L
1,457 Elo+
Solo
Chronos
Chronos
itsCTR
Chronos
Level 95
God Stats
11W - 7L
1,707 SR
Queue Stats
358W - 318L
1,513 Elo+
Solo
Team Averages
Level 143
1,557 SR
1,513 Elo+

VS

Team Averages
Level 162
1,522 SR
1,515 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Clo0t
Cupid
Level 159
God Stats
16W - 12L
1,678 SR
Queue Stats
466W - 390L
1,542 Elo+
Solo
Nu Wa
Nu Wa
WastedYoma
Nu Wa
Level 158
God Stats
1W - 1L
1,669 SR
Queue Stats
38W - 24L
1,556 Elo+
Solo
Freya
Freya
notkroax
Freya
Level 124
God Stats
0W - 2L
1,262 SR
Queue Stats
17W - 18L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 3
8,690
668
4,484
9,247
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Asdiamaroga
Thanatos
13
3 / 0 / 8
7,312
562
5,928
10,594
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
LeYouth
Bacchus
13
4 / 1 / 4
7,727
594
5,282
8,209
6,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SirThis
Baron Samedi
14
10 / 1 / 1
9,019
694
11,150
6,817
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
itsCTR
Chronos
14
2 / 4 / 0
8,285
637
6,238
7,698
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 6 / 0
5,801
446
3,776
13,035
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Geb
 
Geb
8
0 / 5 / 2
5,687
437
1,658
9,016
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Clo0t
Cupid
15
4 / 0 / 1
8,279
637
5,234
8,627
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
11
1 / 5 / 0
6,513
501
6,302
8,036
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
notkroax
Freya
11
1 / 6 / 0
6,195
477
2,386
8,358
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
22
Kills
6
7
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
3
4.5
L
Bakasura
 
Bakasura
0
6
0
0
L
Geb
 
Geb
0
5
2
0.2
W
Thanatos
Asdiamaroga
Thanatos
3
0
8
7
L
Cupid
Clo0t
Cupid
4
0
1
4.5
W
Bacchus
LeYouth
Bacchus
4
1
4
6
W
Baron Samedi
SirThis
Baron Samedi
10
1
1
10.5
L
Nu Wa
1
5
0
0.2
W
Chronos
itsCTR
Chronos
2
4
0
0.5
L
Freya
notkroax
Freya
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
19,356
42,565
Taken
47,072
21,394
Mitigated
16,553
20,539
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,484
295
0
3,721
9,247
5,017
22
1,822
6,903
0
64,023
L
Bakasura
 
Bakasura
3,776
2,550
0
1,924
13,035
4,223
0
5,322
7,455
0
34,217
L
Geb
 
Geb
1,658
45
0
1,800
9,016
6,241
0
4,316
4,384
15,083
0
W
Thanatos
Asdiamaroga
Thanatos
5,928
1,583
0
8,657
10,594
3,812
0
2,318
8,221
0
58,591
L
Cupid
Clo0t
Cupid
5,234
3,788
0
6,887
8,627
2,489
0
5,046
3,299
0
71,889
W
Bacchus
LeYouth
Bacchus
5,282
682
0
2,416
8,209
6,848
0
1,479
6,483
19,767
3,216
W
Baron Samedi
SirThis
Baron Samedi
11,150
224
689
2,884
6,817
3,155
0
3,755
2,812
56,938
1,268
L
Nu Wa
6,302
1,396
0
200
8,036
1,307
0
5,829
1,784
40,112
0
W
Chronos
itsCTR
Chronos
6,238
1,865
0
2,172
7,698
2,562
168
435
7,098
71,553
0
L
Freya
notkroax
Freya
2,386
603
0
1,394
8,358
2,293
0
584
7,774
24,883
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
32,475
511
Minions Killed
354
0
Camps Cleared
0
1,463,604
Distance Traveled
1,262,547
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,690
668
124
10
0
294,720
1
L
Bakasura
5,801
446
78
6
0
265,061
0
L
Geb
5,687
437
21
2
0
263,947
7
W
Thanatos
7,312
562
78
6
0
312,640
2
L
Cupid
8,279
637
132
10
0
267,891
2
W
Bacchus
7,727
594
26
2
0
298,899
2
W
Baron Samedi
9,019
694
129
10
0
275,648
0
L
Nu Wa
6,513
501
63
5
0
245,288
3
W
Chronos
8,285
637
154
12
0
281,697
0
L
Freya
6,195
477
60
5
0
220,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role